9

900 Chapter 8: Modifiers
View menu
Pan—ActivatesthePantool,whichletsyoumove
horizontally and vertically in the window by
dragging the m ouse.
As with the viewports, if you use a three-button
mouse, you can a lso pan by middle-button
dragging.
Zoom—Choose Zoom, and then drag downward
in the editor window to zoom out and upward to
zoom in. Zooming is centered about the point you
click before dragging.
If you have a wheel mouse, you can also turn the
wheel to zoom. Zooming is centered about the
mouse cursor location.
Zoom R egion—To z o om t o a s p e c i fic a rea , c ho o se
Zoom Region, and then drag a rectangle in the
editor window.
Zoom E x tents—Zooms in or out to fit all UVW
vertices in the editor window.
Zoom Ex tents Selected—Zooms in or out to fit all
selected UVW vertices in the editor w indow.
Zoom To Giz mo—Zooms the active v iewport to the
current selection.
Zoom Ex tents Selected—Zooms in or out to fit all
selected UVW vertices in the window.
Show Gr id—Displaysagridinthebackgroundof
the editor window. Default=on.
Show Map—Displays a texture map in the
background of the editor window. Set the image
via the drop-down list at the right end of the editor
toolbar .
Update Map—Causes the displayed texture map to
reflect any changes to the texture, such as tiling
settings or a different bitmap.
Unwra p UV W Shortcu ts
To u s e key b o a r d s h or t c u t s for t h e Unw r a p U V W
modifier, the Keyboard Shortcut Override Toggle
(page 3–872) must be on.
See also
Unw rap UVW Modifier (page 1–878)
Keyboard Shortcuts (page 3–871)
Keyboard Panel (page 3–793)
Customize User Interface Dialog (page 3–792)
In general, this table includes only functions that
have default keyboard shortcuts and functions
with descriptions that are not documented in the
Unwrap UVW reference topics.
Unwrap UV W
Fu nction
Keyboard
Shor tcut
Descri ption
Allow S elections
Inside Transform
Gizmo
Lets you select
vertices inside
the gizmo by
CTRL+click ing
or ALT+clicking
a vertex. When
turned on, you
can move only
by dragging over
empty space.
Always Bring Up
The Edit Window
When on, the
Edit UVWs dialog
automatically
opens when you
access the Unwrap
UVW modifier.
Blend Tile s To
Background
Lets you blend the
image i n the Edit
UVWs dialog with
the background
color. At 0 the
image will be
hidden while at
1itwillbeatfull
intensity.
Box Map