9

908 Chapter 8: Modifiers
introduced as a result of texture faces’ proportions
deviating from their geometry-equivalent faces.
Spacing Controls the amount of space between
clusters.
The higher th is setting, the larger the gap that
appears between clusters.
Normalize Clusters— C ontrols whether the final
layout will be scaled down to 1.0 unit to fit within
the standard editor mapping area. If this is turned
off,thefinalsizeoftheclusterswillbeinobject
space, and they’ll probably be much larger than
the editor m apping area. For best results, leave this
turned on.
Rot ate Cluster s—Cont rols whether clusters are
rotated to m inimize the size of their bounding
box. For instance, the bounding box of a rectangle
rotated 45 degrees occupies more area than one
rotated 90 degrees.
Fill Holes—When turned on, smaller clusters will
be placed in empty spaces within larger clusters to
take the most advantage of the available mapping
space.
By Material IDs—When on, ensures that no
cluster contains more than one material ID after
flattening.
OK Accepts the sett ings, closes the dialog, and
performs the mapping as specified.
CancelUndoes any changes and closes the dialog.
Set As Default—Makesthecurrentsettingsthe
defaults for the cur rent session.
Normal Mapping Dialog
Select an object. > Modify panel > Modifier List >
Object-Space Modifiers > Unwrap UVW > Edit button (on
Parameters rollout) > Mapping menu > Normal Mapping
The Normal Mapping method of procedural
mapping applies planar maps based on different
vector-projection methods. It is the most
straightforward method, but can result in even
greater texture distortion than with Flatten
mapping (page 1–907).TheNormalMapping
dialog lets you control how clusters are defined
and mapped.
See also
Flatten Mapping Dialog (page 1–907)
Unfold Mapping Dialog (page 1–919)
Interfa ce
(dr op-down)—Sets the mapping method:
•Back/Front
•Left/Right
•Top/Bottom
•BoxNoTop
•Box
•Diamond
Spacing—Controls the amount of space b etween
clusters.
The higher this setting, the larger the gap that
appears between cl usters.
Normalize Clusters— Controls whether the final
layout will be scaled down to 1.0 unit to fit within
the standard editor mapping area. If this is turned
off,thefinalsizeoftheclusterswillbeinobject
space, and they’ll probably be much larger than
the editor m apping area. For best results, leave this
turned on.