9

938 Chapter 8: Modifiers
Note:
This rollout provides the same tools as
found in the Assign Vertex Colors utility.
4. IntheLightModelgroup,turnonLighting.
5. In the Shadows group, turn on Calculate
Shadows, if you want shadows added.
Tip: Tur n on Shaded and cho ose Use Maps if
you want to mix the texture map information
with the lighting and shades.
6. Click Assign To Selected
7. On the Vertex Paintbox, turn on Vertex
Color Display Shaded to see the vertex ligh ting
in the vertex color map.
To pa int vertex colors on a n object:
1.
Select the scene objects to paint.
2. On the Modify panel, choose
VertexPaint from the Modifier List.
TheVertexPaintboxappears.
3. Choose the color you want to paint with
by clicking the large color swatch below the
Paintbrush button. This opens the Color
Selector.
4. Change the color using controls on the Color
Selector.
5. Adjust the strength of the color by entering a
percentage value in the Opacity field.
6. Click Vertex Color Display Unshaded to
see the vertex colors without shading.
7. Click the Paint button and move the cursor over
the selected object in the viewport.
8. When the cursor displays over the object, press
andholddowntheleftmousebuttonanddrag
to paint the object.
Tip: Thecursordisplaysthesizeofthebrush.
Use the Size spinner to change to a larger or
smaller brush.
To s ee v er tex colors in a v iewpor t :
1.
Right-click the object with painted vertices,
and choose Proper ties from the quad menu.
2. In the Display Properties group, turn on the
toggle for Vertex Color.
Vertex Color is one item on a drop-down list.
The other items are Vertex Illumination, Vertex
Alpha, Map Channel Color (which uses the
spinner immediately below the list), and Soft
SelectionColor. Viewportscandisplayonly
one of these vertex channels at a time.
3. Click OK.
To r end er vertex color s :
1.
Open the Material Editor, and apply a
Standard material to the object.
2. Click the map button for the Diffuse
component.
3. In the Material/Ma
p Browser, choose Vertex
Color as the map, and then click OK.
Now, when you render the scene, the rendering
shows the painted vertices.
To animate the opa
city of a v erte x color l ay er
1.
Choose the layer yo
uwishtoanimate,by
highlighting the Vertex Paint modifier in the
stack that corresponds to that layer.
2. Tu rn on the Auto Key button.
3. On the floating vertex paintbox, in the Layer
group move the Op
acity slider.
This sets a key for
the opacity.
4. Movethetimesli
der to another frame and
again change the value using the Opacity slider.