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Adjust Color Dialog (VertexPaint Modifier) 949
New Lay er—Click to create a new VertexPaint
layer. Clicking new layer displays a New Layer
dialog.
Delete Layer Click to delete the current
VertexPaint layer. This removes the mo difier from
the stack.
Condense to single layer—Click to condense
all vertex coloring into a single layer in the current
VertexPaint modifier. Use this to modify existing
vertex coloring within the current modifier.
Condensing layers is a two-part operation: First
3ds Max adds a new VertexPaint modifier to the
stack, combining vertex coloring applied directly
with Editable Mesh/Polygon and from previous
VertexPaint layers according to the settings
described above. Second, it deletes any prior
VertexPaint modifiers.
If Preser ve L ayer has been turned on for a
particular VertexPaint layer, then its colors are
“baked” into the new VertexPaint modifier, but the
preser ved layer isn’t deleted from the stack.
Adjust Color Dialog ( Ver texPaint
Modifier)
Select an object. > Modify panel > Modifier List >
VertexPaint > VertexPaint Paintbox > Click the Adjust
Color button.
Select an object. > Modifiers menu > Mesh Editing >
Vertex Paint > VertexPaint Paintbox > Click the Adjust
Color button.
Select an object. > Utilities panel > More > Assign Ver tex
Colors > Click Assign to Selected > Modify panel >
Modifier List > VertexPaint > VertexPaint Paintbox > Click
the Adjust Color button.
The Adjust Color dialog lets you adjust the color
of cur rently selected ver tices. If there i s no active
vertex sub-object selection, it affects all vertices
equally.
Interfa ce
HSV (The default.) When chosen, the first
three sliders are labeled HSV, and adjust the
colors hue, saturation, and value.
RGB—When chosen , the first three sliders are
labeled RGB, and adjust the colors red, blue,
and green components.
See Red, Green, Blue / Hue, Saturation, Value (page
3–1001).
Prev iew—When on, vertex color adjustments
are previewed interactively in shaded viewports
(provided that on the Paintbox, Vertex Color
Display - Unshaded or Vertex Color Display -
Shaded is active). Default=on.
Contrast slider—Lets you adjust the contrast of the
vertex colors.
Histogram and Input-Level Spinners
Histogra m—Graphically shows the distr ibution of
colors in the vertex selection, as well as the current
shadow, gamma, and highlight input levels.