9

Editable Patch (Vertex) 977
Welding vertices
To tra nsf or m inter ior verti ces:
Using program defaults, you can select only
ver tices and vectors on the outer edge or boundary
of a patch. This default is known as A uto Interior.
In s ome cases, you might want to move the interior
vertices. For example, you might want to tweak a
patch’s curvature without having to subdivide the
patch.
•AtPatch level (page 1–981),youcanchange
the default on a patch-by-patch basis by
right-clicking a patch and choosing Manual
Interior from the shortcut menu. This lets
you select and transform individual interior
vertices. These vertices appear as yellow
squares in the v iew ports.
Wa rning: If you return a patch to the default,
changes due to Manual Interior are lost.
Note: Certain objects are automatically set
to Manual Interior when converted to patch
objects. In such cases, you can see a ll interior
ver tices when you go to the Vertex sub-object
level.
Interfa ce
Selec tion rollo ut
For information on the controls in this rollout, see
Selection Rollout (Editable Patch) (page 1–971).
Soft Selection rollout
See Soft Selection Rollout (page 1–963) for
information on the Soft Selection rollout settings.