2012

Table Of Contents
UCS
Sets the origin and orientation of the current UCS.
VISUALSTYLES
Creates and modifies visual styles and applies a visual style to a viewport.
System Variables
3DOSMODE
Controls the settings for the 3D object snaps.
CULLINGOBJ
Controls whether 3D subobjects that are hidden from view can be highlighted
or selected.
CULLINGOBJSELECTION
Controls whether 3D objects that are hidden from view can be highlighted
or selected.
DELOBJ
Controls whether geometry used to create other objects is retained or deleted.
PREVIEWCREATIONTRANSPARENCY
Controls the transparency of the preview generated while using SURFBLEND,
SURFPATCH, SURFFILLET, FILLETEDGE, CHAMFEREDGE, and LOFT.
SUBOBJSELECTIONMODE
Filters whether faces, edges, vertices or solid history subobjects are highlighted
when you roll over them.
SURFACEASSOCIATIVITY
Controls whether surfaces maintain a relationship with the objects from
which they were created.
Offset a Surface
Create a parallel surface a specified distance from the original surface.
With SURFOFFSET specify the offset distance and whether or not the offset
surface maintains associativity with the original surface. You can also specify
the offset distance with a mathematical expression. See
Constrain a Design
with Formulas and Equations
on page 903.
Create Procedural Surfaces | 1093