2009

Table Of Contents
Click Focus on the Navigation Tools toolbar
Perspective Camera
Uses a perspective camera to view with.
To select a perspective camera:
On the Viewpoint menu, click Navigation Tools > Perspective Camera
or
Click Perspective on the Navigation Tools toolbar.
Orthographic Camera
Uses an orthographic camera to view with.
To select an orthographic camera:
On the Viewpoint menu, click Navigation Tools > Orthographic Camera
or
Click Orthographic on the Navigation Tools toolbar.
Note:
Orthographic cameras are not available with Walk and Fly navigation modes.
Collision Detection
This function defines you as a collision volume - a 3D object that can navigate around and interact with
the model, obeying certain physical rules that confine you within the model itself. In other words, you have
a mass and as such, cannot pass through other objects, points or lines in the scene.
You can walk over, or climb over objects in the scene that are up to half the height of the collision volume,
thus allowing you to walk up stairs, for example.
The collision volume, in its basic form, is a sphere (with radius = r), that can be extruded to give it height
(with height = h >= r). See diagram below:
Navigating
27