2009
Table Of Contents
- Autodesk NavisWorks Freedom 2009
- Contents
- Part 1. Welcome to Autodesk NavisWorks Freedom 2009
- Part 2. Installation
- Part 3. Working with Freedom
- Chapter 4. Overview
- Chapter 5. File Management
- Chapter 6. Converting Files
- Chapter 7. Navigating
- Chapter 8. Selecting Items
- Chapter 9. Finding
- Chapter 10. Editing
- Chapter 11. Display Modes
- Chapter 12. Viewpoints
- Chapter 13. Animation
- Chapter 14. Reviewing
- Chapter 15. Object Manipulation
- Chapter 16. Interface
- Chapter 17. Tools
- Chapter 18. Options
- Chapter 19. Getting Help
- Part 4. Using TimeLiner Playback
- Glossary
- Index
• Click Focus on the Navigation Tools toolbar
Perspective Camera
Uses a perspective camera to view with.
To select a perspective camera:
• On the Viewpoint menu, click Navigation Tools > Perspective Camera
or
• Click Perspective on the Navigation Tools toolbar.
Orthographic Camera
Uses an orthographic camera to view with.
To select an orthographic camera:
• On the Viewpoint menu, click Navigation Tools > Orthographic Camera
or
• Click Orthographic on the Navigation Tools toolbar.
Note:
Orthographic cameras are not available with Walk and Fly navigation modes.
Collision Detection
This function defines you as a collision volume - a 3D object that can navigate around and interact with
the model, obeying certain physical rules that confine you within the model itself. In other words, you have
a mass and as such, cannot pass through other objects, points or lines in the scene.
You can walk over, or climb over objects in the scene that are up to half the height of the collision volume,
thus allowing you to walk up stairs, for example.
The collision volume, in its basic form, is a sphere (with radius = r), that can be extruded to give it height
(with height = h >= r). See diagram below:
Navigating
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