2011
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Freedom 2011
- What Is New in This Release?
- How to Get Assistance
- Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Play Back Animations
- Share Data
- TimeLiner Playback
- Autodesk Navisworks Reference
- Glossary
- Index
NOTE Autodesk Navisworks does not convert all native CAD file’s textures. For more details, see “Use File Readers”
and “
Use File Exporters” on page 68.
To select Full Render mode
■ Click Viewpoint tab ➤ Render Style panel ➤ Mode drop-down, and click Full Render
.
Menu: Classic user interface: Viewpoint ➤ Rendering ➤ Full Render
Shaded
In Shaded mode, the model is rendered with smooth shading and without textures.
To select Shaded mode
■ Click Viewpoint tab ➤ Render Style panel ➤ Mode drop-down, and click Shaded .
Menu: Classic user interface: Viewpoint ➤ Rendering ➤ Shaded
Wireframe
In Wireframe mode, the model is rendered in wireframe. As Autodesk Navisworks uses triangles to represent
surfaces and solids, all triangle edges are visible in this mode.
To select Wireframe mode
■ Click Viewpoint tab ➤ Render Style panel ➤ Mode drop-down, and click Wireframe
.
Menu: Classic user interface: Viewpoint ➤ Rendering ➤ Wireframe
Hidden Line
In Hidden Line mode, the model is rendered in wireframe, but only the outline and facet edges of surfaces that
are visible to the camera are displayed.
NOTE Unlike wireframe mode, where surfaces are rendered transparent, hidden line mode renders surfaces opaque.
To select Hidden Line mode
■ Click Viewpoint tab ➤ Render Style panel ➤ Mode drop-down, and click Hidden Line
.
Menu: Classic user interface: Viewpoint ➤ Rendering ➤ Hidden Line
Add Lighting
In Autodesk Navisworks, you can use four lighting modes to control how the 3D scene is lit.
The spheres below demonstrate the effect the lighting styles have on them. In order from the left, these are Full
Lights, Scene Lights, Head Light, and No Lights.
118 | Chapter 7 Control Model Appearance and Render Quality










