2012
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Freedom 2012
- What Is New in This Release?
- How to Get Assistance
- Installation
- Quick Start to Stand-Alone Installation
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- How do I switch my license from stand-alone to network or network to stand-alone?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- When should I reinstall the product instead of repairing it?
- When I uninstall my software, what files are left on my system?
- Uninstall and Maintenance Issues
- General Installation Issues
- Quick Start
- Work with Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints
- Play Back Animations
- Work Within a Team
- Share Data
- TimeLiner Playback
- Reference
- Background Settings Dialog Box
- Collision Dialog Box
- Default Collision Dialog Box
- Edit Viewpoint Dialog Box
- File Options Dialog Box
- InfoCenter Settings Dialog Box
- Options Editor Dialog Box
- Glossary
- Index
Orientation in a 3D Workspace
Although Autodesk Navisworks uses the X, Y, Z coordinate system, there is
no hard-and-fast rule as to which way each of these particular axes actually
“points”.
Autodesk Navisworks reads the data necessary to map which way is “up” and
which way is “north” directly from the files loaded into your scene. If this is
not possible, by default, Z is treated as “up” and Y is treated as “north”.
It is possible to change the “up” and “north” directions for the entire model
(world orientation), and the “up” direction for the current viewpoint
(viewpoint up vector).
NOTE Changing the viewpoint up vector affects navigation in modes that rely on
the “up” direction of the current viewpoint, such as Walk, Constrained Orbit,
and Orbit. It also has an impact on section views.
To align the viewpoint up vector to the current view
■ In Scene View, right-click and click Viewpoint ➤ Set Viewpoint
Up ➤ Set Up on the shortcut menu.
To align the viewpoint up vector to one of the preset axes
1 In Scene View, right-click and click Viewpoint ➤ Set Viewpoint
Up.
2 Click one of the preset axis. Choose from:
■ Set Up + X
■ Set Up - X
■ Set Up + Y
■ Set Up - Y
■ Set Up + Z
■ Set Up - Z
To change the world orientation
1 Click Home tab ➤ Project panel ➤ File Options
.
2 In the File Options dialog box, Orientation tab, enter the required
values to adjust the model orientation.
106 | Chapter 5 Explore Your Model










