2012
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Freedom 2012
- What Is New in This Release?
- How to Get Assistance
- Installation
- Quick Start to Stand-Alone Installation
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- How do I switch my license from stand-alone to network or network to stand-alone?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- When should I reinstall the product instead of repairing it?
- When I uninstall my software, what files are left on my system?
- Uninstall and Maintenance Issues
- General Installation Issues
- Quick Start
- Work with Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints
- Play Back Animations
- Work Within a Team
- Share Data
- TimeLiner Playback
- Reference
- Background Settings Dialog Box
- Collision Dialog Box
- Default Collision Dialog Box
- Edit Viewpoint Dialog Box
- File Options Dialog Box
- InfoCenter Settings Dialog Box
- Options Editor Dialog Box
- Glossary
- Index
When a view change occurs with the 3Dconnexion 3D mouse, the ViewCube
tool is reoriented to reflect the current view. You can change the behavior of
the 3Dconnexion 3D mouse from the navigation bar.
3Dconnexion options on the navigation bar
ExampleDescriptionOption
Move the controller cap right to pan the
view to the right.
Navigates and reorients the
view in the direction of the
controller cap.
Object Mode
Move the controller cap forward to walk
towards the model.
Simulates walking through a
model. The view of the model
is moved in the opposite direc-
Walk Mode
tion of the controller cap. The
orientation and height of the
current view is maintained.
Move the controller cap up to elevate
the view. This makes the model appear
to move down.
Simulates flying through a
model. The view of the model
is moved in the opposite direc-
tion of the controller cap. The
Fly Mode
orientation and height of the
current view is not main-
tained.
Navigate a Scene | 165










