2012
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Freedom 2012
- What Is New in This Release?
- How to Get Assistance
- Installation
- Quick Start to Stand-Alone Installation
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- How do I switch my license from stand-alone to network or network to stand-alone?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- When should I reinstall the product instead of repairing it?
- When I uninstall my software, what files are left on my system?
- Uninstall and Maintenance Issues
- General Installation Issues
- Quick Start
- Work with Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints
- Play Back Animations
- Work Within a Team
- Share Data
- TimeLiner Playback
- Reference
- Background Settings Dialog Box
- Collision Dialog Box
- Default Collision Dialog Box
- Edit Viewpoint Dialog Box
- File Options Dialog Box
- InfoCenter Settings Dialog Box
- Options Editor Dialog Box
- Glossary
- Index
Look At Enter the X, Y, and Z coordinate values to change the focal point
for the camera. The Z coordinate values are not available in a 2D workspace.
Vertical Field of View, Horizontal Field of View Defines the area of the
scene that can be viewed through the camera in a 3D workspace only. You
can adjust the values for both vertical and horizontal angles of view.
A larger value produces a wider angle of view and a smaller value produces a
narrower, or more tightly focused, angle of view.
NOTE When you modify the Vertical Field of View, the Horizontal Field of
View is automatically adjusted, and vice versa to match the aspect ratio in Autodesk
Navisworks.
Roll Rotates the camera around its front-to-back axis. A positive value rotates
the camera counterclockwise, and a negative value rotates it clockwise.
NOTE This value is not editable when the viewpoint up vector stays upright (that
is, when you use Walk, Orbit and Constrained Orbit navigation tools).
Motion
Linear Speed The speed of motion in a straight line for the viewpoint in a
3D workspace. The minimum value is 0 and the maximum is based on the
size of the scene’s bounding box.
Angular Speed The speed at which the camera turns in a 3D workspace.
Saved Attributes
This area applies to saved viewpoints only. If you are editing a current
viewpoint, this area is greyed out.
Hide/Required Select this check box to save hidden/required markup
information about objects in your model with the viewpoint. When you use
a viewpoint again, the hidden/required markups set when the viewpoint was
saved are reapplied.
NOTE Saving the state information with each viewpoint requires a relatively large
amount of memory.
Override Material Select this check box to save material override information
with the viewpoint. When you use a viewpoint again, the material overrides
set when the viewpoint was saved are reapplied.
NOTE Saving the state information with each viewpoint requires a relatively large
amount of memory.
Edit Viewpoint Dialog Box | 273










