7.0
Table Of Contents
- Site Settings
- Index Site Settings
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- Logging and Digitizing (Capture)
- EZ Capture
- Starting EZ Capture
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Color Correction Tab
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Background Live Capture
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- AFX PlugIns
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Audio Postproduction and Audio Effects
- Basics
- ASIO Driver and DirectSound
- 32-bit Floating Point Audio
- Special Characteristics of Audio Clips
- Inserting Audio Clips on the Timeline
- Assigning Tracks
- Stereo and Mono, Panorama and Balance
- Muting Timeline Tracks (Audio Playback)
- Audio Scrubbing - Digital or Analog
- Working with more than 16 Audio Source Tracks (Real- Time Playback)
- Audio Tool
- Audio Editor
- Special Functions
- SmartSound: Background Music Made to Measure
- Audio Effects
- Avid Liquid Plugin Audio Effects (VST)
- Basics
- Audio Postproduction and Audio Effects
- Titler
- DVD Authoring
- Export
- Customize Avid Liquid
- Glossary
- Index
327
Media Management
Basics
Certainly it is also possible to work in Avid Liquid without giving much thought to Media Files. To a large
extent, the software organizes the interactions between clips and Media Files in the background. When
Projects become more complex and the exchange of data becomes more important, however, you should
familiarize your self with some of the basics of Media Management.
Compatibility
Projects and Media Files that were created in Avid Liquid up to and including Version 2.55 are automati-
cally adapted for Media Management (Version 4.0 and later).
Metadata
Simply put, a clip is made up of metadata.
Metadata such as a mark-in, clip-out or Reel name serves as references to specific A/V material (Media
Files) that should be played, for example, when a clip is loaded in the Clip Viewer. Media Management
needs some of this metadata in order to find the correct Media File. (See also “Matching Clips to Media
Files” on page 340.)
Media Types
Avid Liquid Media Management distinguishes between two types of Media File:
Streamed media -
Media Files with “real” (i.e. timecode-based) clip-ins and clip-outs, such as video and audio data
streams and animations.
Still media -
Media Files without a “real” timecode clip-in/clip-out, such as graphics inserts and title clips,
which can be changed to any length by repeating the same single image.