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Table Of Contents
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Media Management
Basics
Certainly it is also possible to work in Avid Liquid without giving much thought to Media Files. To a large
extent, the software organizes the interactions between clips and Media Files in the background. When
Projects become more complex and the exchange of data becomes more important, however, you should
familiarize your self with some of the basics of Media Management.
Compatibility
Projects and Media Files that were created in Avid Liquid up to and including Version 2.55 are automati-
cally adapted for Media Management (Version 4.0 and later).
Metadata
Simply put, a clip is made up of metadata.
Metadata such as a mark-in, clip-out or Reel name serves as references to specific A/V material (Media
Files) that should be played, for example, when a clip is loaded in the Clip Viewer. Media Management
needs some of this metadata in order to find the correct Media File. (See also “Matching Clips to Media
Fileson page 340.)
Media Types
Avid Liquid Media Management distinguishes between two types of Media File:
Streamed media -
Media Files with “real” (i.e. timecode-based) clip-ins and clip-outs, such as video and audio data
streams and animations.
Still media -
Media Files without a “real” timecode clip-in/clip-out, such as graphics inserts and title clips,
which can be changed to any length by repeating the same single image.