7.0
Table Of Contents
- Site Settings
- Index Site Settings
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- Logging and Digitizing (Capture)
- EZ Capture
- Starting EZ Capture
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Color Correction Tab
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Background Live Capture
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- AFX PlugIns
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Audio Postproduction and Audio Effects
- Basics
- ASIO Driver and DirectSound
- 32-bit Floating Point Audio
- Special Characteristics of Audio Clips
- Inserting Audio Clips on the Timeline
- Assigning Tracks
- Stereo and Mono, Panorama and Balance
- Muting Timeline Tracks (Audio Playback)
- Audio Scrubbing - Digital or Analog
- Working with more than 16 Audio Source Tracks (Real- Time Playback)
- Audio Tool
- Audio Editor
- Special Functions
- SmartSound: Background Music Made to Measure
- Audio Effects
- Avid Liquid Plugin Audio Effects (VST)
- Basics
- Audio Postproduction and Audio Effects
- Titler
- DVD Authoring
- Export
- Customize Avid Liquid
- Glossary
- Index
338
Chapter 8 Administration
Identical Media Files
Initially, Media Management handles Media Files in different Media Formats (I-MPEG, DV, Uncom-
pressed, PCM, etc.) that are otherwise identical (same Reel, same clip-in/clip-out) as one clip that exists
in two or three Media Formats (Clip-based View). Probably the most common example of this involves
video Media Files with synchronous audio Media Files (e.g. VA 1 A 2 )
Another criterion is the creation time: When two or more identical files exist, Media Management
focuses on the most recent. See also “Matching Clips to Media Files” on page 340.
Project Media Directories: Where Are the Files Stored?
The current Avid Liquid Project works with three different types of Media Directories that are created as a
function of the Media File type and the system requirements (in the example below, written in italics;
also see “Media Types” on page 327).
A typical path, i.e. the “road” Avid Liquid follows from the clip to a corresponding Media File, might be
as follows:
R:/.../Reels/Tape01.NA50500B2/01200505N 01210012N V2.m2v
“R:/” refers to the volume, such as a local RAID or a storage medium connected via the network.
“/.../” stands for additional directory levels. You can define these levels in the Media Management
Settings ( page 346).
For Media Management, “Reels” means: This is where Project Reels containing Media Files can be
found.
“Tape01” is the name of a Reel that was assigned (in this example) during logging.
Appended to this entry is the ID of the Project in which logging was performed. The ID is gener-
ated automatically. N stands for NDF NTSC and must match the clip ID.
“01200505N 01210012N V2.m2v” is the name assigned to the Media File by Media Management:
For an explanation of how this is done, see “Naming of Media Files by Avid Liquid (Streamed
media)” on page 329.
To view the path information, select File-Based View (see the Media tab in the Project window, page 342).
Each Media Directory also contains information on the Project in which the Media Files were created.
Media Management uses this information to indicate the origin of media data on the Media tab (where
Reels are arranged by Project; page 341).