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Table Of Contents
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Detailed Description of Classic Effect Editors
Transfer Mode (Compositing Operation)
In the case of a foreground clip, various functions (Transfer Modes, formerly compositing operations)
are available for defining how
it covers the background clip.
The options available are more or less the same as those available in advanced graphics software.
Use the Send Clip to Foreground/Background button to toggle between the background and the fore-
ground option specified in the Priority dialog box. Remember that this function has an influence on the
effect. To process a background clip that is not visible, either decrease Canvas size (using the Zoom but-
ton or right-dragging the area) or adjust the transparency of foreground clip display (Effect’s shortcut
menu > Show > Foreground #%).
2D Editor for Transitions
The 2D Editor for Tra n s it i o n s is used for generating 2-D effects. Since these effects consist of two clips
they can be rather complex. Key Frames are used to define the dynamics of such effects.
Opening the Effect Editor
There are several ways to open the 2D Editor for transitions:
In the Project window, click
Library
> Folder Classic Transition FX > Editors.
Drag the 2D Editor from the content area to a cut on the Timeline. Right-click
the effect, then click Edit in the shortcut menu to open the editor with the cor-
responding clips.
If you have already created a copy of the editor in a Rack other than
Library
:
Click Open in the shortcut menu or simply double-click the effect.
In the Effect Viewer, the default graphics appear. In general, an effect preview runs more quickly and
smoothly with these test graphics than with video clips, so it is advisable to use this method to open the
2D Editor if you only want to test effects.
The 2D Editor button in the Master Viewer’s toolbar is used for opening the 2D Editor. If you now
click on an already existing transition in the Timeline, this Tr a n s i t i o n will be loaded into the Edi-
tor, which now also assumes the functionalities of the 2D Editor for transitions.
Most of the functions in the 2D Editor can be controlled both by mouse, button, slider and/or edit field.
Working with the drop-down menus often permits you to be more precise, since you can enter exact
numerical values and fields can be controlled manually
(see also Effect Parameters and Options on page 539).