7.0
Table Of Contents
- Site Settings
- Index Site Settings
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- Logging and Digitizing (Capture)
- EZ Capture
- Starting EZ Capture
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Color Correction Tab
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Background Live Capture
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- AFX PlugIns
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Audio Postproduction and Audio Effects
- Basics
- ASIO Driver and DirectSound
- 32-bit Floating Point Audio
- Special Characteristics of Audio Clips
- Inserting Audio Clips on the Timeline
- Assigning Tracks
- Stereo and Mono, Panorama and Balance
- Muting Timeline Tracks (Audio Playback)
- Audio Scrubbing - Digital or Analog
- Working with more than 16 Audio Source Tracks (Real- Time Playback)
- Audio Tool
- Audio Editor
- Special Functions
- SmartSound: Background Music Made to Measure
- Audio Effects
- Avid Liquid Plugin Audio Effects (VST)
- Basics
- Audio Postproduction and Audio Effects
- Titler
- DVD Authoring
- Export
- Customize Avid Liquid
- Glossary
- Index
Linear Timewarp
783
Linear Timewarp: Realtime Capabilities
Linear Timewarp can also be played in realtime (no render). Please note:
To activate realtime mode, un-check the Motion detection checkbox (no checkmark visible; see
also Control Panel > Site > TARGA Performance Settings > Realtime Timewarp;). Please note:
Computation: only Mix Fields or Cut Fields guarantee realtime. Other selections switch back to
render mode.
There is no reverse realtime playback, at no speed.
Avid Liquid Chrome HD
can play two realtime Linear Timewarps with speeds slower than
100 %, but only one with a speed faster than 100 %.
We do not recommend mixing realtime and software Timewarps since this may cause render
problems.
Please do not combine RT Timewarps together with other RT effects in a Track Matte effect. This
may cause render problems. To avoid such problems, use software Timewarps in Track Matte
effects.
In the case of overlapping clips that use realtime Timewarp it is recommended to turn off the Use
Image Alpha option in the clip on the upper
Tra c k . This option is On by default, but in most cases
it is preferable to disable it in order to optimize the performance of a realtime Timewarp. Note:
On a RGBA clip the option should be left enabled.
From a technical point of view, speeds faster than 100 % mean playing more than one video stream. For
example: If you play a YUV stream at speed = 200 % it takes just as many resources as when two YUV
streams are being played. The faster the speed the more bandwidth is needed. And this is where at some
point the bottleneck comes. To avoid dropped frames, you would have to move the System Bandwidth
Slider (TARGA Performance Settings) to the left, in the Render range.
Avid Liquid
Chrome HD