7.0
Table Of Contents
- Site Settings
- Index Site Settings
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- Logging and Digitizing (Capture)
- EZ Capture
- Starting EZ Capture
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Color Correction Tab
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Background Live Capture
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- AFX PlugIns
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Audio Postproduction and Audio Effects
- Basics
- ASIO Driver and DirectSound
- 32-bit Floating Point Audio
- Special Characteristics of Audio Clips
- Inserting Audio Clips on the Timeline
- Assigning Tracks
- Stereo and Mono, Panorama and Balance
- Muting Timeline Tracks (Audio Playback)
- Audio Scrubbing - Digital or Analog
- Working with more than 16 Audio Source Tracks (Real- Time Playback)
- Audio Tool
- Audio Editor
- Special Functions
- SmartSound: Background Music Made to Measure
- Audio Effects
- Avid Liquid Plugin Audio Effects (VST)
- Basics
- Audio Postproduction and Audio Effects
- Titler
- DVD Authoring
- Export
- Customize Avid Liquid
- Glossary
- Index
794
Chapter 13 Special FX
When Does a Timewarp Clip End?
By strict definition, the destination clip ends where the straight blue line exits the diagram grid.
This means that logically it can be played only to the point at which the last frame (interpolated from the
source clip) was played back. Beyond this point, the last source clip frame is played back as a still and
continues this way for as long as you wish.
However, basically, the destination clip ends whenever you want it to. You simply have to trim the clip at
the appropriate position on the Timeline (also see “Standard Applications” on page 800).
The vertical extension of the grid in the upper diagram indicates the actual length of the source clip
Media File. You cannot set Key Frames outside this grid.
There is no limit to the horizontal extension to the right and left. In theory at least, the destination clip
can be endless.
Dynamic Acceleration/Deceleration
When multiple Key Frames are used, you can generate dynamic Timewarp effects.
Example:
Accelerate-Decelerate-Stop-Reverse-Accelerate-Decelerate
This Timewarp clip has three Key Frames linked by curves. The parameters of the first and last Key Frame
are the same: A factor of 1.0 (100% play speed), i.e. standard playback.
The center Key Frame is defined in the speed diagram as -100% (-1.0), i.e. at this point, the destination
clip should play at a normal speed but in reverse.
Speed
-100%
100%
0%
Source
clip
Faster
< Stop
Reverse
< >
Slower
< >
Slower
< >
Stop >
Faster
< >
< >