7.0
Table Of Contents
- Site Settings
- Index Site Settings
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- Logging and Digitizing (Capture)
- EZ Capture
- Starting EZ Capture
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Color Correction Tab
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Background Live Capture
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- AFX PlugIns
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Audio Postproduction and Audio Effects
- Basics
- ASIO Driver and DirectSound
- 32-bit Floating Point Audio
- Special Characteristics of Audio Clips
- Inserting Audio Clips on the Timeline
- Assigning Tracks
- Stereo and Mono, Panorama and Balance
- Muting Timeline Tracks (Audio Playback)
- Audio Scrubbing - Digital or Analog
- Working with more than 16 Audio Source Tracks (Real- Time Playback)
- Audio Tool
- Audio Editor
- Special Functions
- SmartSound: Background Music Made to Measure
- Audio Effects
- Avid Liquid Plugin Audio Effects (VST)
- Basics
- Audio Postproduction and Audio Effects
- Titler
- DVD Authoring
- Export
- Customize Avid Liquid
- Glossary
- Index
897
Audio Postproduction and Audio Effects
Chorus
The Chorus effect is used to generate a “warmer” sound. The following parameters are available:
Time -
This parameter lets you define the basic delay for the Chorus signal as compared to the original
signal. The higher the value, the more drastic the effect. Lower settings generate flanger-like
effects, medium settings are used for a classic chorus effect, and higher settings are mainly used
for special effects.
Width -
This parameter determines the degree to which the delay time can vary with the modulation. It is
just this change in the delay time that produces the modulation effect. Avoid setting this parame-
ter to 0% because the result sometimes sounds as though a phase shift is taking place.
Lfo Freq -
This parameter determines the modulation speed. The higher the value, the faster the modula-
tion. Other than for special effects, it is unlikely that you will ever use values greater than 7 Hz.
Feedback -
This parameter determines the amount of the effect output to be routed back to the input. (More-
over, the phase of the returned signal is reversed.) The higher the value, the more drastic the
effect. With shorter delay times, a flanger-like effect is produced. With longer delay times, the
effect sounds more like multiple repetitions.
Feed Bal -
This parameter determines the volume of the signal returned (see description above) for the mix.
If its value is 100% and the feedback value is from 65% to 100%, this effect generates a natural
oscillation/vibration/resonance.
Glimmer 1/2 -
The two Glimmer parameters determine the extent to which the chorus signal should be shifted
around within the stereo image. Glimmer 1 processes the right-channel signal and Glimmer 2
processes a combination of the right and left channels. (In this case, the left channel is always set
to 0.)
Out Lvl -
The stereo output level of the effect.