7.1

Table Of Contents
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Chapter 6 Input
Logging
Logging is possible only with material played via a source that can be controlled by Avid Liquid. Signals
that are played live can only be digitized (and only „open end“).
Logging with a Mark-In/Mark-Out
The most precise method is as follows:
1 Cue up the player to the mark-in point.
See also Controls (Player and Edit Buttons, G)” on page 121.
2 Set the mark-in.
3 Cue up to the mark-out point and set the mark-out.
4 Enter any necessary text in the text fields and click the Log button.
This serves to store the logged clip in the selected Rack and clear the timecode fields; the Logging
To o l is then ready for you to define another clip.
All data can be modified until you click the Log button.
You can also set a mark-in and mark-out while the player is running. This is known as “on the fly” log-
ging. In order to compensate for response times, you can set a lead-in for the mark-in (page 134).
If the Send Clips To Timeline function is activated, the clip is also
set in the Timeline.
Changing mark-ins/mark-outs for logged clips
In the case of a clip that has already been logged and stored in the Rack, you can change mark-ins and/or
mark-outs after the fact: Drag the clip to the Logging Tool inlay. Edit the value in the timecode field or
shuttle the player to the desired position, and then click the Log function one again. You should also
change the Clip Name, because the modified clip is stored as a new clip in the Rack.