7.1
Table Of Contents
- Avid Liquid Installation
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- EZ Capture
- Logging and Digitizing (Capture)
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- Commotion Clip FX
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Titler
- DVD Authoring
- Export
- Record to Tape
- Export to File
- Burn to Disc (VCD, SVCD, DVD)
- Customize Avid Liquid
- Glossary
- Index
155
Importing Objects
Clip Metadata
Metadata is additional information on clips that is generated and imported during logging, including:
Clip-in/clip-out
Reel name
Clip name, if any.
This applies to Avid Liquid Version 2.55 and higher and to clips that were created in Avid Liquid. The
metadata is displayed in the Rack in Detail View (list). These clips can also be digitized by means of Batch
Digitize. See also “Metadata” on page 314.
Clips that were generated with EZ Capture have no metadata in the sense described here and cannot be
digitized by means of Batch Digitize!
Selecting Files
Import > Media Clip can also be used for loading several objects at once. This is useful, for example, if
you want to integrate several video clips from a removable hard disk or individual animation pictures in
your Project. One way to do this is to select the required object(s) using a
CTRL+click or SHIFT+click.
Another way is to drag a frame around the objects or to enter a name, using a joker (?) or wildcard (*) in
the File Name field. Click Open. A preliminary list which meets the criteria specified in the File Name
field appears. From this list select the objects you require. Click Open again.
Images and still titles in themselves have no “length” (i.e. no true TC-in to TC-out). As clips in the
Project, they are allocated the duration that was assigned in the global image import settings (default is
three seconds). See also “Image Import (Global Settings)” on page 157.
Copying/Moving Files and Creating Shortcuts
The Media File Action list box in the Import Media dialog box defines the media import more closely. You
can
Copy the selected file(s) to a Project media directory (original stays in its position),
Move the selected file(s) to a Project media directory (original removed from its position),
or
Create a shortcut (Link) (original stays in its position).
For the Copy and Move options, the Project Media Directory in which the files are saved depends on the
file type and the Media Management settings (see also Project Media Directories: Where Are the Files
Stored? on page 324).
Linked files remain in their storage location.