7.1
Table Of Contents
- Avid Liquid Installation
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- EZ Capture
- Logging and Digitizing (Capture)
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- Commotion Clip FX
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Titler
- DVD Authoring
- Export
- Record to Tape
- Export to File
- Burn to Disc (VCD, SVCD, DVD)
- Customize Avid Liquid
- Glossary
- Index
264
Chapter 8 Administration
Opening Clip Viewer
The Clip Viewer can be opened in one of two ways:
Right-click an object in a Rack or on the desktop. Click Open in the shortcut menu that appears.
or:
Double-click the object you want to view. Provided you have selected the appropriate option in
Project Properties (page 222), the Clip Viewer will open along with the desired object.
The image appears in the window. It can be in the form of a video inlay (when the object is a video clip)
or a graphic (e.g. a test pattern). Once the Clip Viewer is opened, you can load further objects by double-
clicking them.
The usual play control and edit buttons are located below the position bar (for a description of these but-
tons, refer to chapter “Input” on page 103).
Note that there is no OK button - all changes to an object are constantly saved.
Double-clicking a Timeline clip opens the Clip Viewer with this clip. However, you cannot edit the mark-
in and mark-out points because you are actually viewing a copy of the clip.
The Color Correction tab (for a video clip) or Playback Level tab (for an audio clip) is automatically dis-
played.
You can also configure the Clip Viewer’s toolbars. Right-click the toolbar to open the toolbox. Here you
can arrange your toolbar with drag and drop. See also “Customizing Toolbars” on page 990.