7.1
Table Of Contents
- Avid Liquid Installation
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- EZ Capture
- Logging and Digitizing (Capture)
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- Commotion Clip FX
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Titler
- DVD Authoring
- Export
- Record to Tape
- Export to File
- Burn to Disc (VCD, SVCD, DVD)
- Customize Avid Liquid
- Glossary
- Index
330
Chapter 8 Administration
Media Files: Functions
Open the shortcut menu by right-clicking on the Media tab in the Project window or clicking the tool
button.
Open -
This function loads the Media File in the Clip Viewer. If the data rate is sufficiently high, Media
Files can easily be played via a network connection as well.
Direct editing is not possible; if you wish to do so, create a clip from the Media File (see below).
Properties -
This function opens the Object Properties dialog box (page 281).
Create clip(s) from Media File(s) -
This function generates one clip for each Media File selected. The clips are stored in an automati-
cally generated Rack with the name Media Clips and can be edited for use in the Project and
Sequence.
Create Clips and copy selected media to capture volume -
This is the method used for saving clips to a local disk from the network (or for copying them
from one local directory to another local directory, or from one network directory to another
network directory). The associated clips are also added to the current Project.
Important: “Capture volume” refers to the primary, current directory (see “Media Volumes
(Directories)” on page 333).
Copy selected media to capture volume -
Same as above, but does not generate a clip in the Project.
Delete selected Media Files -
This function deletes the selected Media File(s) without asking you to confirm the deletion.
This deletion if final! Before deleting the file, make sure it is not being used by any other user.
Tag used media -
of current Sequence
of current Project
This function counts the number of times a Media File is used by clips in a Project and/or on the
Timeline, regardless of whether all or only part of the file is used.
Activate this option to begin counting.
Media Management counts the clips: 0 (zero) means: The Media File is not used by any clip. This
option also helps you identify superfluous data and delete it if desired.