7.1
Table Of Contents
- Avid Liquid Installation
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- EZ Capture
- Logging and Digitizing (Capture)
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- Commotion Clip FX
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Titler
- DVD Authoring
- Export
- Record to Tape
- Export to File
- Burn to Disc (VCD, SVCD, DVD)
- Customize Avid Liquid
- Glossary
- Index
414
Chapter 9 Edit
Selecting Objects after Playline
Use this function to select clips of an active Tra c k or of several active Tr a ck s located after (= to the right
of) the current Playline position.
If you want this selection to be valid for all objects (on all Tr a c k s ), activate all Tr a c k s via Activate All in the
Track Header of the name column. This selects also those objects over which the Playline is located.
Mark and Select Clip Under Playline
Clips which intersect with the Playline and are placed on active Tr a c k s can be highlighted in two ways,
using two functions:
Mark clip(s) under Playline -
Sets a mark-in and a mark-out at the first possible and the last possible range of the clip(s)
involved. This can be, e.g. in the case of long sound clip, quite a big range. The clip(s) itself are
not selected.
Select clip(s) under Playline -
Works the same way a single click on a clip works. No mark-in and mark-out are set.
These two functions can only be executed via the keyboard and are not part of the standard keyboard
layout. If you want them, you have to set up the keyboard shortcuts: Go Edit > Control Panel > User >
Keyboard. From the list in the upper left area select the Timeline/Master Viewer section, and then on the
right of the tool box the All others tab. The “T special” down below in the list hides the two desired func-
tions. Drag the Ts to a key of your choice (works also in combination with
ALT or SHIFT or CTRL).
Repositioning Objects
To reposition objects on the Timeline they must first be selected (see also Selecting Objects on page 413).
Once selected, objects can be repositioned in a variety of ways.
Positioning
Activate the Edit Mode to drag selected objects to a different Tra c k or a different position on the same
Tra c k . Two functions help you position the objects, Align and Snap Mode.
Nothing in the Timeline changes while you are dragging the object; only after you release the mouse but-
ton and the object can be inserted does the Timeline rearrange itself.
In other words, in Film Style, subsequent objects move to close the gap created by the movement. In
Overwrite Style, the gap remains open. Clips are also rearranged behind the insertion point (in Film
Style), while it is simply overwritten in Overwrite Style.
Also note this Film Style peculiarity: If, for instance, you want to move a clip one frame to the right, the
clip has to be dragged over its full length plus one frame
to the right. Otherwise the clip will revert to its
original position when you release the mouse button.