7.1
Table Of Contents
- Avid Liquid Installation
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- EZ Capture
- Logging and Digitizing (Capture)
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- Commotion Clip FX
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Titler
- DVD Authoring
- Export
- Record to Tape
- Export to File
- Burn to Disc (VCD, SVCD, DVD)
- Customize Avid Liquid
- Glossary
- Index
492
Chapter 9 Edit
Multicamera Editing on the Timeline
The method described here is recommended especially for Multicam clips that have not already been
edited in the Source Viewer by means of Multicam markers (“Multicamera Clips in the Source Viewer” on
page 489).
Preparation
1 Position the Multicam clip (*.Sync) or Camera1 clip generated in the Logging Tool on the Time-
line.
2 Transfer the Multicam clip (*.Sync) or Camera1 clip generated in the Logging Tool to the Source
Viewer. Select the appropriate Multicam View (such as 3x3; see page 491), if necessary.
3 Disband the Timeline clip so that the audio clips are positioned on separate tracks (Shortcut
menu > Disband Clip(s)). This will prevent the audio from being edited with subsequent edits.
Synchronizing the Timeline and Source Viewer
4 Position the Playline anywhere in the Multicam clip on the Timeline, right-click to open the
shortcut menu and select Match Frame.
You should now see the same image in the Master Viewer and Source Viewer (Camera X).
5 Click the Multicam ganging of Source and Master Viewer button (must be highlighted in yellow).
(If you don’t see this button on the Source Viewer toolbar, right-click the toolbar and drag the tool
button from the Special tab to the toolbar.)
This links the Timeline’s Playline to the Source Viewer’s Playline.
Cutting to Camera X
6 Play the Timeline clip. Stop at the point where you want to cut to another camera.
7 The camera images in the Source Viewer jump to the sync point at the Playline position on the
Timeline clip.
When you scrub, the camera images follow. The frame rate depends on the number of cameras
and your system’s capacity.
8 Right-click the Timeline clip to open the shortcut menu and select Cut to camera: > Camera X
(whichever is appropriate).
An edit is inserted at the Playline position. The audio clips are not affected.
9 Find the position for the next cut to another camera ... and so on.