7.1
Table Of Contents
- Avid Liquid Installation
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- EZ Capture
- Logging and Digitizing (Capture)
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- Commotion Clip FX
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Titler
- DVD Authoring
- Export
- Record to Tape
- Export to File
- Burn to Disc (VCD, SVCD, DVD)
- Customize Avid Liquid
- Glossary
- Index
561
Detailed Description of Classic Effect Editors
Otherwise the functions of the 2D Editor for clips are identical to those of the 2D Editor for transitions
and are described there: “2D Editor for Transitions” on page 544).
If you want the Key Frame effect to have a color background, simply position a color clip underneath the
effect clip on the Timeline. (See “Vertical Track Priority” on page 374.).
Clip FX 3D-Editor
The 3D Editor provides you with a further effect dimension; in addition to the x (horizontal) and y (ver-
tical) axes, you can now work with the z axis. This axis creates the impression of space that adds “depth”
to the direction of effect.
This section describes the 3D functions for both clips and Tra n si t i on effects.
For information on the general operation of the Effect Editors (Key Frames, Key Frame interpolation,
frame mode, etc.), please refer to“Effect Editors (Basics)” on page 510 and “Clip FX 2D Editor” on
page 560.
Opening the 3D Editor/Overview
There are several ways to open the 3D Editor and load a clip for editing (see also Opening Effect Editors
and Editing Clips (= Applying FX Editors) on page 512):
Drag the 3D Editor from the
Library
tab to a clip or a Tr a n s i t i o n between two
clips. The Transition 3D Editor in the default configuration it is located in the
Folder Classic Transition FX > Editors.
Then open the Editor shortcut menu by right-clicking either the effect button
for the clip or the colored line that appears at the upper edge of the clip. Select
Edit to open the 3D Editor.
If you use the 3D Editor for a transition effect, open the Tra n s it i o n shortcut menu and click Edit.