7.1
Table Of Contents
- Avid Liquid Installation
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- EZ Capture
- Logging and Digitizing (Capture)
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- Commotion Clip FX
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Titler
- DVD Authoring
- Export
- Record to Tape
- Export to File
- Burn to Disc (VCD, SVCD, DVD)
- Customize Avid Liquid
- Glossary
- Index
573
Detailed Description of Classic Effect Editors
3D Transition Effects and Multilayer 3D Clip Effects
As with the 2D Editor, the 3D Editor makes a distinction between Incoming/Outgoing clip and Fore-
ground/Background when you apply the effect to two clips, i.e. use the effect as a Tr a n s i t i o n . The corre-
sponding function button for switching between clips for editing can be found in the same location as in
the 2D Editor, above the inlay.
Z Position
The Z position must be applied separately to the two clips belonging to a Tra n s i t i o n . Because both clips
exist in the same “z environment”, however, an overlapping is possible if the clip planes are modified
accordingly.
When several clips are layered on top of one another (multilayer composite), the Tra c k priority continues
to apply, i.e. a clip on a higher Tr a c k superimposes images on lower Tr ac k s regardless of the particular z
positions. There are no intersections, nor are there gradual changes in the layering.
Camera Perspective
A 3D transition involves two Cameras, one for each of the two clips. Multilayer composites retain their
Camera settings when the 3D Editor is used.