7.1
Table Of Contents
- Avid Liquid Installation
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- EZ Capture
- Logging and Digitizing (Capture)
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- Commotion Clip FX
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Titler
- DVD Authoring
- Export
- Record to Tape
- Export to File
- Burn to Disc (VCD, SVCD, DVD)
- Customize Avid Liquid
- Glossary
- Index
668
Chapter 12 Commotion Clip FX
Wind-
specifies a vector, perpendicular to the distortion field, that bends the field to one side like wind.
The direction of the vector is controlled by positive and negative values, and the strength is con-
trolled by the amount of the value relative to 0.
For a realistic look, try keyframing gusts in this parameter.
Turbulence
Tu r b u l e n c e quickly and easily distorts images with turbulent noise.
Create water distortion, heat waves, and many other effects in your images. Create powerful organic dis-
tortions and exciting style effects, with maximum control:
Turbulence example
Note that because the controls are identical for horizontal and vertical distortion, we’ve only explained
them once.
Appearance
lets you choose between two different textures for the turbulent distortion field, giving you even more
variety and control over the distortion effect.
Uniform -
returns a texture that looks more like distortions in water, heat waves, and reflections.
Tur bule nt -
more closely resembles turbulent fluid, as you can see here:
Uniform versus Turbulent