7.1
Table Of Contents
- Avid Liquid Installation
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- EZ Capture
- Logging and Digitizing (Capture)
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- Commotion Clip FX
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Titler
- DVD Authoring
- Export
- Record to Tape
- Export to File
- Burn to Disc (VCD, SVCD, DVD)
- Customize Avid Liquid
- Glossary
- Index
788
Chapter 13 Special FX
A shallow curve/straight line:
In the upper diagram: Low speed
In the lower diagram: Gradual acceleration/deceleration
Standard Applications
This section provides you with step-by-step instructions for frequently used applications such as slow
motion and stills (Freeze).
For the task of creating these standard applications we recommend you use the Add Linear Timewarp
function (page 771).
When you exit the Timewarp Editor, the rendering of effects begins. If the effect has changed the length of
the source clip, you must manually trim the clip to the new length on the Timeline. Otherwise the render-
ing stops only at the end of the original clip, that is, even more than necessary is rendered, if the destina-
tion clip comes out shorter.
Use this method for exact trimming of a Timewarp clip:
After editing the effects, set a Marker at the last significant frame of your Timewarp destination
clip, at its last Key Frame, for instance. When you then trim the clip on the Timeline, drag the clip
until the Marker symbol appears in the upper right-hand corner. This tells you that you have
found the correct mark-out and the actual length.
Slow Motion/ Fast Motion (Linear)
The speed of a slow motion clip is somewhere between 1.0 (standard) and 0.0 (freeze). Values greater
than 1 serve to multiply the standard speed.
1 Set a mark-in and mark-out on the Timeline clip that you want to edit.
Make sure you don’t set a mark-in and mark-out on the first or last frame of the clip (i.e. the clip-
in and clip-out of the Media File).
2 Drag the Timewarp Editor to the clip and open the Editor as described (page 777).
3 Position the Playline on the mark-in of the source and destination clips.
4 Enter the appropriate speed factor in the field with the blue flag.
See also “Render Options” on page 790.
5 Set a Key Frame. A straight blue line with the corresponding gradient appears in the diagram.
6 Exit the Timewarp Editor and trim the clip to the new length on the Timeline.