7.1
Table Of Contents
- Avid Liquid Installation
- Avid Liquid Reference Manual
- Contents
- Introduction
- Documentation
- Basics
- Signup
- High Definition
- Input
- EZ Capture
- Logging and Digitizing (Capture)
- Basics
- The Logging Tool and Its Functions
- Video Inlay, Timecode Fields and Status Field
- Player Source (D)
- Reels and Racks (E, F)
- Controls (Player and Edit Buttons, G)
- A/V Inputs (Selecting Source Tracks, H)
- Stereo or Mono (I)
- 4:3 or 16:9 (I)
- Selecting a Media Format/Codec Preset (J)
- Destination Volumes for Digitizing / Capture Volumes (K)
- Select Audio Monitor /Mute
- Video Tool / Calibration Control /IPB Settings
- Clip Tab: Naming and Numbering Clips
- Audio Tab
- Master Tab
- Media Tab
- Send Clips To Timeline (Direct Insert)
- Properties
- Methods
- File Ingest
- Importing Objects
- Copying/Pasting Objects from Other Projects
- Media Management and Object Import
- Creating Objects
- Voice-Over
- Importing EDL/AVID MediaLog Files
- Exchange
- Administration
- The Project
- The Object
- Media Management
- Edit
- Video Editing
- Audio in the Timeline
- Special Functions
- Finish
- Effects in Avid Liquid: The Basics
- Detailed Description of Classic Effect Editors
- Realtime FX
- Commotion Clip FX
- Special FX
- Timewarps and Color Correction
- Color Correction Editor
- Linear Timewarp
- Timewarp Editor
- Audio
- Titler
- DVD Authoring
- Export
- Record to Tape
- Export to File
- Burn to Disc (VCD, SVCD, DVD)
- Customize Avid Liquid
- Glossary
- Index
861
Audio Postproduction and Audio Effects
Balancing Faders
Position the Playline at the position where you would like to start mixing.
If you open the Audio Editor when an external fader is connected and turned on, two arrows, one point-
ing up and one pointing down, appear to the left of the activation button for Audio Mix Automation.
These arrows indicate the direction in which the hardware fader must be moved to ensure coverage with
the software fader. Once both faders match, both arrows are highlighted and you can start mixing.
Voice-Over
In combination with suitable hardware, the Voice-Over function turns Avid Liquid into a live audio
recorder, e.g. for comments that can be spoken directly “onto the image”. The clips are then inserted on
the Timeline synchronized with the image.
The clip generated using the Voice-Over function is saved in the Capture directory of the destination vol-
ume for this Project (for example, “R:\Start-PAL...”). This directory is generated only when clips are digi-
tized (Batch Digitize or Logging Tool), meaning that material must already have been digitized previously
in this Project.
Regardless of whether you generated mono or stereo files for the Voi ce - O ve r , only one clip is inserted in
the Timeline (naturally, for stereo a stereo clip is saved). The Edit Style is not taken into account for Voi c e -
Over; the clip is always inserted in Overwrite Style.
Requirements
This function requires that your PC have an operational sound card. The microphone is connected to the
sound card and the input level (volume) is controlled by means of the sound card settings. You can set
the file format (48 or 44.1 kHz, Stereo or Mono) in Avid Liquid under Control Panel > User > Audio Set-
tings (page 862). However, these settings are dependent on the options available for your sound card.
Because the Voice-Over button is not a standard part of the toolbar, you should transfer it from the func-
tion library to the toolbar (page 990). You will find the icon (a microphone) on the Mixer tab.
Procedure for a Voice-Over Session
1 Open the Audio Editor and set a mark-in as the starting point for recording. You can also set a
mark-out. If you do not set a mark-out, the Voice-Over function continues running until you stop
it.
The Voi c e O ve r clip will be inserted in the first (from left to right) Tra c k marked active for Audio
Mix Automation. That‘s the small red rectangle at the bottom of the Fader. Fader units and Time-
line Tracks correspond to each other.