2019.x

Table Of Contents
Working with the Quick Transition Dialog Box
56
The graphical display in the Quick Transition dialog box always shows the transition closest to the
position indicator. When you define an effect to apply to multiple transitions, the positioning details
of any one transition might not be useful since you need to create an effect that will fit all the
transitions. However, you might want to select one transition as a model. For example, you might use
the transition with the least amount of handle as a model. If your effect fits that transition, it should fit
all the others you have selected.
To apply an effect to multiple transitions by using the Quick Transition button:
1. Mark In and Out points around the transitions to which you want to add the effect.
2. (Option) If you want to see a particular transition in the graphical display of the Quick Transition
dialog box, move the position indicator to that transition.
3. Follow the procedure for applying an effect with the Quick Transition button described in
“Creating a Transition with the Quick Transition Dialog Box” on page 53.
Adjusting a Transition Effect by Dragging in the Quick Transition Dialog Box
You can control the length or position of the transition effect by dragging in the graphical display.
To adjust the length of the effect:
1. Do one of the following:
t To adjust the length of the effect without changing its start point, move the pointer over the
right edge of the effect.
t To adjust the length of the effect without changing its end point, move the pointer over the
left edge of the effect.
The pointer changes to a resizing arrow.
2. Do one of the following:
t To lengthen the effect, drag away from the effect icon in the center.
t To shorten the effect, drag toward the effect icon in the center.
The graphical display and the Duration text box update to reflect your adjustment. If you are
dragging the left edge of the effect, the Start text box also updates to reflect the changed start
point.
To adjust the position of the effect:
1. Move the pointer inside the effect.
The pointer changes to a hand.