2020.x

Table Of Contents
15 Intraframe Editing
This chapter provides information on the intraframe editing features of Media Composer.
Understanding the Intraframe Effects
Rendering Intraframe Effects
Applying the Paint or AniMatte Effect to a Sequence
Effect Editor Reference for the Paint and AniMatte Effects
Using the Intraframe Drawing Tools
Working with Vector-Based Objects
Using the Previsualization Marker Tool for Film Projects
Manipulating Intraframe Objects
Layering, Grouping, and Locking Intraframe Objects
Exporting a Matte Key Created With the AniMatte Effect
Scratch Removal
Intraframe Editing Examples
Working with the Blur Effect and Mosaic Effect
Understanding the Intraframe Effects
You can use the Paint Effect and the AniMatte effect to perform paint or animated matte effect
operations within an individual frame or series of frames in a clip. You can also use the Scratch
Removal effect to remove scratches and flaws from your video material, and the Blur and Mosaic
effects to obscure part of an image by distorting the pixels within a defined area.
While many of the tools and parameters are the same for all the Intraframe effects, the result of
applying each effect is different.
Media Composer draws vector-based objects on the screen when you use Intraframe effects. Vector-
based objects are composed of mathematically described lines and Bézier curves. You can edit
vector-based graphics with greater control and efficiency than you can bitmapped objects, which are
drawn on the screen as a pattern of pixels. For more information, see “Working with Vector-Based
Objects” on page 390.
Changes you make to an Intraframe effect are not limited to an individual frame. Any object you
paint and any changes you make to it appear for the duration of the segment or clip. In most cases,
you can change the parameters of the effect between keyframes, for example, to change the shape of
the object or reposition it over time.
You can create multiple paint or matte shapes within a single effect. You can also add keyframes and
apply effects separately to each of the shapes.