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Table Of Contents
Manipulating Advanced Keyframes
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To delete advanced keyframes by using the Add Keyframe buttons:
1. Click a keyframe indicator to activate it.
2. (Option) Ctrl+click additional keyframes in the same graph or in other graphs.
3. Do one of the following:
t In the Effect Editor or in the Effect Preview monitor, press and hold the Alt key
(Windows) or the Option key (Macintosh), and then click the Add Keyframe button.
Your Avid editing application deletes any selected keyframes that are affected by the
current default Delete Keyframe Mode menu command. For example, if Delete From
Open Graphs is the current default, your Avid editing application deletes any selected
keyframes in open keyframe graphs.
t In the Effect Editor, press and hold the Alt key (Windows) or the Option key
(Macintosh), click the Add Keyframe button while still holding the Alt or Option key
and pressing the mouse button, and then select a command from the Delete Keyframe
Mode menu.
For more information on the Delete Keyframe Mode menu commands, see “Keyframe Mode
Menu Commands” on page 116.
The command you select becomes the default command for deleting keyframes and its Add
Keyframe equivalent becomes the default command for adding keyframes. For more
information, see “Shortcut Menu and Settings for the Effect Editor” on page 147.
n
If the Delete Keyframe Mode menu does not appear, you need to select Show Add Keyframe
Mode Menu in the Effect Editor shortcut menu or in the Effect Editor settings.
Removing Redundant Keyframes
When you work with advanced keyframes, you sometimes accumulate redundant keyframes in
your keyframe graphs. For example, if three or more keyframes lie on a straight line segment in
the graph for a single parameter, only the first and last keyframes are necessary to define the
parameter change, and the other keyframes are redundant.
You can remove redundant keyframes from either a single parameter graph, or from all the
graphs in a parameter group, or from all the graphs in an effect.
You can also remove redundant keyframes for all effects in a sequence at one time. This is one
good way to reduce the amount of memory required when working with a complex sequence.