Avid MediaCentral | UX User’s Guide Version 2.10.
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Contents Using This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Symbols and Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 If You Need Help. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Avid Training Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Duplicating Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Renaming Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Creating a New Folder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Displaying or Hiding Referenced Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Formatting a Script. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Adding Production Cues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Adding Machine Control Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Adding a Primary Machine Control Instruction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Copying Stories. . . . . .
Creating an Interplay | MAM Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 Audio-Only Basic Sequences (Interplay | MAM) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 Saving a Sequence. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 Saving a Version of a Sequence. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Synchronizing Broadcast Graphics with a MediaCentral | UX Sequence. . . . . . . . . . . . . . . 186 Using the Single Image Preview Setting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 Editing In and Out Points of a Graphic. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 Opening a Graphic for Editing from a Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 Removing a Graphic from a Sequence . . . . . . . . . . . . . . . . .
Saving a Frame as an Image . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225 Viewing an Image . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225 Exporting an MP4 File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226 Chapter 7 Using Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Search Criteria . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268 Conducting a Search . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 Using Predefined Metadata . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276 Saving Searches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Deleting Segments. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 330 Segmenting During Ingest . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 331 Navigating by Segments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 331 Annotating Text Fields . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Chapter 14 Working with Closed Captions in MediaCentral | UX . . . . . . . . . . . . . . . . . . . . 369 Basics of Closed Captioning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 369 Closed-Captioning Workflows for MediaCentral | UX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 372 How the CCCS Works with Closed-Caption Files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 376 Creating and Editing Closed Captions . . . . . .
The Progress Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417 Interplay Services in the Media Services and Transfer Status Tool . . . . . . . . . . . . . . . . . . . 419 Chapter 19 Delivering Assets and Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 420 Understanding MediaCentral Delivery . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Previewing the Graphic in the Media Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 Saving a Maestro Graphic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 477 Adding a Maestro Graphic to an iNEWS Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 478 Chapter 22 MediaCentral | UX Mobile Application for the iPhone . . . . . . . . . . . . . . . . . . . 480 Connection Basics . . . . . . . . . . . . . . . . .
The Sidebar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 523 Buttons of the User Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 525 Customizing MediaCentral | UX Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 525 Changing Roles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Adding Production Cues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575 Adding Machine Control Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 576 Working with Links in Stories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 576 Using Presenter Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Using This Guide This guide is intended for all users of an Avid MediaCentral | UX system (formerly Interplay Central). This guide describes product features and basic user procedures, such as user settings and story or asset creation. For initial installation and configuration, see the Avid MediaCentral Platform Services Installation and Configuration Guide. For administrative information, see the Avid MediaCentral | UX Administration Guide.
If You Need Help Symbol or Convention Meaning or Action | (pipe character) The pipe character is used in some Avid product names, such as Interplay | Production. In this document, the pipe is used in product names when they are in headings or at their first use in text. If You Need Help If you are having trouble using your Avid product: 1. Retry the action, carefully following the instructions given for that task in this guide. It is especially important to check each step of your workflow. 2.
1 Getting Started The following main topics describe basic user tasks as well as various concepts and features you might encounter when working with MediaCentral | UX.
Signing In to MediaCentral | UX that let archivists, journalist, editors, and producers assign metadata to assets; search, access, and preview assets; arrange assets in sequences and transfer them to the edit bay; and overview and manage business processes. Signing In to MediaCentral | UX Use a supported browser to connect to and sign in to your MediaCentral server. See the Avid MediaCentral ReadMe for a list of supported browsers.
Understanding Layouts and Panes 4. (Optional) If the layout you want is not displayed, select the one you want from the Layout selector. Left: Sign Out button. Right: Layout selector. n Each MediaCentral UX user is assigned one or more roles by the MediaCentral UX administrator. Each role is associated with one or more layouts. For more information about available layouts, see “Working with Layouts” on page 25. For more information about roles, see the Avid MediaCentral | UX Administration Guide.
Understanding Layouts and Panes Icon Pane Description Refer to... Documents A pane that displays PDF documents. “Viewing PDF Documents” on page 80 File Info A pane that displays the essence packages, essences, and locations of an Interplay MAM asset. “The File Info Pane” on page 357 Help A pane that displays the help system. “Viewing MediaCentral | UX Help” on page 38 Launch A pane from which you navigate to various “The Launch Pane” on page 32 locations.
Understanding Layouts and Panes Icon Pane Description Refer to... Project/Story A pane that displays the contents of a project, its facets, and any associated stories. It can only be opened from the Assets pane, and is therefore not listed as part of the Panes menu. “The Project/Story Pane” on page 84 Queue/Story A pane that displays the contents of a queue with the contents of a selected story in the queue, including the story form and any production cues.
Understanding Layouts and Panes In addition to the panes, the application layouts also feature bars that offer additional information, options, and functionality. q q w w e e The following table describes these bars. Bar Description Refer to... 1 Menu A section of the application that provides numerous menu options. “The Menu Bar” on page 32 2 Message A section of the application in which you can send and receive messages.
Understanding Layouts and Panes Layout Description Available To Media | Distribute Advance Journalists and Media Distribute Producers use All users, based on this layout to publish media packages to multiple delivery role, if Media platforms and services. For more information, see the Distribute is installed. Avid Media | Distribute User’s Guide. Log Media loggers use this layout to add markers to clips and All users, based on to create subclips.
Understanding Layouts and Panes To reset all layouts to their original default configurations: t Select Reset All Layouts from the Layout selector. Working with Areas and Panes You can customize MediaCentral UX by adjusting a layout’s areas and panes. A single area can contain one or more panes. When an area contains more than one pane, the panes are displayed in a tabular format, with one pane on top of the others. The following illustration shows a typical Story layout.
Understanding Layouts and Panes One way to customize this layout is to combine two or more panes into one area, thus reducing the number of areas and allowing more space for the remaining areas. In the following illustration, the layout is composed of four areas and seven panes. The area on the left contains the Queue/Story pane, the Launch pane, and an Assets pane. 3 1 2 4 You can also move a pane to create a new area.
Understanding Layouts and Panes If the number of tabbed panes within an area exceeds the area’s space within the browser window, Right and Left Arrow buttons appear next to the Pane Menu button, enabling you to navigate through all of the panes. You can move panes to save screen space and reconfigure panes in a way that best suits your needs. The application saves the last arrangement and displays it the next time you sign in to the application.
Understanding Layouts and Panes Drop Zone Position Result Top Bottom Left 30
Understanding Layouts and Panes Drop Zone Position Result Right Active Panes An active pane (the pane with user focus) is outlined in orange.This feature helps you to know which keyboard shortcuts are available, because some shortcuts are available only if a pane has focus. For example, pressing the space bar controls playback only when the Media pane has focus. The following illustration shows the Media pane outlined in orange to indicate focus.
Understanding Layouts and Panes The Menu Bar The application’s menu bar includes the following menus: • • Home Option Description User Settings Opens the Settings dialog box with configuration options available for modification to non-administrative users. For more information, see “User Settings” on page 587. About Opens a screen with information about the product Panes This menu lists the panes that you can open in the selected layout.
Adjusting Windows ClearType for MediaCentral | UX Fonts Systems and projects are identified by the following icons.
Using Plug-ins and MOS Integration 5. Follow the steps in the wizard to adjust the font to your preference. Using Plug-ins and MOS Integration MediaCentral UX v2.4 and later provides support for MOS Active-X plug-ins through the MediaCentral UX Desktop. Deko Select is an example of a MOS plug-in for a newsroom computer system’s interface. It allows a user, such as a reporter, to drag and drop graphic templates directly into the story. Other plug-ins are available through third-party manufacturers.
Support for iNEWS Communities In the following illustration, MUCINEWS is the local system and KIEV-JEN and KIEV-MOB are the remote systems. Any projects listed are associated with your local system. You cannot show projects that are associated with remote systems. In MediaCentral UX, you can perform the following tasks on iNEWS remote systems: n • Browse stories in the Assets pane. • Load queues in the Queue/Story pane. • Display stories in the Queue/Story pane. • Create and edit stories.
Showing Desktop Notifications from Panes Limitation for MOS Placeholder and Project Bucket Features MediaCentral UX checks if the iNEWS server supports the MOS placeholder and project bucket features. These features were added in iNEWS 4.0.0, but the check only succeeds with iNEWS server versions 4.0.3 and later. For this reason, MediaCentral UX only enables workflows using MOS placeholders and project bucket features in iNEWS 4.0.3 and later.
Showing Desktop Notifications from Panes The first time you start MediaCentral UX after the initial installation, you see a message box that asks you if you want to allow or block notifications from the MCS server. Click Allow or Block. Depending on your initial selection, you can later allow or block these notifications through your browser settings. To allow or block notifications in Chrome: 1. Click the file icon in the URL bar. 2. Click the Permissions tab. 3.
Viewing MediaCentral | UX Help For information about the application.properties file, see the MediaCentral Platform Services Installation and Configuration Guide. Viewing MediaCentral | UX Help The Help system for MediaCentral UX combines the contents of the following documents: • Avid MediaCentral | UX User’s Guide • Avid MediaCentral | UX Administration Guide • Media | Distribute User’s Guide. You can view help related to a specific pane.
2 Working with Assets The following main topics describe the Assets pane and how you can work with various assets in MediaCentral UX. • The Assets Pane • Working with News Assets • Working with Interplay | Production Assets • Working with Interplay | MAM Assets See also “Working with Remote Assets (Interplay Production)” on page 208. The Assets Pane Assets are items that are stored in a database, such as stories, scripts, video clips, and audio clips.
The Assets Pane To open an additional Assets pane, do one of the following: t Select Panes > Assets. t Right-click an item in the Launch pane and select Open in New Assets Tab. The new pane is displayed next to a previously opened Assets pane. If you closed the last open Assets pane, the new pane is displayed in an existing area. To close an Assets pane: t n Click the Close button on the Asset pane’s tab.
The Assets Pane Button Description Pane Menu button opens a menu providing various options, including opening the help content related to the pane. To expand a folder within the current view, do one of the following: t Click the turn-down arrow to the left of a folder. t Press the right arrow key. To collapse a folder within the current view, do one of the following: t Click the turn-down arrow to the left of a folder. t Press the left arrow key.
Working with News Assets To rename the shortcut, do one of the following: t Right-click the shortcut, select Rename Shortcut, type the new name, and press Enter. t Select the shortcut, press F2, type the new name, and press Enter. t Select the shortcut, click it again, type the new name, and press Enter. To reorder shortcuts: t Click a shortcut, drag it to a new location, and release the mouse button.
Working with News Assets You can view the contents of an iNEWS database by choosing the iNEWS system in the Launch pane. Likewise, Projects can also be opened from the Launch pane. Projects and iNEWS systems are identified by the following icons.
Working with Interplay | Production Assets In addition to facets, each project also contains the following queues in the Assets pane: Icon Description ALL queue - shows all stories associated with the project and its facets. These stories do not actually reside in the ALL queue. Instead, they retain their original source queue location and permissions. QUERY Search Queue - shows results of a search conducted with criteria predefined for the project in iNEWS. Each project can have only one search queue.
Working with Interplay | Production Assets • “Moving or Copying Folders” on page 48 • “Duplicating Assets” on page 48 • “Renaming Assets” on page 49 • “Displaying or Hiding Referenced Assets” on page 49 • “Viewing and Editing Interplay | Production Metadata” on page 50 • “Viewing Interplay | Production Thumbnails” on page 51 • “Restoring an Asset from an Interplay Production Archive” on page 53 • “Working with Remote Assets (Interplay Production)” on page 208 Identifying Interplay | Product
Working with Interplay | Production Assets To open an Interplay Production folder: t Double-click the folder in the Assets pane. This action opens the folder's contents in the same pane. To return to the previous view of the database file structure, click the Back button. t Click the turn-down arrow to the left of the folder in the Assets pane. This action expands the directory to show its contents while still retaining a view of the rest of the database file structure.
Working with Interplay | Production Assets Resizing Columns You can adjust the column width of any column displayed in the Assets pane. To resize a column: 1. Position your mouse pointer over the dividing line between two columns. The pointer changes to a bi-directional arrow when it hovers over the correct location. 2. Click and drag it right or left to adjust column width. Moving Columns You can rearrange the order of columns displayed in the Assets pane. To move a column: 1.
Working with Interplay | Production Assets To copy an asset to another folder: 1. Select one or more assets. 2. Right-click and select Copy. 3. Select the folder into which you want to move the asset, right-click, and select Paste. Moving or Copying Folders You can move or copy folders in the Interplay Production database by using the Cut, Copy, and Paste commands. To move a folder to another folder: 1. Select one or more folders. 2. Right-click and select Cut. 3.
Working with Interplay | Production Assets Renaming Assets You can rename clips and other assets in the Interplay Production database. To rename an asset, do one of the following: t Select the asset, click the name of the asset, and type the new name. t Select the asset, press F2 (Windows) or Enter (Macintosh), and type the new name. Creating a New Folder You can create a new folder in the Interplay Production database. Your ability to create a new folder depends on Interplay Production rules.
Working with Interplay | Production Assets Viewing and Editing Interplay | Production Metadata The Metadata pane displays properties that are associated with a selected asset in the Interplay Production database, such as Comments or Creation date. Some properties are created automatically and others you can create or edit manually. In the Metadata pane, if a property is editable, a text box or drop-down menu is displayed.
Working with Interplay | Production Assets • Text is limited to 32,000 characters. • The following characters are not valid for text in the Metadata pane: - Interplay Production asset names: / \ | Enter - Interplay Production folder names: * ? : / \ " < > | Enter If you try to save information that includes an invalid character, an error message is displayed. n You can also display database properties in an Assets tab (see “Adding or Removing Property Columns” on page 46).
Working with Interplay | Production Assets This setting persists from one session to another. The exact frame displayed depends on the type of timecode (drop-frame, non-drop frame, 24 fps, and so on). Timecodes are displayed beneath each thumbnail, reflecting the timecode display that is set in the Media pane: Master, Absolute, or Remain. • Marker-based: Shows any frame with one or more markers. A frame with a marker is indicated by a marker in the upper right corner of the thumbnail.
Working with Interplay | Production Assets To view thumbnails: 1. Select Panes > Thumbnails. If an asset is already loaded in Asset mode in the Media pane, thumbnails are displayed in the Thumbnails pane. 2. In the Assets pane, do one of the following: t Double-click a master clip or subclip. t Right-click a sequence and select Load in Asset Mode. The asset is loaded in the Media viewer and thumbnails are displayed in the Thumbnail pane, with timecode for each thumbnail below it.
Working with Interplay | Production Assets To restore an asset in MediaCentral UX, the following are required: • Your Interplay Production workgroup must be properly configured with the Interplay Restore service. The workgroup must also have the appropriate Interplay Restore templates available. Templates determine the destination server, the target video quality, and other options. For more information, see the Interplay Production Services Setup and User’s Guide.
Working with Interplay | MAM Assets 3. Select a profile from the Name menu. Profiles are created by an Interplay Production administrator. 4. Click Restore From Archive. The job request is sent. You can check the status of the job in the Progress pane. 5. When the job is complete, you can play the asset in the Media viewer. Working with Interplay | MAM Assets An Interplay MAM database holds media assets such as video and audio assets, basic sequences, and graphics.
Working with Interplay | MAM Assets • “Renaming a Folder” on page 59 • “Deleting a Folder” on page 60 • “Creating Assets” on page 61 • “Adding Assets to a Folder” on page 66 • “Triggering the Rights Evaluation for a Basic Sequence” on page 66 • “Duplicating a Basic Sequence” on page 67 • “Moving or Copying Assets” on page 68 • “Renaming Asset References” on page 68 • “Removing Asset References” on page 69 • “Deleting Assets and Basic Sequences” on page 69 • “Viewing and Editing Interpl
Working with Interplay | MAM Assets - “Working with Associations (Interplay | MAM)” on page 344 To open a basic sequence in Asset mode: 1. Select the sequence. 2. Do one of the following: t Right-click the sequence and select Open in Asset Mode. t Click the Pane Menu button, and select Open in Asset Mode. The sequence opens in Asset mode in the Media pane. For more information, see “Using a Basic Sequence as a Source for a Sequence (Interplay | MAM)” on page 171.
Working with Interplay | MAM Assets Icon Description Column Audio asset placeholder icon. Is shown until a specific image Thumbnail is assigned as a thumbnail. Basic Sequence asset placeholder icon. Thumbnail Commercial or Commercial Version asset placeholder icon. Is Thumbnail shown until a specific image is assigned as a thumbnail. Document asset placeholder icon. Is shown until a specific image is assigned as a thumbnail. Thumbnail Episode or Episode Version asset placeholder icon.
Working with Interplay | MAM Assets Creating a New Folder You can create new folders in the Interplay MAM Workspace. Your ability to create a new folder depends on Interplay MAM rules. For example, the credentials you use to sign in to the Interplay MAM database must allow creation of folders. For more information, see the Interplay | MAM Desktop User’s Guide or Interplay | MAM User Manager User’s Guide. To create a new folder in the Interplay MAM Workspace: 1. In the Assets tab, select a folder.
Working with Interplay | MAM Assets t Click Yes to move the folder including its contents. t Click No to keep the folder including its contents in its original location. If you selected both a folder and individual assets, only the individual assets are moved. t Click the X button to cancel the move operation. To move a folder by using drag and drop: 1. Select one or more folders. 2. Drag the selection to the folder into which you want to move the folder.
Working with Interplay | MAM Assets Creating Assets By default assets are created by ingests, watch folder imports, or import processes in Interplay MAM. You can also create new assets in the Interplay MAM database manually from the Assets pane. This action additionally creates a reference to the asset in the selected folder. The asset you create is a “placeholder” asset: It contains metadata but it does not contain any essence, such as a video or audio file.
Working with Interplay | MAM Assets 5. (Optional) Supply optional information in the Asset Details dialog box. For information on the different types of metadata fields that you might encounter, see “Property Types and Input Controls” on page 72. 6. Click Create to create the asset and keep the Asset Details dialog box open. This allows you to continue creating assets. The asset is created in the MAM database and a reference to the new asset is created in the selected folder.
Working with Interplay | MAM Assets 5. (Optional) Provide settings for the Upload Video process. - Provide a name for the process in the Main Title field. This name is shown in the Progress pane. If you do not type a title, “null” is shown as process name in the Progress pane. - The Video Object Class list shows the asset type that you set when your created the asset. Do not change the displayed value. - Select Yes from the Do Archiving list if you want to archive the uploaded HiRes video.
Working with Interplay | MAM Assets - Select Yes from the Do Quality Control list if you want to run a quality check on the uploaded video. This starts a Baton Quality Control process that runs in the background and can be monitored in the Progress pane. Select Yes only if your Interplay MAM system supports the Quality Control feature. 6. (Optional) Provide metadata for the new asset: - Type a new title in the Object Maintitle field if you want to change the original main title of the asset.
Working with Interplay | MAM Assets The Upload File process creation dialog box opens. 5. (Optional) Provide settings for the Upload File process: - Provide a name for the process in the Main Title field. This name is shown in the Progress pane. If you do not type a title, “null” is shown as process name in the Progress pane. - Type a new title in the Object Maintitle field if you want to change the original main title of the asset. This changes the “Maintitle” property of the asset.
Working with Interplay | MAM Assets Adding Assets to a Folder You can add assets to a folder from the Search pane’s search results list after you have conducted a search, from the Tasks pane’s attachments area or from the Associations pane’s associations list. This action does not save or copy the asset to the folder. You are creating and saving only a reference to the asset. Each folder can have only one reference that points to the same asset.
Working with Interplay | MAM Assets The rights evaluation starts. During this time a busy indicator is shown in the Rights column. When the rights evaluation is finished the calculated usage right of the basic sequence is indicated by the corresponding Rights Indicator icon. For more information, see “Identifying Interplay | MAM Media Assets” on page 57. Duplicating a Basic Sequence You can duplicate a sequence that is selected in the Assets pane.
Working with Interplay | MAM Assets To select several nonconsecutive items: t Ctrl+click the items you want to select, regardless of order or arrangement. The items are selected and highlighted. To select several consecutive items: t Click an item and then Shift+click the item that ends the series of hits you want to select. The items in the series are selected and highlighted. t Shift+click an item above or below the highlighted selection. The selection is expanded or narrowed.
Working with Interplay | MAM Assets Note also that the Media pane always shows the Main Title of an asset. If you only rename the reference of an asset in the Assets pane but not its Main Title property, you will see different names displayed for the same asset in the Assets and Media pane. To rename an asset reference, do one of the following: t Select the asset, click the name of the asset, and type the new name. t Select the asset, press F2 (Windows) or Enter (Macintosh), and type the new name.
Working with Interplay | MAM Assets t In the Search pane, conduct a search and select the assets and basic sequences to be deleted in the results list. t Open an asset in the Associations pane and select the assets to be deleted (the source asset and any of its associated assets). t Open an asset or a basic sequence in the Media pane. t Open an asset in the File Info pane. 2. Do one of the following: t Click the Pane Menu button and select Actions.
Working with Interplay | MAM Assets When you double-click the reference of a deleted asset or sequence, you see a message such as “The asset does not exist” or “The sequence does not exist.” Delete the reference from the Assets pane, as described in “Removing Asset References” on page 69. Viewing and Editing Interplay | MAM Metadata The Metadata pane displays properties that are associated with a selected asset in the Interplay MAM database, such as Comments or Creation date.
Working with Interplay | MAM Assets Property Types and Input Controls The fields in the Metadata pane are linked to properties that describe an asset. Interplay MAM and MediaCentral UX support different property types and input controls.
Working with Interplay | MAM Assets Display Field type Description Time Time fields are preformatted. The display format depends on the locale of your account. Date/Time Date/Time fields are preformatted. The display format depends on the locale of your account. You can enter the entire Date/Time values manually, or select the date value from a calendar tool. Timecode Timecode and Duration fields are preformatted for different timecode types (PAL, NTSC). They also support pasting copied timecodes.
Working with Interplay | MAM Assets Editing Metadata In the Metadata pane, if a property is editable, a text box, drop-down menu, or other input control is displayed. Depending on the configuration of the asset template in Interplay MAM, the metadata might be distributed in several sections on the Metadata pane. Note the following: • If you are editing an Interplay MAM asset, metadata is locked to prevent other users from editing the metadata at the same time.
Working with Interplay | MAM Assets 3. To edit a legal list property, click in the field and do one of the following: t Double-click the value or check its check box. t Navigate down the list using the Down Arrow key until you reach the desired value and press Enter. t Start typing the name of the value in the search box to filter the list, select the value, and press Enter. 4.
Working with Interplay | MAM Assets 3. Press the Tab key to move to the next property within the compound property or use Shift+Tab to move to the previous property. 4. To change the position of a value, click the drag icon to the right of the value, drag it and drop it between other values or at the beginning or end of the property’s value list. 5. To remove a property, click the Minus button to the right of the value. 6. Click the Save button, or click the Pane menu and select Save.
Working with Interplay | MAM Assets Note the following: • You can select assets of different types at the same time, for example, video and audio assets. • The batch metadata editing feature changes the value of properties that are editable in all selected assets. Read-only properties and editable properties that are only available in a few of the selected assets cannot be changed.
Working with Interplay | MAM Assets A security prompt opens. 6. Click OK. The security prompt and the Metadata Pane dialog box are closed. The metadata changes are applied to all selected assets. Viewing Interplay | MAM Thumbnails The Thumbnails pane lets you display a series of small images of an asset. In an Interplay MAM context, these are referred to as “keyframes” that are displayed in Interplay MAM Desktop’s Lighttable view. In MediaCentral UX they are referred to as “thumbnails.
Working with Interplay | MAM Assets n • Click the Refresh button to update the display for changes to the asset, for example, if a user has extracted new thumbnails in Interplay MAM Cataloger. • If the entire keyframes set is deleted in Interplay MAM Desktop, you can only show time-based thumbnails in the Thumbnails pane. There is an option to turn off generation of thumbnails when the Thumbnails pane is hidden. See “Disabling Background Thumbnail Generation” on page 53. To view thumbnails: 1.
Working with Interplay | MAM Assets 3. Select the filter you want to apply or deselect the filter you want to cancel: - All: Shows all marker-based thumbnails. Includes all other filter criteria. - User: Shows the thumbnails that are extracted by a user in Interplay MAM Cataloger. - Shot Boundaries: Shows the thumbnails that are extracted by the Video Analysis for shot boundaries. - Low: Shows the thumbnails that are extracted by the Video Analysis already for small changes in image content.
Working with Interplay | MAM Assets The following illustration shows the Document pane and identifies its controls. q q w w e e r r 1 2 Display or Control Description Pane Menu button The Pane menu for the Documents pane contains the following options: Fit to Page / Fit to Width toggle button • Actions. Creates a process in the MAM system and attaches the asset to the process. See “Creating Processes” on page 431. • Download. Downloads the document.
Working with Interplay | MAM Assets Note the following: • Opening a document requires a “browse” PDF (file with preferred usage “Preview”). You can check the usage preference of a file in the File Info pane. See “The File Info Pane” on page 357. If you open an asset without a browse PDF, the Documents pane shows the “Asset has no document data” message. • Downloading a document requires a “HiRes” document (file with preferred usage “Editing,” “Distribution,” or “Archive”).
3 Working with Projects The following main topics describe the Project/Story pane and how to use projects and facets in news production: • Opening Projects or Facets • The Project/Story Pane • Associating Stories with Projects or Facets • Opening a Project or Facet Associated with a Story Opening Projects or Facets Using projects is a feature of the iNEWS newsroom computer system that provides a way of categorizing stories by topic so that news teams working on a particular topic can find everything
The Project/Story Pane The Project/Story Pane The contents of a project include an ALL queue, a QUERY queue, a BUCKET queue, and any subtopics, known as facets. For example, the following illustration shows the Hurricane Earl project has facets for topics like Damage and Evacuation. Every project has an ALL queue that displays in the Queue panel all stories associated with the project and its facets. Any indexed story can be associated with a project or facet.
The Project/Story Pane The Project/Story pane functions similarly to the Queue/Story pane. It can display either a project’s facet or a news story associated with that project’s facet. It can also display both at the same time, as shown in the following illustration: n The title that appears on the pane’s tab changes based on what is selected in the Project/Story pane. Two buttons, Project and Story, are located at the top of the pane.
Associating Stories with Projects or Facets Associating Stories with Projects or Facets Any indexed story can be associated with a project or facet. To associate an indexed story with a project or facet. 1. Navigate to and open the indexed queue in which the story resides. 2. Right-click the story in the Queue/Story pane and select Associate Story to Project. 3. In the dialog box, select the projects or facets to which you want the story associated. 4. Click Apply.
4 Building a Script The following main topics describe the Queue/Story pane, basic techniques of script building, and some typical production tasks.
The Queue/Story Pane q q w w 1 The Queue section 2 The Story section, also called the Script Editor. For more information, see “The Script Editor” on page 90. The name on the tab of a Queue/Story pane changes based on the story you select in the pane. You can move the mouse pointer over the tab to view the entire path name. When only the queue is displayed in the pane, the display is called a grid view. When only the story is shown in the pane, the display is called a story view.
The Queue/Story Pane n If you change queue attributes in iNEWS while you are working in MediaCentral UX, you need to sign out of MediaCentral UX and sign in again to view your changes.” The Queue/Story Toolbar The Queue/Story pane includes a toolbar that has buttons that toggle the display within the pane and provide functions for editing your story. q q w q e q q r q tq y q uq iq o q 1) q 1! q 1@ q 1# q ggq 1% q 1^ Display or Control Description 1 Queue Toggles display of the queue on or off.
The Queue/Story Pane The Script Editor The section of the pane in which the story appears is called the Script Editor. There are three subsections of the Script Editor: Story Form, Cue List, and Story. The following illustration identifies these areas, along with where a story’s timing is displayed.
Creating a Story To hide the Story Form, do one of the following: t Click the Pane Menu button located at the top right corner of the Queue/Story pane and select Hide Story Form. t Right-click in the Story Form and select Hide Story Form. To show the Story Form: t Click the Pane Menu button located at the top right corner of the Queue/Story pane and select Show Story Form. The Story is the sub-section of the Script Editor in which you write your story or view the text of an existing story.
Creating a Story To create a new story: 1. Navigate to the row in which you want the new story to be inserted in the queue. 2. Click the Pane Menu button located at the top right corner of the Queue/Story pane. 3. Select Create Story. The existing row is pushed down, and a new row is inserted in the queue at that location. If you are in split view, you can begin writing your story; if not, open the new story by doubleclicking on the new row. 4.
Segmenting Stories Segmenting Stories You can write a story in a single segment or divide it into multiple segments. The following illustration shows a story in a single segment. You can use segments to time the text and integrate it with video, audio, and production cues. See “Adding Media to a Story” on page 102. Multiple timed segments are combined to form the overall story. The following illustration shows the same story as the one in the previous example, but written as a segmented story.
Writing Stories in Right-to-Left Languages To split a segment in two: 1. Position the cursor in the story where you want to split the text into two segments. 2. Do one of the following: t Right-click and select Split Segment. t Click the Pane Menu button and select Split Segment. t Press Ctrl+] (Windows) or Command+] (Macintosh). To rearrange segments in a story: t n Click the header bar of the segment you want to move and drag it up or down into its new location.
Using Annotation to Dictate a Story To manually switch alignment of the segment that has focus, do one of the following: t Press Ctrl+Shift. t Select “Switch to RTL” from the Queue/Story Pane menu. If the story is RTL, select “Switch to LTR.” t Right-click and select “Switch to RTL.” If the story is RTL, select “Switch to LTR.” Using Annotation to Dictate a Story The Annotation feature allows users to dictate their stories, using the Chrome browser's Speech-toText technology.
Editing a Story The standard editing features found in MediaCentral UX are the same as those for most word processing software applications. You can cut, copy, or paste text as you work on a story. When cutting or copying text, the system stores the text in a temporary storage spot known as a clipboard; only one block of text can be stored at a time, so whenever you cut or copy something new, it replaces whatever was previously stored on the clipboard.
Editing a Story To underline text, do one of the following: t Select the text and click the U button. t Select the text and press Ctrl+U (Windows) or Command+U (Macintosh). Formatting a Script When you write a story, the text appears in the normal, the default text style. When you format a story as a script for a news broadcast, you might need to mark certain text, such as instructions for presenters or closed captioning.
Editing a Story When selected, the production cue marker is colored orange, and the information in the production cue is visible in the Cue List. You can copy one or more production cues from one story to another, and you can copy production cues and paste them within an open story. To insert a production cue in a script: 1. Position your cursor in the story where you want to insert the production cue marker. 2. Do one of the following: t Right-click and select Insert Production Cue.
Editing a Story To copy one or more production cues to another story: 1. Open two stories. 2. Click and hold the mouse and select the production cue or cues, or text that includes the production cues. 3. Press Ctrl+C. 4. Position the insert cursor where you want to insert the production cue or cues. 5. Press Ctrl+V. If necessary, the production cues are renumbered to fit sequentially into the target story. You can also drag and drop the production cues from one story to another.
Copying Stories Like other machine control instructions, the instructions you type must be preceded by an asterisk (*) and written in a special format, beginning with a command for the type of device the instruction is for, such as CG for a character generator. To insert a primary production cue: 1. Position your cursor in the story where you want to insert the production cue marker. 2. Do one of the following: t Right-click and select Insert Primary Cue.
Inserting Script Templates Easy locks and key locks can only be applied to a story from an iNEWS workstation, but the security measures are honored within MediaCentral UX. With easy lock, an iNEWS user locks the story to his or her user name, so that only that user or an iNEWS system administrator can access it. If any other user attempts to open an easy-locked story from MediaCentral UX, they will be denied viewing or editing access to the story.
Inserting MOS Placeholders To insert a script template: 1. Position your cursor in the story body where you want to insert the template information. 2. Do one of the following: t Click the Template button in the toolbar. t Right-click and select Insert Script Template. t Press Ctrl+Shift+I. 3. Select the template you want to use from the list by double-clicking on it. n If you already know the name of the template you want, you can also type it in the Search field and press Enter.
Associating a Sequence with a Story The following illustration shows the Open Sequence button and a sequence that is associated with a story. n Saving a story does not save a sequence associated with a story. You must save the sequence in the Sequence pane. See “Saving a Sequence” on page 140.
Associating a Sequence with a Story You can update the timing field for a story when you associate a sequence with it so that the duration of a story matches the duration of the sequence. If you unassociate a sequence from a story, the duration of the story returns to its original value. The following table illustrates the effect associating a sequence with a story has on the story timing.
Associating a Sequence with a Story 4. To specify how the timing field is updated, click the Timing field menu in the Details pane and select one of the following: AUDIO-TIME This field displays the estimated read time for a story. Unless specified manually, the estimated time is based on the length of the story and presenter’s read rate. If there is also a TAPE-TIME field in the story form, the system adds the TAPE-TIME to the AUDIO-TIME to calculate the story’s total time.
Associating a Sequence with a Story n You cannot undo this action. If you want to associate a different sequence with your story, select a new sequence and repeat the procedure. The new sequence becomes an associated sequence. To associate a sequence with more than one story: 1. Open your story in the Queue/Story pane. 2. Open the sequence in the Interplay database that you want to associate with your story. 3.
Creating a Text-Only Story Segment Creating a Text-Only Story Segment For some news stories, you might need to create a story segment that is not associated with video in the story. For example, a story might include presenter text before the video starts. MediaCentral UX v2.1.2 and later lets you create a story segment that does not display a corresponding timing block in the sequence. You can create more than one text-only story segment in a sequence.
Copying and Sending iNEWS Links Copying and Sending iNEWS Links You can copy and send links to stories, queues, iNEWS folders, iNEWS facets, and iNEWS projects. These links are in URL format and can be shared through e-mail, wikis, documents, or chat messages. The links are valid as long as the item exists in the iNEWS database. When you click an iNEWS link or paste it into the address bar of a supported browser, MediaCentral UX opens with the correct layout and asset selection.
Recovering Stories In Case of Disconnect Click the name of the asset to open the last saved version. If the asset is a story, the Queue/Story pane displays three additional buttons: - Recovered: Click this button to open the recovery file (from the local system). - Last Saved: Click this button to open the last saved file (from the Interplay Production database). - Keep This: Click this button to save the version that you display and delete the other version.
Deleting or Recovering a Deleted Story Deleting or Recovering a Deleted Story When an iNEWS story is deleted, it is sent to a folder labeled Dead (the Dead queue), from which an administrator can retrieve it for a limited amount of time. This time frame is pre-determined based on a purge interval set for that queue by each site’s system administrator. To delete a story: 1. Select the story. 2. Click the Pane Menu button located at the top right corner of the Queue/Story pane. 3. Select Delete Story.
Production Tasks 5. Do one of the following: t Select one or more stories, drag them to Media Composer, and drop them into a bin. You can then work with the sequence or sequences as you do with any other Media Composer sequence. Note that editing the sequence and checking it in to Interplay Production might make it uneditable or unplayable in MediaCentral UX. For more information, see “Opening and Editing an Existing Sequence in the Sequence Pane” on page 144.
Production Tasks Grouping Stories You can group stories within a queue to link them together. For example, a producer might want to link a presenter’s intro and tag before and after a reporter’s package as a story group within a rundown. When stories in a queue can be grouped, a Story Group column appears as the second column in the Queue panel located next to first column of selector buttons. n You can only create groups from contiguous stories.
Production Tasks To move a story group: 1. In the Queue/Story panel, click any square within the Story Group column to select the group. 2. Drag and drop the group into its new location within the queue. You can drag and drop a story group anywhere within a single queue or from one queue to another in a different workspace and group associations are retained.
Production Tasks If you reorder a queue, and the preferences were set in your iNEWS client or configuration to provide a confirmation of the action, MediaCentral UX displays a message asking you to confirm the story reordering. Click OK to complete the copy or Cancel to leave the queue unmodified. For more information, see “Setting Confirmation Preferences” in the Avid iNEWS User’s Guide.
Production Tasks Controlling the iNEWS Monitor Server The monitor server is a utility program that runs on the iNEWS server. When turned on, it checks its assigned rundown for machine control events, reports any errors, and creates a playlist. When “loaded,” the monitor server sends its playlist to a specified device automation system, such as iNEWS | Command. n MediaCentral UX v2.6.x and v2.7.x allowed users to turn the monitor server on and off but did not allow users to load the monitor server.
Production Tasks n The MON button is disabled for MediaCentral UX users who do not have permission to invoke the monitor server. Positioning the mouse pointer over the MON button displays a tooltip that states “Current user does not have monitor permissions for this rundown.” To control the iNEWS monitor server: 1. Click the MON button. The Monitor dialog box is displayed in the state it was last set. 2. Do one of the following: t Click On to turn the monitor on.
Production Tasks c t Click Unload to clear the playlist from the devices without turning off broadcast control. t Click Off to turn off the monitor server. This option overrides the automatic shutoff time that appears in the Quit Time field. To avoid having a user accidentally turn off a loaded monitor server, Avid recommends using group security (in MAP story for rundowns) to ensure only specific users have permission to invoke the monitor server from the MediaCentral UX interface.
Production Tasks 4. When you finish editing the field, click another row to save your changes. n Clicking another field in the same row in the queue does not save your edits. 5. If the option to display a confirmation dialog on story save is enabled on your iNEWS server, a dialog box displays asking you to confirm your changes. Click Yes to save your changes. You can click No to discard your changes, or you can click Cancel to return to editing the story’s row.
Production Tasks 3. When you finish editing the field, click another row to save your changes. n Clicking another field in the same row in the queue does not save your edits. 4. If the option to display a confirmation dialog on story save is enabled on your iNEWS server, a dialog box displays asking you to confirm your changes. Click Yes to save your changes. You can click No to discard your changes, or you can click Cancel to return to editing the story’s row.
Production Tasks Printing a Rundown View In the event that you need a printed copy of a show’s rundown, you can print the current rundown view from MediaCentral UX. To print the current rundown view: t Click the Print button. The default browser Print dialog box opens, letting you send the current rundown view to a printer of your choice.
5 Using the Sequence Pane The following main topics describe the Sequence pane and how to use it: • Displaying the Sequence Pane • The Sequence Pane • Understanding Basic and Advanced Sequences • Displaying Media Status in the Timeline • Selecting a Horizontal or Vertical Timeline • Navigating in the Sequence Timeline • Using the Sequence Zoom Bar • Viewing Sequence Information • Creating a Sequence • Saving a Sequence • Saving a Version of a Sequence • Recovering Sequences • Openin
The Sequence Pane The Sequence Pane The Sequence pane includes the Sequence Timeline and controls that let you edit a sequence. You can work with one of two Sequence Timelines: basic or advanced. See “Understanding Basic and Advanced Sequences” on page 125. You can display the Sequence pane with a vertical timeline or a horizontal timeline. The following illustration shows the two timelines and two orientations and identifies the controls.
The Sequence Pane Control Description 8 Save button Saves the sequence in the Interplay Production or Interplay MAM database. See “Saving a Sequence” on page 140. 9 Extend/Retract button (Script sequence only) Extends a segment beyond the boundary of a timing block or retracts it. See “Extending a Segment into Another Timing Block” on page 152. 10 Show/Hide Empty Timing Blocks (Script sequence only) Shows or hides empty timing blocks. See “Showing and Hiding Empty Timing Blocks” on page 154.
The Sequence Pane The following table describes the items in the Pane menu. n Menu Item Description Undo Undoes the previous edit. See “Undoing and Redoing an Action in the Sequence Pane” on page 173. Redo Redoes the next previously undone edit. Save As Lets you rename and save a sequence in a different location. See “Saving a Version of a Sequence” on page 141. Save Sequence Saves the sequence in its current location in the Interplay Production or Interplay MAM database.
Understanding Basic and Advanced Sequences Understanding Basic and Advanced Sequences When you create a sequence from the Assets pane, you can choose whether to create a basic sequence or an advanced sequence. Interplay Production supports basic sequences and advanced sequences. Interplay MAM supports only basic sequences. • A basic sequence includes a timeline with one video track and one audio track. The single audio track represents all source audio tracks.
Displaying Media Status in the Timeline The following illustration shows, from left to right, Video with NAT and SOT, VO, Video with NAT, and Video only. An administrator can rename the audio track labels. An administrator also determines the audio track mapping, which you can change. For information on renaming, mapping, and configuring audio tracks, and adding audio dissolves, see “Working with Audio Tracks in Advanced Sequences” on page 234. You can add video dissolves to an advanced sequence.
Displaying Media Status in the Timeline Status Color Offline, always shown red Example Proxy-only, shown if Media Status is yellow selected Nearline (Interplay MAM only), shown if Media Status is selected n dark blue Advanced sequences display colors for video, NAT, SOT, and VO. See “Understanding Basic and Advanced Sequences” on page 125. The following sections provide more information.
Selecting a Horizontal or Vertical Timeline Proxy-Only Media and Nearline Media Starting with MediaCentral UX v2.9, you can display the following media status in the Sequence timeline: • Proxy-only: Interplay Production and Interplay MAM, colored yellow. Which resolutions are considered proxy resolutions is determined by Interplay Production or Interplay MAM.
Navigating in the Sequence Timeline Navigating in the Sequence Timeline You can navigate through the Sequence Timeline simply by dragging the position indicator through the timecode bar, by clicking in the timecode bar, or by using the keyboard (for example, use the arrow keys to move one frame). For a complete list of keyboard shortcuts, see “Sequence Pane Shortcuts” on page 601. Starting with MediaCentral UX v2.
Using the Sequence Zoom Bar q q w w e e r r 1 Zoom bar 4 Zoom slider 2 Zoom region 5 Position indicator 3 Edit points t r The visible area of the timeline is referred to as the zoom region and is represented by the zoom slider. You can drag the zoom slider along the zoom bar to display a different zoom region anywhere in the sequence. The zoom region remains the same size as you drag the slider.
Using the Sequence Zoom Bar Position indicator in the zoom bar and in the zoom region. You can click anywhere in the zoom bar to move the zoom region left or right. With an advanced sequence loaded, the zoom bar displays a representation of the sequence as a set of colored bars. This representation is a “mini-map” that matches the content of the video and audio tracks of the sequence. These colored bars can help you navigate through the sequence.
Timeline Paging During Playback Timeline Paging During Playback Starting with MediaCentral UX v2.5, you can select an option in the User Settings that enables a paging display during playback in the Sequence Timeline. This feature is useful when you are zoomed in to a sequence and you want to display the area around the position indicator.
Viewing Sequence Information Item Description Aspect ratio 4:3 16:9 Raster Dimensions: 720x486 720x592 1280x720 1920x1080 The following table describes the information you can viewfor Interplay MAM basic sequences. Item Description Name The basic sequence name as listed in the Interplay MAM database. Type Type of sequence: Video or Audio. Defined when you create the sequence and cannot be changed. Frame Rate Frame rate of a video sequence or sample rate of an audio sequence.
Creating a Sequence Creating a Sequence You can create a sequence in MediaCentral UX and save it as an asset in the Interplay Production or Interplay MAM database. You can also create a sequence and associate it with an iNEWS story. In this case the sequence is referred to as a script sequence. Note the following: • You must create a sequence and load it into the Sequence pane before you can add clips to the Sequence Timeline.
Creating a Sequence Creating an Interplay | Production Sequence There are several ways to create an Interplay Production sequence: • Create a sequence in the Interplay Production database without loading it in the Sequence pane, or with the Sequence pane closed. Use this procedure to create a “placeholder” sequence for later editing. • Create a sequence, edit it in the Sequence pane, and save it. Use this procedure to create a sequence independently from an iNEWS story.
Creating a Sequence The sequence name is grayed out and in italics until online media is added to the sequence and you save the sequence. 4. Rename the sequence in the Assets pane by doing one of the following: t Select the sequence, click the name of the sequence, and type the new name, t Select the sequence, press F2 (Windows) or Enter (Macintosh), and type the new name. 5. Edit the sequence. See “Editing a Sequence” on page 157. 6.
Creating a Sequence You might need to click the Refresh button to see the sequence in the Assets pane. Rules for Creating a Script Sequence (Interplay | Production) Keep in mind the following rules when creating a sequence that you want to associate with a story (referred to as a script sequence): n • When creating a new sequence that you want to associate with a story, first open the Sequence pane, then click the Open Sequence button to associate the sequence with the story.
Creating a Sequence If a video ID is not listed, click in either field and enter the appropriate video ID 3. Open the Sequence pane. 4. Click the Open Sequence button. The name of the story is used for the name of the sequence. 5. (Optional) Edit the sequence. 6. Save the sequence. The video ID is associated with the sequence and the sequence is checked into the Interplay Production database. The video ID is listed with other information about the sequence in the Metadata pane.
Creating a Sequence Creating an Interplay | MAM Sequence For Interplay MAM sequences, you define the target frame rate when you create the basic sequence. By default, you can add clips with a differing frame rate. Note that mixed frame rate editing might be disabled by configuration in Interplay MAM. n For information about working with assets whose media is stored on a remote location, see “Working with Remote Playback (Interplay | MAM)” on page 209.
Saving a Sequence 10. Edit the sequence. See “Editing a Sequence” on page 157. 11. Save the sequence by doing one of the following: t Click the Save button in the Sequence pane toolbar. t Click the Pane Menu button and select Save Sequence. t With focus in the Sequence pane, press Ctrl+S (Windows) or Command+S (Macintosh). Audio-Only Basic Sequences (Interplay | MAM) You can create and save an audio-only basic sequence in the Interplay MAM database.
Saving a Version of a Sequence A MediaCentral UX administrator sets the location for storing a script sequence in the Interplay Production section of the MediaCentral UX System Settings. The default path is Projects/ iNEWSsequences/date. Saving a sequence automatically saves the markers contained in the sequence. n You can move or copy a sequence in the Assets pane by using the Cut, Copy, and Paste commands.
Exporting a Basic Sequence (Interplay | MAM) Your ability to create and initiate MAM Export processes depends on Interplay MAM user privileges and rules. For example, the credentials you use to sign in to the Interplay MAM database must allow creation of MAM Export processes. Beyond that, the MAM Export profile must be available and configured in Interplay MAM. To export an Interplay MAM basic sequence: 1. Do one of the following: t Open a basic sequence in the Media pane.
Recovering Sequences Recovering Sequences When you work in MediaCentral UX, the state of your sequence is periodically stored on your local Windows or Macintosh system. This feature is helpful in case of a disconnection or service failure, or if you close a browser session without saving your work. This feature is also helpful if your administrator sets an automatic session timeout.
Opening and Editing an Existing Sequence in the Sequence Pane You can switch back and forth between versions to compare them, and click the Keep This button when you decide which version to keep. • If you close the Auto Recovery dialog box without selecting an asset, you can select AutoRecovered Assets from the Sequence pane menu to display the Auto Recovery dialog. This option appears only if auto-recovered assets are available.
Opening a Sequence Associated with a Story • If all effects are rendered, the sequence opens in the Media pane for playback. The sequence opens in the Sequence pane as uneditable. • You cannot create subclips from an uneditable sequence. • You can add markers to an uneditable sequence, edit marker text, and save the markers with the sequence, with the proper permissions. See “Understanding Markers and Restrictions” on page 293.
Editing a Sequence Associated with a Story 4. Click Apply. To manually open a script sequence: 1. Open a story in the Queue/Story pane. 2. Open the Sequence pane. 3. Click the Open Sequence button. The associated sequence opens in the Sequence pane and Media pane. n After you associate a script sequence with a story, you cannot disassociate it. However, you can completely revise the sequence and rename it if necessary.
Editing a Sequence Associated with a Story The following illustration shows a story with four story segments (including the default New segment) and a sequence with four corresponding timing blocks. The sequence does not yet contain any media, which is shown as 0:00 in the timing displays. n The previous illustration shows the Sequence pane in the horizontal orientation. You can change the orientation by clicking the Pane Menu button and selecting from the Orientation submenu.
Editing a Sequence Associated with a Story Working with Story Segments and Timing Blocks As you work, MediaCentral UX maintains synchronization between the story segments in your script and the timing blocks in your script sequence. As you create new story segments, new timing blocks are created. As you expand your script, or add media, the timing displays are updated. If you change the order of the story segments, the order of the timing blocks is also changed.
Editing a Sequence Associated with a Story Working with Timing Displays The header of a story segment and the header of the corresponding timing block show the same set of two numbers: n • The first number shows the duration of the media currently contained in the timing block. • The second number shows the duration of the text in the story segment. The duration of the text is based on the read rate that is set in Avid iNEWS. Frames are not shown for the media duration.
Editing a Sequence Associated with a Story • If you insert a clip that is 10 seconds long, it fills 10 seconds of the timing block and the timing display changes to 0:10/0:16. Again, the media duration is red, because more media is needed. To fill this 6 second gap, you can lengthen the clip or add another clip. • If you insert a clip that is 20 seconds long, it extends the timing block 4 seconds. The timing display changes to 0:20/0:16.
Editing a Sequence Associated with a Story • If you insert a clip that is 16 seconds long, or you trim a clip to 16 seconds, the text duration and the media duration match. The timing display changes to 0:16/0:16. Adding text or removing text changes the text duration of a story segment, which automatically changes the duration of the timing block to match.You can manually adjust the duration of the timing block. See “Manually Adjusting Timing Blocks” on page 155.
Editing a Sequence Associated with a Story • You can create an L-cut within a timing block using the standard procedure for creating an L cut (see “Using L-Cuts in the Timeline” on page 181). To create an L-cut beyond a timing block boundary, you need to use the extend segment feature. See “Extending a Segment into Another Timing Block” on page 152. • You can create a new timing block and corresponding story segment by dragging a clip to the “New” timing block or past it.
Editing a Sequence Associated with a Story You can return the extended segments to their original duration by clicking the Extract/Retract button to retract the segment. To extend a segment: 1. Move the position indicator to the location to which you want to extend the video segment. 2. Select the segment. You can select only a video segment and its associated audio segments (if available). Video, NAT, and SOT are selected, but only video and NAT will be extended.
Editing a Sequence Associated with a Story Showing and Hiding Empty Timing Blocks If a story segment does not contain any text, and its corresponding timing block does not contain media, the timing is displayed as 0:00/0:00. Because the timing block does not contain media, it is considered empty, and by default it is not shown in the sequence.
Editing a Sequence Associated with a Story Note the following: • If you extend a segment over a hidden timing block and into the next timing block, the hidden timing block is displayed and the segment is extended into it. • If you take any actions to change a timing block, such as manually adjusting its duration, the block will always be shown. • You can create a text-only story segment that does not have a corresponding timing block. See “Creating a Text-Only Story Segment” on page 107.
Editing a Sequence Associated with a Story n The timing block does not need to include media. Media does not need to be selected. 3. Drag the border to shorten or lengthen the duration of the timing block. The following illustration shows a timing block duration shortened to match the duration of the video. Note that the media duration (0:13) does not match the text timing (0:16).
Editing a Sequence Editing a Sequence You can work with one of two sequences: a basic sequence or an advanced sequence (see “Understanding Basic and Advanced Sequences” on page 125).
Editing a Sequence To manually lock a sequence: t Click the Lock button. When the sequence is locked, the Lock button turns orange. The sequence remains locked until you close the Sequence pane or load another sequence. You can manually unlock the sequence by clicking the Lock button. If you make an edit, the lock is automatically set again. Performing an Insert Edit in a Basic Sequence The timeline for a basic sequence has two tracks: video (V) and audio (A).
Editing a Sequence As you drag the segment to where you want it, the V and A tracks appear highlighted in orange to show you where the asset will be inserted when you release the mouse button. 3. Release the mouse button. The asset is inserted into the timeline and the position indicator moves to the first frame of the next segment.
Editing a Sequence When you drag a clip to the timeline, a thin guideline is displayed through the video track. If you release the mouse button above the guideline, you perform an overwrite edit. If you release the mouse button below the guideline, you perform an insert edit, as shown in the following illustration. n The examples in this topic use a horizontal timeline.
Editing a Sequence The following illustration shows the Overwrite button circled. • Drag a clip from the Media viewer and drop it on the Sequence Timeline. This method is a quick way to build a sequence but has fewer options. - You can overwrite only from the beginning of a video segment. - You can drag only when the Media pane is in Asset mode. The following illustration shows how an overwrite edit is displayed when you drag a clip to the timeline.
Editing a Sequence Note the following: • If you use the drag and drop method, and you drop your clip in the Sequence Timeline before the guideline appears (approximately 0.5 second), you perform an insert edit instead of an overwrite edit. To perform an overwrite edit using the Overwrite button or B key: 1. Load a clip in the Media pane and mark In and Out points. The amount of material that you overwrite is determined by the In-to-Out duration marked on the clip.
Editing a Sequence The following illustration shows the Overwrite button circled. The NAT track is enabled, so that audio in the source clip will overwrite audio in the NAT track. • Drag a clip from the Media viewer and drop it on the Sequence Timeline. This method is a quick way to build a sequence but has fewer options. - You can overwrite only from the beginning of a video segment. - You can drag only when the Media pane is in Asset mode.
Editing a Sequence n The examples in this topic use a horizontal timeline. If you are editing a sequence in a vertical timeline, the guideline is also vertical, and the edits are determined by dragging to the left or to the right of the guideline. If you have both NAT and SOT segments associated with the video, you can enable both tracks to overwrite the video segment and both audio segments. You can enable the VO track, but only VO audio will be overwritten.
Editing a Sequence To perform an overwrite edit using drag and drop: 1. Load a clip in the Media pane and mark In and Out points. The amount of material that you overwrite is determined by the In-to-Out duration of the asset. When you use this method, the Media pane must be in Asset mode. 2. (Optional) Click a track selector to enable the audio track or tracks on which you want to overwrite the audio. If you do not enable an audio track, only video is overwritten. n The Video track is always enabled.
Editing a Sequence Position Indicator Placement After an Insert or Overwrite Edit If you perform an insert or overwrite edit, the position indicator (playhead) moves to the first frame of the next segment. This feature lets you make a series of quick edits without losing the final frame of the edited segment and without the need to switch from Asset mode to Output mode. If the edited segment is the last segment in the sequence, the position indicator is set on an empty frame.
Editing a Sequence Note the following: • If the sequence contains L-cuts (where an audio segment starts before the video segment or extends beyond it), there must be enough audio before and after the In point to replace the audio segment. For example, if video and NAT are selected for a segment, and the NAT starts 10 frames before the video, there must be 10 frames of source audio available before the In point.
Editing a Sequence The selected video is replaced. In the following illustration, the replaced video segment is colored dark blue to indicate there is no corresponding audio in the sequence. The NAT video remains green. To replace video and audio in an advanced sequence: 1. Load a clip in Asset mode and mark an IN point. 2. In the sequence, select the segment that you want to replace. 3. Select the NAT or SOT track, or both. 4. Click the Replace button. The selected video and audio is replaced.
Editing a Sequence In the following illustration, both the NAT track and the SOT track are selected. After the edit the video segment and SOT audio segment are colored light blue, to indicate video plus SOT. Light blue is also used for video plus NAT and SOT. To replace voice-over audio in an advanced sequence: 1. Load a clip in Asset mode and mark an IN point. 2. In the sequence, select the voice-over audio segment you want to replace. 3. Click the VO button. 4. Click the Replace button.
Editing a Sequence Enabling an Audio Track When editing an advanced sequence, you can enable audio tracks in the following combinations: • Video and NAT track • Video and SOT track • Video and NAT and SOT tracks • VO track Enabling an audio track provides options for the following operations: • Splitting a segment. See “Splitting a Segment” on page 182. • Performing an insert edit. See “Performing an Insert Edit in an Advanced Sequence” on page 159. • Performing an overwrite edit.
Editing a Sequence Using a Basic Sequence as a Source for a Sequence (Interplay | Production) You can open a basic sequence in Asset mode and use it as source footage for a sequence that is loaded in Output mode. n • Starting with MediaCentral UX v2.5, you can use a basic sequence as a source for a basic sequence. • Starting with MediaCentral UX v2.6, you can use a basic sequence as a source for both a basic sequence and an advanced sequence.
Editing a Sequence Note the following: • You can open basic sequences and audio-only basic sequences in Asset mode. • When you open a basic sequence in Asset mode in the Media pane, the Media pane Actions menu only provides processes that are supported for sequences. • If you insert the sequence open in the Media pane to the sequence open in the timeline, all segments are added individually to the timeline. The last segment is selected. • A sequence cannot be added to itself.
Editing a Sequence 3. Do one of the following: t Click the Pane Menu button and select Match Frame. t Click the Match Frame button. The master clip that contains the frame is loaded in the Media pane, with the matching frame displayed. In and Out marks are set to match the segment used in the sequence. 4. Edit the material you want into your sequence. Loading a Clip from the Sequence Timeline Starting with MediaCentral v2.
Editing a Sequence t Select Redo from the Sequence pane menu. t Right-click in the Sequence pane and select Redo from the context menu Moving or Deleting Segments in the Timeline After you add assets to a sequence, you can rearrange them in the timeline. A portion of media that is contained on a track in a sequence is called a segment. For an advanced sequence, after you have added a segment to the timeline, you cannot switch it to a different track.
Editing a Sequence The following illustration shows a video segment with associated NAT and SOT segments. If a video segment and associated NAT and SOT tracks are included in the timeline, the video segment is colored blue and matches the SOT segment. This feature applies only to the segment you select. It does not affect the audio in other segments of the sequence. n Enabling the track selector for NAT or SOT does not affect this feature.
Editing a Sequence If you enable both NAT and SOT for a segment (as described in “Adding and Removing Audio Segments” on page 174), you can overwrite the original video and keep both NAT and SOT segments.The following illustration shows NAT and SOT tracks that are not associated with a video segment. The video segment above the selected NAT track is colored purple to indicate there is no associated audio.
Editing a Sequence Snapping in the Timeline In some cases, edits that you make in the Sequence Timeline are limited to particular timecode locations. In other cases, you can make an edit to any timecode location. For example, dragging a video segment is limited to the start or end of another video segment. However, trimming the end of a video segment can extend to any available timecode location. If an edit can be made to any timecode location, snap points can help you accurately align your edit.
Editing a Sequence n You can only lengthen a segment to the maximum length of its original source media. The following topics describe trimming segments: • “Trimming a Basic Sequence” on page 178 • “Trimming an Advanced Sequence” on page 179 • “Trimming from the Top or the Tail of a Segment” on page 179 • “Using Double-Sided Trim” on page 180 Trimming a Basic Sequence When trimming a basic sequence, video and audio are trimmed together. You cannot trim only video or only audio.
Editing a Sequence Trimming an Advanced Sequence For an advanced sequence, you can trim the video track, the audio track, or both video and audio. To trim a segment using the mouse, do one of the following: t To trim both video and audio, click one end of the video segment and drag the trim indicator. The following illustration shows both video and audio segments that can be trimmed from the end of the segment. t To trim only audio, click one end of the audio segment and drag the trim indicator.
Editing a Sequence n To deselect a segment, click in an unused part of the timeline. 2. Do one of the following: n t Right-click and select Trim Top. t Press Shift+[. This keyboard shortcut is designed for an American keyboard; it might not work with another keyboard layout. To trim from the end of a segment: 1. Position the position indicator on the frame to which you want to trim. You can trim a selected segment or all segments that overlap at the position indicator.
Editing a Sequence You can use the following keystrokes to control the trim: Shift+M Trim the segment’s selected end by 10 frames earlier. Shift+ comma (,) Trim the segment’s selected end one frame earlier. Shift+period (.) Trim the segment’s selected end one frame later. Shift+slash (/) Trim the segment’s selected end 10 frames later. n This keyboard shortcut is designed for an American keyboard; it may not work with another keyboard layout.
Editing a Sequence n n L-cuts are maintained when you drag a segment to a new location in the sequence. When audio segments overlap, MediaCentral UX automatically adjusts the audio levels. See “Working with Audio Tracks in Advanced Sequences” on page 234. Splitting a Segment You can use a button, a menu item, or a shortcut key to split segments at a selected timecode location, and then use the resulting split to edit the sequence.
Editing a Sequence To split one or more segments: 1. Move the position indicator to the location where you want to split the segment. 2. For an advanced sequence, enable the audio tracks that include segments that you want to split. 3. Do one of the following: t Click the Split button. t Press Ctrl+E (Windows) or Command+E (Macintosh). t Position the mouse pointer on the timecode bar, right-click the timecode bar, and select Split. t Select Split from the Sequence pane menu.
Editing a Sequence Adding markers in Output mode: If you are adding markers to a sequence in Output mode, saving in the Logging pane or saving in the Sequence pane saves both the sequence and the markers. Switching modes in the Media pane: If you switch from Output mode to Asset mode, or from Asset mode to Output mode, the Logging pane switches to match the media that is loaded in the Media pane.
Editing a Sequence n The icon is a static size and does not change with dissolves of varying durations. 3. By default the duration of dissolves is set to 20 frames, divided evenly at 10 frames in the leading segment and 10 frames in the trailing segment. This can be changed, however, by doubleclicking on the Dissolve icon or by right-clicking on the icon and selecting Modify Duration. If altered, any new dissolve added to the sequence afterwards will have the altered setting for its duration.
Synchronizing Broadcast Graphics with a MediaCentral | UX Sequence To modify the start timecode of a sequence: 1. Load a sequence in the Media pane. 2. Click the Sequence Pane Menu button and select Modify Start Timecode. 3. Position the insert bar in front of the digit you want to change and type a new digit. In the following example, the first digit is changed from 0 to 1. To restore the original digits of the timecode, press the Backspace key or the Delete key. 4. Click OK.
Synchronizing Broadcast Graphics with a MediaCentral | UX Sequence Workflow There are two types of broadcast graphics you can work with: • Untimed graphic: No specific In point or Out point is set. During broadcast an operator needs to play the graphic manually • Timed graphic: An In point is set; an Out point is optional. During broadcast, playback is automatic, based on the In point and Out point as they are set within a timing block in the sequence.
Synchronizing Broadcast Graphics with a MediaCentral | UX Sequence 5. The user can preview the sequence and graphics in the Media viewer. A setting determines whether the preview uses rendered graphics or a representative frame. 6. The user can perform a send-to-playback. Graphics will be delivered separately. Using the Single Image Preview Setting Starting with MediaCentral UX v2.10, the Maestro system settings include an option named “Single image preview.
Synchronizing Broadcast Graphics with a MediaCentral | UX Sequence Opening a Graphic for Editing from a Sequence From a MediaCentral UX sequence, you can open a graphic for editing in the Maestro Browser pane. After you save the graphic, changes are synchronized with the graphic in the sequence. To open a graphic in the Maestro Browser, do one of the following: t Double-click an untimed graphic placeholder or a timed graphic segment.
6 Working with Video Media The following main topics describe how to work with the Media pane to view and edit your video assets: • The Media Pane • Playing Assets • Working with Remote Assets (Interplay Production) • Working with Remote Playback (Interplay | MAM) • Marking In and Out Points • Working with Markers and Restrictions • Displaying Captions and Segments • Using the Timecode Displays • Entering Timecode to Cue a Frame • Working in the Media Timeline • Using the Media Zoom Bar
The Media Pane The Media Pane The Media pane provides you with the controls you need to play, cue, and mark video clips as you build your story. You can set the Media pane to one of two modes: • Click the Asset button to work in Asset mode. Use Asset mode to view master clips, subclips, and sequences, and to edit media into your sequence. You can also send a sequence to a playback device or add a MAM asset to a process.
The Media Pane Media Pane: Asset Mode The following illustration shows the Media pane in Asset mode. Displays and controls are described in the accompanying table. q w e i o r 1) t y u 1! 1@ Display or Control Description 1 Title Displays the name of an asset loaded from the Interplay Production database or the title of an asset loaded from the Interplay MAM database. The title of an Interplay MAM asset might not match the name in the Assets pane.
The Media Pane 3 4 Display or Control Description Video format display Displays the tracks associated with the asset. If the display is red, the asset does not have online media that matches the target resolution of the selected Send to Playback profile. If you move the mouse pointer over the display, you see what video and audio formats are associated with the asset, in addition to the tracks.
The Media Pane Display or Control 10 Marker overlay Captions overlay Description Displays the contents of a selected marker for a loaded Interplay Production asset. For more information, see “Working with Markers and Restrictions” on page 211. Displays the annotation of a selected stratum for the loaded Interplay MAM video or audio asset. For more information, see “Displaying Captions and Segments” on page 212. 11 Voice-Over button Displays the controls for recording an audio clip.
The Media Pane Menu Option Description Playback Statistics Provides performance information about the media playback. Audio Scrubbing See “Enabling Audio Scrubbing” on page 185 Send to Playback See “Sending to Playback” on page 411. Interplay Production only Send to Playback Settings See “Specifying Send to Playback Settings” on page 411. Interplay Production only Deliver to Me See “Delivering Assets and Media to a Local Workgroup” on page 425.
The Media Pane Media Pane: Group Clip When a group clip is loaded in the Media pane, two additional buttons are displayed. qq q w 1 2 Control Description Multi-Angle View button Determines whether the clip is displayed in multi-angle view: Active Angle button • Single-angle • 2x2 • 3x3 Displays the active angle. The number indicates the number of the angle in the display, from left to right and top to bottom and across banks. Click to change the video angle from context menu.
The Media Pane Display or Control Description 1 Title Displays the name of a sequence loaded from the Interplay Production database or the title of a sequence loaded from the Interplay MAM database. The title of an Interplay MAM sequence might not match the name in the Assets pane. For more information, see “Renaming Asset References” on page 68. 2 Asset and Output buttons Lets you switch views between an asset loaded in Asset mode and a sequence loaded in Output mode.
The Media Pane 11 Display or Control Description Review for Playback button Enables play of media in the send-to-playback target resolution. For more information, see “Reviewing in the STP Target Resolution” on page 218. MultiRez button If this option is enabled, the button also lets you choose to play back at the highest resolution. See “Playing Back at the Highest Resolution” on page 220. For Interplay Production sequences only.
Playing Assets Menu Option Description Deliver to Me See “Delivering Assets and Media to a Local Workgroup” on page 425. Interplay Production only Deliver To See “Delivering Assets and Media to a Remote Workgroup” on page 423. Interplay Production only Transcode See “Transcoding Assets” on page 222. Interplay Production only Create Subclip See “Creating Subclips” on page 311. Interplay Production only Export MP4 See “Exporting an MP4 File” on page 226.
Playing Assets To view or play a video asset: 1. Do one of the following: t In the Assets pane, double-click the asset you want to view or play. t In the Assets pane, right-click a sequence and select Open in Asset Mode. t Drag an asset from the Assets pane and drop it on the Media viewer. t In the Queue/Story pane, click the Open Sequence button. t In the Search pane, double-click the asset you want to view or play. t In the Tasks pane, double-click the asset you want to view or play. 2.
Playing Assets To play or shuttle through the media using the J-K-L keys on the keyboard: n t Press the L key to move forward through the footage at normal speed. t Press the L key multiple times to move forward through the footage at faster speeds, as described in the following table: Press the L Key To Play Media At 2 times 2x normal speed 3 times 3x normal speed 4 times 4x normal speed An administrator can change the speed associated with the number of key presses.
Playing Assets Stepping Through Assets You can use various controls to step through a clip, subclip, or sequence. The following illustration shows the buttons in the Media pane that you use to step forward or back. q w e r t y 1 10 Seconds Back 4 1 Frame Forward 2 1 Second Back 5 1 Second Forward 3 1 Frame Back 6 10 Seconds Forward For audio-only clips, stepping 1 frame is the equivalent of stepping .01second. You can also step through by In and Out points, markers, or timecode.
Playing Assets To select the aspect ratio of the Media viewer: 1. Click the Pane Menu button. 2. Click Aspect Ratio > 4x3 or Aspect Ratio > 16x9. Changing the Maximum Size of the Proxy Video An administrator can change the default pixel dimensions of the image displayed in the Media viewer. This is especially useful if you want to work with a large Media viewer. The default pixel width is 480.
Playing Assets Simple Sequences and Complex Sequences MediaCentral UX can play simple sequences that are checked into the Interplay Production database or the Interplay MAM database. Simple sequences are defined as: • Shotlists created in Avid editing applications (NewsCutter, Media Composer, and Symphony) and Interplay Assist that consist of cuts only, with no effects.
Playing Assets To select the playback quality of the compressed media: t Click the Pane Menu button, select Playback Quality, and select the level you want. The numbers associated with each level indicate the amount of JPEG compression. Adjusting for Playback Latency MediaCentral automatically adjusts to avoid pauses in playback (latency). By default, the MediaCentral player uses a small buffer and increases the size if the connection is interrupted or slow.
Playing Assets For low-bandwidth situations, file-based playback is a recommended for: - Searching and previewing - Logging - Review and approval If you select file-based playback, you have an option for how to scrub an asset in the Media viewer: n • Server: This setting is a frame-by-frame scrub that retrieves additional media from the server. It provides a complete scrub by allowing you to accurately drag the position indicator to every frame of a video.
Playing Assets - • Breaks in the green line indicate segment boundaries in a sequence (the start and end points of clips in the timeline). You might need to zoom in to see them. A MediaCentral administrator can configure the bit rate for file-based playback. See the System Settings chapter of the Avid MediaCentral | UX Administration Guide. The low bandwidth setting is available for both Interplay Production and Interplay MAM assets.
Working with Remote Assets (Interplay Production) Working with Remote Assets (Interplay Production) If you are working in a multi-zone MediaCentral environment, you can search for Interplay Production assets in any of the systems that are configured to work with the system you signed into. You can use either a federated search or an indexed search. For more information on these searches, see “Searching for Assets” on page 261. n You cannot use the Assets panel to browse for assets on a remote system.
Working with Remote Playback (Interplay | MAM) Working with Remote Playback (Interplay | MAM) If you are working in a multi-zone MediaCentral environment, a MediaCentral server can be configured to allow playback of Interplay MAM assets whose essences (media) are stored on a remote location. For information about enabling remote Interplay MAM playback, see the MediaCentral Platform Services Installation and Configuration Guide. You can use this remote media to create an Interplay MAM sequence.
Marking In and Out Points Marking In and Out Points If you want to use only a portion of a clip, you can set an In and Out point in the clip, and then add the edited clip to the sequence that accompanies your story. By default, In and Out points are set at the first frame and last frame of a clip. You can mark In and Out points only in Asset mode.
Working with Markers and Restrictions t With focus outside of the Media pane, press Ctrl+Alt+O or Ctrl+Alt+R. To play from an In point to an Out point: t Click the Play In to Out button. To play to an Out point from any previous frame: t Click the Review Out button. The position indicator moves to three seconds before the Out point and plays to the Out point.
Displaying Captions and Segments A restriction is a set of two markers that indicate clips whose use is limited in some way, such as through intellectual property rights management. Restrictions are marked in light red in the timeline in the Media pane, as shown in the following illustration. For more information, see “Understanding Markers and Restrictions” on page 293.
Using the Timecode Displays The Media viewer shows the annotation of the current segment as an overlay. The Media Timeline shows all segments of the stratum as alternating orange and blue sections. 4. Navigate through the asset. t To step to the next segment border (the beginning of the next segment), press Shift+rightarrow key.
Using the Timecode Displays Display 1 Master, Absolute, Clip, Remain, Duration Description Master: In Asset mode, displays timecode for the selected frame that corresponds to the original (source) timecode for the asset. In Output mode, displays timecode for the selected frame that corresponds to the timecode of the sequence. Absolute: Displays timecode for the selected frame that is offset from the first frame of the asset or sequence (time elapsed). Clip: (MediaCentral UX v2.
Entering Timecode to Cue a Frame Display 5 Duration Description In Asset mode, shows timecode for the duration from In point to Out point. In Output mode, shows timecode for the duration of the sequence. Entering Timecode to Cue a Frame You can cue a loaded, playable clip or sequence to a specific frame by typing a timecode value, referred to as direct-entry mode.
Working in the Media Timeline 2. Type the number of hours, minutes, seconds, or frames you want the position indicator to move. Use the following formats: - Type 1 through 99 to specify a number of frames forward or backward. Then press Enter (Windows) or Return (Macintosh). For example, type –47 to move backward 47 frames. - Type 100 or greater to move forward or backward a specified number of hours, minutes, seconds, and frames. Then press Enter (Windows) or Return (Macintosh).
Using the Media Zoom Bar The position indicator functions as a playhead: media for the frame marked by the position indicator is displayed in the Media viewer. You can drag the position indicator to scrub through a clip or sequence. You can click a location in the Media Timeline to move the position indicator and display a specific frame. In Output mode, movement of the position indicator matches movement of the position indicator in the Sequence Timeline.
Reviewing in the STP Target Resolution You can click the position indicator in the zoom bar and jump to the position indicator in the timeline. The zoom region moves to include both position indicators and to enlarge the section of the timeline that includes the position indicator. You can click anywhere in the zoom bar to move the zoom region left or right.
Reviewing in the STP Target Resolution Use the MultiRez button, in the lower right of the Media pane, to review media in the STP target resolution. There are two different ways the button can be displayed: • A button with a single function. This is the default button. It is available in Output mode only. • A multi-function button. This button is enabled by the MediaCentral administrator as a system setting. It is available in both Asset and Output mode.
Playing Back at the Highest Resolution To return to normal playback, click the MultiRez button again. Playing Back at the Highest Resolution When you play media in MediaCentral UX in a multi-resolution environment, the media server plays the most compressed available media. You can choose to play back video at the highest available resolution. If video is available only in one resolution, the video is displayed in that resolution.
Using Match Frame Using Match Frame The Match Frame feature lets you load a master clip that contains a specific frame of a sequence. This clip is called the source clip. You can use Match Frame to quickly load a clip from a sequence or subclip for additional editing. Match Frame is available in both Asset and Output mode. In Asset mode, it is not enabled for master clips or advanced sequences. For more information, see “Using Match Frame from Asset Mode to Add Media to a Sequence” on page 172.
Transcoding Assets To open the enclosing folder for an asset selected in a Search pane: t Click the Pane Menu button and select Open Enclosing Folder, or right-click and select Open Enclosing Folder. The folder for the selected asset, as shown in the Path column, directly opens in a new Assets pane, with the selected asset highlighted.
Transcoding Assets A common use of the Transcode option is to mix down a sequence. For example: • n Creating a master clip that is playable in the Media viewer. If a sequence created in an Avid editing system is too complex to play correctly in the Media pane, you can use the Mixdown feature to create a new master clip. All master clips are playable. After mixing down the sequence, you can load the new master clip, mark In and Out points, and add the segment to your sequence.
Viewing and Editing a Clip During Ingest 3. Select a Transcode profile from the Name menu. Transcode profiles are created by an Interplay Production administrator in the Production Services and Transfer Status tool. The Transcode dialog box displays the parameters of the profiles, but you cannot edit them in MediaCentral. 4. Click Transcode. The Transcode process uses the selected Transcode profile and begins the operation.
Saving a Frame as an Image When you are playing close to the end of an in-progress clip, the position indicator can reach the end of the currently ingested media before a new chunk of media is ingested. Playback then stops without a message. Wait a few minutes and begin playback again. You can reduce the zoom region and view new material as it becomes available.
Exporting an MP4 File t In the Messages pane, double-click the image asset or drag the image from the pane and drop it on the Media viewer. t In the Tasks pane, double-click the image asset or drag the image from the pane and drop it on the Media viewer. The image is shown in the Media viewer. All playback controls are disabled. 2. (Optional) Click the Pane Menu button and select Save As Image to save the image to the default download folder on your computer. 3.
7 Using Audio The following main topics describe how to add audio to the Sequence Timeline and adjust audio levels to produce your final story: • The Audio Pane • Working with Audio Tracks in Basic Sequences • Working with Audio Tracks in Advanced Sequences • Setting the Audio Mix • Setting the Reference Level • Recording a Voice-Over • Recording an Audio Clip The Audio Pane The Audio pane provides you with controls for monitoring and adjusting audio levels.
The Audio Pane it ut t o qw q we e r r t r r y Control Description 1 Solo and Mute buttons Click the S (Solo) button to monitor only the selected track or tracks. Click the M (mute) button to mute the selected track or tracks. Gray M buttons indicate audio is enabled. See “Audio Monitoring for Assets and Basic Sequences” on page 231. 2 Track identifiers Identifies 24 audio tracks, numbered A01 to A24. Use the scroll bar to display tracks not currently displayed.
The Audio Pane 9 Control Description Pane Menu button Provides the following options: • Mix Mode: Select Stereo or Mono to specify the audio output. See “Setting the Audio Mix” on page 239. • Set Reference Level: Lets you set the reference level for audio monitoring. See “Setting the Reference Level” on page 239. The default is -20. • Help: Displays information about the audio pane. Use the Help control buttons to access other Help topics.
The Audio Pane Control Description 1 Panning knob Controls the panning for each track. In the current release, the panning buttons are inactive. See “Panning for Advanced Sequences” on page 238. 2 Solo and Mute buttons Click the S (Solo) button to monitor only the selected track or tracks. All other tracks are muted. Click the M (mute) button to mute only the selected track or tracks. Gray M buttons indicate audio is enabled. See “Soloing and Muting Tracks for Advanced Sequences” on page 235.
Working with Audio Tracks in Basic Sequences Working with Audio Tracks in Basic Sequences A basic sequence contains one audio track, which contains all source audio tracks. For a basic sequence, a single audio track is displayed in the Sequence Timeline. The Audio pane displays all source audio tracks. You can add clips with up to 24 audio tracks to a sequence. All tracks are included in the saved sequence. The following illustration shows a basic sequence composed of a single multi-track clip.
Working with Audio Tracks in Basic Sequences These displays are very similar. For a master clip, audio tracks are labeled with the name of the master clip (in this example, Cam1_A1A14). For a sequence, audio tracks are labeled with the name of the sequence (in this example, Basic Sequence). The label beneath the audio meters shows which mode is selected in the Media pane. In the master clip, tracks A01 through A08 are enabled for monitoring, which is indicated by the gray S (Solo) and M (Mute) buttons.
Working with Audio Tracks in Basic Sequences The following illustration shows track A01 selected for soloing. Tracks A09 through A14 were manually muted (bright orange). Other tracks were automatically muted (dull orange). Panning for Assets and Basic Sequences The default panning for clips, subclips, and basic sequences (left, right or center) is set in the Interplay Administrator (the Application Defaults tab in the Application Database Settings view). These settings include tracks 1 through 16.
Working with Audio Tracks in Advanced Sequences Working with Audio Tracks in Advanced Sequences For an advanced sequence, the timeline in the Sequence pane includes three different types of audio tracks: • NAT (natural sound): Audio recorded at the same time as the video clip by the microphone builtin to the video camera. MediaCentral UX supports single-channel or dual-channel NAT tracks. Media in the NAT track and its associated video segment is colored green.
Working with Audio Tracks in Advanced Sequences Automatic Adjustment of Audio Gain Levels The application automatically sets audio gain levels to ensure the clearest sound for the master audio track of your story. This provides default volume levels for separate tracks so that you do not need to manually adjust audio gain levels.
Working with Audio Tracks in Advanced Sequences To mute a track: t Click the M button. The button turns orange. Audio controls for the track are grayed out and the track identifier under the audio meters does not show the muted tracked. Overriding the Default Audio Track Patching An Interplay Production administrator sets the default source patching for NAT, SOT, and Voice audio on the Editing Settings tab of the Application Database Settings view.
Working with Audio Tracks in Advanced Sequences To override the default source audio patching: 1. Right-click an audio clip in the Sequence pane and select the track you want to change. The menu shows the currently selected audio patching. The following illustration shows a clip with two audio tracks that uses the default mapping. A check mark shows the selected source track. Bold text indicates the default audio patching. 2. From the submenu, select the source track you want to use.
Working with Audio Tracks in Advanced Sequences To adjust audio levels for a track in a sequence: t Drag the audio slider for the track you want to adjust. The change in audio level is shown in the volume level display below the slider. The following illustration shows volume lowered to -2.5 dB for NAT track 1. For more information about audio controls, see “The Audio Pane” on page 227. To adjust the master volume for a sequence: t Drag the master volume slider.
Setting the Audio Mix In the current release, the panning buttons are inactive, as shown in the following illustration. n n For a procedure to override these defaults by using the application.properties file, see the MediaCentral Platform Services Installation and Configuration Guide. This override is global and applies to all Interplay folders. Complex (uneditable) sequences created in Media Composer use panning as set in Media Composer.
Recording a Voice-Over To set the reference level: 1. Click the pane menu button and select Set Reference Level. The Reference Level dialog box is displayed. 2. Type a dB (decibel) level from -50 through -1. 3. Click OK. Recording a Voice-Over You can use special audio controls in the Media pane to record a voice-over for your story. You can record the voice-over while the video is playing. You can record a voice-over only for advanced sequences.
Recording an Audio Clip For more information, see “Configuring Settings in the Interplay | Production Administrator” in the Avid MediaCentral | UX Administrator’s Guide. To record a voice-over: 1. Click the Output button to load the sequence into the Media pane. With the Output button selected, the Voice-Over button is displayed in the lower right of the Media pane. 2. Click the Voice-Over button. The voice-over controls are displayed. 3.
Recording an Audio Clip Adobe Flash Player MediaCentral UX uses the recording function of the Adobe Flash Player to determine the input device used for the recording. The Flash Player automatically detects any default microphone or other audio recorder on your computer and uses that device unless you change it through the Flash Player settings. To access these settings, right-click anywhere in the Media viewer and select Settings. You can also change the input source from the Media Pane menu.
Recording an Audio Clip These settings apply at the folder level. To record an audio clip: 1. Click the Asset button in the Media pane. The Voice-Over button is displayed in the lower right of the Media pane. 2. Click the Voice-Over button. The Select Audio Clip Name and Folder dialog box is displayed. 3. Select the folder and clip name: a. Select the folder in which you want to save the recorded clip. Selection is limited to subfolders of the top-level folders. b.
Recording an Audio Clip The Media pane shows the a timer and record indicator (small circle) displayed in green in the upper right. The file name and path are displayed as an overlay in the lower left. If you want to change the file name or location, click the file folder icon in the overlay. The Audio Clip Name and Folder dialog box is displayed and you can change the location or file name. 4. Click the Media Pane Menu button, select Input Source, and select the device you want to use for recording. 5.
Recording an Audio Clip You can monitor the recording level in the audio meter and adjust it as needed while recording. Click Cancel to stop recording without saving the file. 7. When you are finished recording, press the Record button again. An audio clip is created with the name and location you selected and is highlighted in the Asset pane. The file name is automatically incremented by a final number in preparation for the next recording. 8.
8 Working with Group Clips The following topics describe working with group clips and multicamera workflows in MediaCentral UX: n • Group Clips and Multicamera Workflows • Working with Group Clips • Creating a Basic Sequence with Group Clips • Sending a Sequence with Group Clips to a Playback Device Subclips created from group clips, group clips composed of subclips, and multigroup clips are not currently supported by MediaCentral UX.
Working with Group Clips Interplay | Production Interplay Production v3.0 and later is required for complete support of group clips and multicamera workflows. A user working in an Avid editing application can check group clips in to and out from an Interplay Production database. Interplay Access users can view information about group clips, including master clip relatives. Group clips and sequences that contain group clips are supported by Interplay Transfer v3.
Working with Group Clips q q 1 2 3 w q 4 5 6 7 8 9 w e r w n The numbers shown in the multi-angle view illustration are for reference only and do not appear in the user interface. Control Description 1 Active angle indicator An orange bounding box that indicates which master clip in a group clip is active. 2 Swap banks overlay arrows Switches the display from one group of multiple angles to another.
Working with Group Clips The following illustration shows the same group clip in a 2x2 grid and in a 3x3 grid. In both cases, angle 2 is selected as the active angle. In multi-angle view, if the last bank of a group clip contains fewer than the number of angles in the grid, the remaining angles are displayed as empty slots. Black filler is used as padding in master clips that have different start or end points from other master clips in the group clip.
Working with Group Clips n MediaCentral UX supports group clips that include audio-only source clips (angles). However, at least one source clip must include video. If you select a video angle in the Media viewer, all clips with audio tracks are available for track mapping.
Working with Group Clips Working with Banks If a group clip contains more than nine camera angles, MediaCentral UX divides the angles into two banks, each containing either four or nine angles. If the last bank of a group clip has fewer than nine angles, the remaining angles are displayed as empty slots. To change the bank displayed, do one of the following: t For the next bank, press the right Swap Banks overlay arrow. t For the previous bank, press the left Swap Banks overlay arrow.
Working with Group Clips To change the active angle displayed in Asset mode, do one of the following: t Click the Active Angle button and select an angle from the menu. The following illustration shows angle 1 selected from the 10 angles that make up the group clip. In this example, the group clip is displayed in a 2x2 grid, so lines divide the list into two banks of four angles and one bank of two angles. For a 3x3 grid, the list is divided into banks of nine angles.
Working with Group Clips To play all angles of a group clip: t In multi-angle view, click the Play button. All displayed angles play simultaneously. Timecode and Group Clips A group clip has its own timecode, which depends on the sync point and how the group clip was synced when created. The group clip takes its timecode from the first master clip in the bin when the group clip was created.
Working with Group Clips The following illustration shows controls in the Audio pane when a group clip is loaded. There are four track selectors, representing four audio tracks in the group clip. q q w q 1 n Audio Follows Video button 2 Audio Track Selectors The number of track selectors shown represents the maximum number of tracks in any of the clips that compose the group clip.
Working with Group Clips Controls for monitoring include the following: • Click the S button to solo one or more tracks. • Click the M button to mute one or more tracks. • Click the Mute All button to disable all tracks for monitoring. • Click the Enable All button to enable all tracks for monitoring. For more information on monitoring in the Audio pane, see “Using Audio” on page 227.
Working with Group Clips n The order of the angles in the drop-down menu matches the order of the group clip as it was created in the Avid editing application. This list can include audio-only clips if at least one source clip includes video. Audio-only clips are not displayed in the Media viewer. You can map audio for a specific track by selecting an angle from the drop-down menu. To map all tracks to the same angle, Alt+click the desired angle.
Working with Group Clips When you load a group clip in Asset mode, the Logging pane displays any markers or restrictions for master clips in the group clip. A resizable column labeled Angle displays the name of the master clip for each restriction, as shown in the following illustration. n Markers applied to angles of a group clip prior to version 2.4 show the name of the master clip in the Angle column. You can edit existing markers and restrictions or you can add new ones.
Creating a Basic Sequence with Group Clips To load the source group clip for a segment in a sequence: 1. In Output mode, navigate to the frame for which you want to load the group clip. 2. Click the Pane Menu button and select Match Frame. The group clip for the selected segment is loaded in the Media pane, in single-angle view. If you want, you can then use Match Frame to load the source master clip for the matching frame of the group clip.
Adding an Active Angle of a Group Clip to an Advanced Sequence You can change the active angle while the sequence is playing. - If you use the mouse to select the angle, playback stops. - If you use keyboard shortcuts to select the angle, playback continues. To change the audio selected for a group clip in a sequence: t Right-click the group clip or segment of a group clip, select Audio Mapping, select the audio track you want to map, and select the angle for the audio.
Sending a Sequence with Group Clips to a Playback Device The default track is based on the Interplay Production settings. For more information, see the Avid MediaCentral | UX Administration Guide. Sending a Sequence with Group Clips to a Playback Device You can send a sequence with group clips to a playback device (STP). However, you need to do a mixdown before you can send the sequence. For information about mixdown, see “Transcoding Assets” on page 222.
9 Searching for Assets The following main topics describe how to use the Search feature with Interplay Production, Interplay MAM, and iNEWS databases: • Search and the Central Index • The Search Bar • The Search Pane • Search Criteria • Conducting a Search • The Search Results List Search and the Central Index MediaCentral UX provides two methods of searching your asset database.
Search and the Central Index • Searching the central index returns all items that meet the criteria specified in the search, regardless of read permissions set in iNEWS. You cannot open an iNEWS story listed in the search results that you do not have the appropriate permissions to view. • The default search type for the Search bar is the federated search. The following limitations apply when using an indexed search with Interplay Production assets: • n No per asset/per user permission.
Search and the Central Index Media | Index and Indexed Search Media Index allows you to search using the central index, which comprises both data storage and a query engine. The index receives its data from the original data sources — generally, the databases of multiple asset management systems, including Interplay Production, MAM, and iNEWS — and then pushes the data to the service that does the indexing. This allows the index to continuously sync to the database.
Search and the Central Index If you have administrator privileges for MediaCentral, you can sign in to MediaCentral UX and view the complete mapping information in the Media | Index > Indexes view. The following table describes how Media Index categorizes Interplay MAM base information: Interplay MAM Information Media Index Field Prefix.ClassName. Type The prefix is “sequence” for EDL classes and “asset” for object classes — for example, sequence.EDL and asset.VIDEO.
The Search Bar All other MAM attributes are sent as Custom attributes with prefix “com.avid.mam.” followed by the MAM attribute name in Media Index (for example, com.avid.mam.asset_type). In MCS v2.6 and later, you can search for Interplay MAM assets that include multi-value metadata. Multi-value metadata contain several keywords assigned to a single media object that are combined as a multi-value attribute. For more information, see the Avid Interplay MAM Desktop User’s Guide.
The Search Pane To display search results in a pane, do one of the following: t Click the Detach Search icon and drag the bar into any area in the MediaCentral UX window. t Click the Pane Menu button and select Detach Search. The Search Pane The Search pane provides advanced search criteria for federated and indexed search that let you conduct a more precise and faster search. You can open a Search pane directly, or you can open a Search pane by dragging the Search bar into the MediaCentral UX window.
The Search Pane The following illustration identifies the elements in the Search pane used for a federated search. y u i o q w e r t 1 Assets menu 6 Pane Menu button 2 Advanced Criteria (Modified Date selected) 7 Search text field 3 Add Criteria button 8 Minus button to remove search criteria 4 Sort arrow 9 Search button 5 Search results Starting with MediaCentral UX v2.7.
Search Criteria Search Criteria While the Search pane provides natural language searches with additional options, you can use the search criteria a to limit the search results based on exact value selections. You use search criteria to reduce the number of results from the main search results list. Criteria filter the results, removing any that do not match all of the criteria. When you type your search term, Media Index provides search suggestions to aid in your search.
Search Criteria n • Korean • Portuguese • Russian • Spanish • Turkish Your MediaCentral administrator can limit the number of languages to use for the indexed search during the Media Index configuration. Your administrator can also set default languages for search across multiple zones if you work with a multi-zone configuration. Search Prefixes Depending on the type of field, criteria offer different prefix options.
Conducting a Search n • Proximity operator — Add a tilde (~) and a numeral to your search terms to locate items where the terms are close to each other. For example, typing “fox quick”~5 returns items containing “fox” and “quick” where the words are separated by the specified edit distance. (“Edit distance” refers to the number of operations necessary to transform one string into another.) Results are ranked by relevance, with those closest to the query string ranked highest.
Conducting a Search To conduct an indexed search: 1. Click the Pane Menu button and select Indexed Search. 2. (Option) Click the Pane Menu button and select a language for your search. n Default languages used for searching indexes are set during Media Index configuration. 3. Type a key word or words in the Search text field. You can search for text of one or more characters. Providing more characters results in greater precision in the search results.
Conducting a Search q w e r n 1 Shortcut date buttons 3 Scope menu 2 Date slider 4 Date picker Date criteria do not support the is set/not set search prefixes. 7. If you want to define a date range, click the Scope menu and select one of the following to define your search: - Between - After - Before - Not restricted 8. To specify a date range, do the following: n t Click one of the shortcut date buttons to set your search for one of the common time spans.
Conducting a Search If you click the time value, the time — hours, minutes, or seconds — is selected. b. Type a new value. When you type a legal value, the next value is automatically selected. You can navigate between the values for days, month, years or for hours, minutes, and seconds by using the arrow keys, or by pressing the Tab key or Shift+Tab to move to the following or preceding value. You can also use the up arrow and the down arrow to raise or lower values incrementally. 10.
Conducting a Search If you select All Assets and then add criteria specific to Interplay Production (like Video Resolution, Category or Type), the search ignores iNEWS databases and returns results only for the Interplay Production database. Similarly, if you select All Assets and then add criteria specific to Interplay MAM (like Asset Types or Rights), the search ignores iNEWS and Interplay Production databases and returns results only for the Interplay MAM database. 3.
Conducting a Search q w e r 1 Shortcut date buttons 3 Scope menu 2 Date slider 4 Date picker 6. If you want to define a date range, click the Scope menu and select one of the following to define your search: - Between - After - Before - Not restricted 7. To specify a date range, do the following: n t Click one of the shortcut date buttons to set your search for one of the common time spans. The shortcut date buttons indicate the time from the present.
Conducting a Search 9. Click the Search button. The system returns assets that match the criteria in the search results list. If the asset exists in multiple locations of Interplay Production, the search might list all instances as determined by an Interplay Production setting. n The Interplay Production settings include two settings that can help improve search performance: “Show only one representation for each asset found” and “Select a time range for your search.
Conducting a Search Empty fields do not affect the search results. To select pre-defined metadata for your indexed search: 1. Click the Pane Menu button and select Indexed Search. 2. In the Search pane, click the Add Criteria button and select a criterion that contains pre-defined terms. 3. Click the menu for the list of terms for your criterion, and select one or more appropriate terms. 4. Enter your search terms and select any other criteria you want to use for your search. 5. Click the Search button.
Conducting a Search Saved searches are specific to the user. If you log in as an Administrator, you can share a saved search with other users by making it public. You can also make a public search the default search that displays when users open the Search pane when they do not have a previously saved search. To save a search: 1. Search for assets using one of the procedures described in “Conducting a Search” on page 270. 2. Click Save As. The Save As dialog box opens. 3.
Conducting a Search 3. Click the Search button. The system returns assets that match the modified criteria in the search results list. 4. Click Save. The modified saved search appears in the Launch pane. To share a saved search: 1. Log in to MediaCentral UX as a user with Administrator credentials. 2. Right-click a saved search, and then select Create Public Search. The saved search appears in the Public Search area of the Launch pane and is available to all users.
Conducting a Search Advanced Search with Media Index Indexed search uses metadata categories set up by your MediaCentral administrator when Media Index is configured. Some search filters apply to all assets in the MediaCentral platform, and some filters apply only to certain databases. The criteria you select filter the results by removing any assets that do not match the criteria you specify.
Conducting a Search You can use the following features with the advanced search filters in an indexed search: • n Selecting criteria: You can filter the results by one or more specific criteria. If you select a criterion that is specific to a system or system type, then all other systems and system types appear disabled in the dialog box because the system-specific filter you select excludes them.
Conducting a Search • Removing a value: Click the x on the value. Advanced Search with the Federated Search Option You do not need to include text in your search criteria for Modified Date, Reg. Date & Time, Video Resolution, Category, Type, Asset Types, or Rights. Using advanced search filters in the Search pane results in a faster and more precise search. Search Criterion Description Folder (Interplay Production, iNEWS only) Searches only the selected folders and their subfolders.
Conducting a Search Search Criterion Description Modified Date (Interplay Production, Interplay MAM, iNEWS) Searches for assets that have been modified in the time range you specify. The Modified Date slider uses 14 days as a default date range, which you can modify to any range for your search. Move the slider all the way to the left if you want to specify an unlimited time period. n You can also specify a date range for search in the Interplay Production user settings.
Conducting a Search You can use the following features with the advanced search filters: • Auto-completion: You can begin to type a value in a field, and as you type, the list of values is filtered to match the characters that you type. For example, type X to display resolutions that begin with X, such as XDCAM-EX and XDCAM-HD.
Conducting a Search Operator Search expression Matches Does not match Wildcard (* and ?) qui* quit, quick, quiz quack, kick qui? quit, quiz quick ?ick tick, sick quick “quick fox”~1 “quick brown fox” “quick and clever fox” Proximity (“[term]”~[numeral]) n “quick fox”~2 Finds all cases where there words are inside the given distance from each other. The number parameter is the number of words separating the search terms.
Conducting a Search Option Example Result Operator OR Operator character | White OR House White | House Returns assets that contain the search term “White” or the search term “House,” or both. Operator AND Operator character & Terms separated by spaces White AND House White & House White House Returns assets that contain the search terms “White” and “House” in a single metadata field, or the search term “White” in one metadata field and the search term “House” in a different metadata field.
The Search Results List The Search Results List The system returns assets that match the criteria of your search in the search results list. Above the result list, the “Search Results for” field repeats the key word or words you typed the Search text field; additionally the number of items found is shown. The search result list shows metadata for all found items in an overview table with configurable columns.
The Search Results List Search results displayed in Grid view Indexed search results using criteria that include time-based values display a timestamp for the default time zone selected in the System Settings and appended by a Coordinated Universal Time (UTC) offset. For example, a timestamp of 04:30:00 AM -4:00 appearing in the search results list on a New York City system indicates that the time zone difference between New York (EDT) and UTC is four hours.
The Search Results List t For federated searches, click the heading of the column you want to sort by. An arrow appears in the column. How the column sorts the results depends on the content of the column. For example, the Name column sorts results alphabetically, starting from the lowest number and the first letter or the reverse. To reverse the sorting order in Grid view or for federated searches: t Click the heading of the column again.
The Search Results List t If the search results include matches for time-based metadata, expand the Time-Based Metadata area in Card view, and click the timecode link. The asset opens in the Media pane at the location of the timecode. If the asset is a sequence and the Sequence pane is open, the asset is loaded in the Sequence Timeline. To copy an item from a search result list to another folder: t Click the item you want to copy, and then drag it to a new folder in the Assets pane.
10 Logging Interplay | Production Assets and Creating Subclips The following main topics describe features you use when logging your material.
Workflows for Logging Example Workflows Following are three typical logging workflows. • Logging a video feed: A media logger logs content at the same time that the media is being ingested.The media logger can add markers to specify particular video or audio frames and add comments to the markers as required. A journalist can then open a specific clip or clips in MediaCentral UX, view the markers and comments, and copy text if necessary, even while the recording is in progress.
Understanding Markers and Restrictions Keyboard Shortcuts You can accomplish many functions for logging and controlling playback using keyboard shortcuts, such as • Ctrl+M to add a marker. • Ctrl plus a key on the numeric keypad to add a marker of a specific color. For example, press Ctrl+3 to create a marker with a red icon. • Ctrl+Enter to save text. • Up Arrow to move to previous marker, Down Arrow to move to next marker.
Understanding Markers and Restrictions Restrictions A restriction is a span of an asset that indicates a clip, or a portion of a clip, whose use is limited in some way, such as through intellectual property rights management or content compliance.
The Log Layout Number of Characters in Marker Text In MediaCentral UX, marker text has a limit of 32,000 characters for each marker. If marker text exceeds 32,000 characters, a warning message tells you that the text exceeds the maximum number of characters and that you cannot save the text until the reduce the number of characters. The Save status message shows you the character count until it is reduced to 32,000, at which point the message changes to “Unsaved changes” and you can save the text.
The Logging Pane for Interplay | Production Assets The Logging Pane for Interplay | Production Assets You create and view markers and marker text in the Logging pane. You can also view restrictions, if the clip or sequence contains them. n Prior to MediaCentral v2.1, this pane was called the Markers pane. The following illustration shows a series of markers in the Logging pane. Displays and controls are described in the accompanying table.
The Logging Pane for Interplay | Production Assets Display or Control Description 5 Export button Displays options for exporting marker text to other applications. See “Exporting Markers” on page 308. 6 Refresh button Updates the display of markers saved for the selected clip or sequence. This control is especially useful when multiple loggers are adding markers to the same clip or sequence, or when a journalist wants to see the latest information added by the loggers.
The Logging Pane for Interplay | Production Assets 12 Display or Control Description Columns The Logging pane has six or seven available columns: • (no label): Displays orange for the selected marker or markers. • IN: Displays the timecode in the clip or sequence that corresponds to the location of the marker or restriction. • OUT: Displays the timecode in the clip or sequence that corresponds to the end of a restriction. • Notes: Displays the text associated with the marker.
Adding, Saving, and Deleting Markers Adding, Saving, and Deleting Markers How you add markers depends on your workflow. You can add a marker to a clip, subclip, or sequence. You can add markers while video plays or you can scrub through the video and add markers at appropriate locations. You can control the video, add markers, and delete markers by using the mouse or the keyboard. For example, while in the Log layout, you can use Ctrl+J, Ctrl+K, or Ctrl+L keys to control video while you type marker text.
Working with Restrictions To enter edit mode and edit marker text, do one of the following: t Double-click the Notes field. t Select a marker and press Enter. To save marker text, do one of the following: t Click the Save button. Text is saved and you exit edit mode. t Press Ctrl+S. Text is saved and you remain in edit mode. t Press Ctrl+Enter to exit edit mode. t Use the mouse to select a different marker. t Add a new marker.
Working with Restrictions Note the following: • The restriction is displayed at the timecode where it starts. The far left column is colored dark orange. The IN and OUT columns show the span of the restriction. If the position indicator is within a restriction, the restriction is displayed in bold. • A warning icon is displayed in the Color column.
Working with Restrictions by a darker shade of red. The position indicator is parked on a marker that is enclosed by the first restriction. The restriction text is shown at the top of the viewer, and the marker text is shown at the bottom. The following illustration shows the same master clip listed in the Assets pane. An orange triangle in the State column indicates that the clip contains a restriction.
Working with Restrictions To delete restrictions, the user’s Interplay Production account must be configured with the following permission: • Can modify restrictions An Interplay Production administrator sets these permissions in the Instinct/Assist User Settings view of the Interplay Administrator. For more information, see the Interplay | Engine and Interplay | Archive Engine Administration Guide or the Interplay | Production Help. Adding and Editing Text Adding text in the Notes column is optional.
Working with Restrictions Sequences If you edit a master clip or subclip with a restriction into a sequence, the restriction is carried over to the sequence. Information in the source clip remains linked to the clip in the sequence, so that if there is any change to a restriction in the source clip, the information is changed in the sequence. If the Media pane is in Output mode, any restrictions in the sequence are shown in the Logging pane, along with any markers included in the sequence.
Working with Restrictions 4. (Optional) Type text for the restriction in the Notes column, then press Ctrl+Enter. The following illustration shows a restriction that was created by setting In and Out points, and is labeled “Restriction.” To enter edit mode and edit restriction text: t n n Double-click the Notes field. Edit mode refers to the state in which the cursor appears in the Notes field and you can enter text. You cannot edit the start and end of a restriction.
Cutting, Copying, and Pasting Text Cutting, Copying, and Pasting Text You can use standard keyboard shortcuts to cut text or copy text to the system clipboard, or paste text from the system clipboard. This includes the ability to copy text from external sources such as documents or Web pages and to paste the text as marker notes. The text is pasted without formatting. You can also do the reverse: copy marker text and paste it into an external source, such as Notepad.
Viewing In and Out Points for Log Entries Viewing In and Out Points for Log Entries With a log displayed in the Logging pane, you can double-click a log entry so that the source clip is displayed in the Media viewer, with the logged In and Out points displayed. You can then check the In and Out points to make sure they are correct. You can use these logged segments to create a sequence. n This feature also applies to logs created for Interplay MAM assets.
Exporting Markers To filter logs by text: t Begin typing text in the text box. The Filter button automatically turns orange. As you type, the logs are filtered according to the text you type. You can type more than one word. Unicode characters are supported. After you set the criteria, you can turn filtering off by clicking the Filter button so that it turns gray. To turn filtering on again, click the Filter button so that it turns orange.
Exporting Markers 3. Select the type of file you want to export: Plain Text, Media Composer Text, CSV, or XML. 4. Type a file name. You do not need to add an extension. 5. Click Download. The file is saved to your default download folder. The dialog box remembers the format you selected. This format is automatically selected the next time you open the dialog box. To export markers for one or more assets as an .xlsx file: 1.
Entering Marker Text in Right-to-Left Languages Entering Marker Text in Right-to-Left Languages You can enter, display, and edit marker text in right-to-left languages (for example, Arabic or Hebrew). MediaCentral UX recognizes right-to-left characters (RTL).
Creating Subclips Creating Subclips You can create a subclip from a clip that you load in the Media pane and store it in an existing folder in the Interplay Production database. You can create the subclip by dragging and dropping or by using a dialog box. After you create a subclip, the original clip remains in the Media viewer. This is useful if you are creating a series of subclips from the same master clip. A newly created subclip is automatically selected in the Assets pane.
Creating Subclips To create a subclip by using a dialog box: 1. Set an In point and an Out point for a clip that is loaded in Asset mode. 2. Do one of the following: t Click the Media Pane menu button and select Create Subclip. t With focus in the Media pane, press the S key. The Select Folder for Subclip dialog box opens. The subclip is added to the database, with the extension .Sub.01 added to the clip name.
11 Logging Interplay | MAM Assets The following main topics describe features you use when logging Interplay MAM assets.
Logging Overview (Interplay | MAM Assets) Strata Types Interplay MAM provides three types of strata that can be displayed and edited in MediaCentral UX. These differ from each other as follows: • Simple strata: Simple strata have only one property assigned to them. The property can be any data type used throughout Interplay MAM, such as “text,” “timecode,” “date,” “legal list (selection list),” and so on. • Structured strata: Structured strata can have multiple properties assigned to them.
Logging Overview (Interplay | MAM Assets) Strata and Avid Applications Users can view and edit strata and segments in the following Avid applications: • Interplay MAM Cataloger (view strata contents and edit segmentation) • MediaCentral UX (view strata contents and edit segmentation) Segments and annotation added to strata in either of these products can be searched and viewed in Interplay MAM Desktop.
The Logging Pane (Interplay | MAM) Keyboard Shortcuts When logging Interplay MAM assets you work with the Logging pane and Media pane. Both panes are synchronized: When you select a segment in the Logging pane, the same segment is selected in the Media Timeline and the Media Viewer displays the segment’s start frame. And a segment selected in the Media Timeline is also selected in the Logging pane. You can accomplish most functions for logging and controlling playback using keyboard shortcuts.
The Logging Pane (Interplay | MAM) Display or Control Description • In and Out mode: Sets the In and Out marks at the positions you defined in the Media Timeline. • Playhead position mode: Sets the In mark at the current playhead position but does not define an Out mark. You see the selected mode when you hover the mouse pointer over the New Segment control. See “Creating Segment (Gaps Allowed)” on page 325. 3 Display Type button Toggles the Segment List display between Grid and Tags view.
The Logging Pane (Interplay | MAM) 8 9 10 Display or Control Description Info icon and status message Provides information about the editing status: Pane Menu button Filter control • Displays the name of the selected stratum when you hover the mouse pointer over the Info icon. • Displays messages when a selected editing option cannot be applied; for example, if creating an overlapping segment is not allowed. • Displays whether or not changes for the segment are saved.
The Logging Pane (Interplay | MAM) 11 Display or Control Description Segment List columns The Logging pane shows the following columns: • Start: Displays the start timecode of the segment. • End: Displays the end timecode of the segment. • Text (“Comment” in the illustration): Displays the text associated with the segment. A separate column is shown for each property of type “text” assigned to the selected stratum or strata group. You can cut, copy, and paste this text.
Understanding Segmentation Principles To change the view of the Segment List: t Click the gray Display Type button to turn on Tags view and show one “Tags” column for all tags. t Click the orange Display Type button to turn on Grid view and show separate columns for tags. Understanding Segmentation Principles In Interplay MAM an entire video clip is considered one segment. A segment can be any size, from one frame to all frames of a video. You can create segments in all available strata.
Understanding Segmentation Principles Segmentation - Gaps Allowed Interplay MAM by default does not allow gaps between segments. The Out mark and In mark of adjacent segments are always adjacent frames. When the setting is changed to allow gaps between segments, you can still segment in a stratum as if gaps were not allowed, but the major purpose is to be able to create segments with gaps between them.
Understanding Segmentation Principles • Merging segments: You can use the “Merge” function to concatenate a selected segment with its neighboring segment to the right. A gap between the segments is integrated into the merged segment. See “Merging Segments” on page 330. • Deleting segments: Use “Delete” to create a gap between adjacent segments or resize the gaps to the right, or left, or both sides of the selected segment. See “Deleting Segments” on page 330.
Locking a Stratum The following illustration shows five overlapping segments on the Logging pane and the Media Timeline. The timeline in the Media pane shows alternating orange and blue sections that represent the individual segments of the selected stratum. Overlapping segments are represented by a darker shade of the same color. Segmenting in Strata Groups In the Logging pane, you segment in a strata group the same way you segment in a single stratum.
Working with Segments To manually lock a stratum: t Click the Lock button. When the stratum is locked, the Lock button turns orange. You can manually unlock the stratum by clicking the Lock button. If you make an edit, the lock is automatically set again. Working with Segments Segmenting strata and editing segmentation are the primary tasks when logging assets in the Logging pane.
Working with Segments 3. In the Media pane, select the same stratum to be displayed on the Media Timeline. 4. Use the transport controls of the Media pane to move through the video and pause at the desired position. 5. To create segments by splitting the virtual segment, do one of the following in the Logging pane: t Click the Pane menu and select Split at current playhead position. t Right-click and select Split at current playhead position from the context menu.
Working with Segments To create segments: 1. Load an asset in the Logging pane and Media pane. 2. In the Logging pane, select the stratum in which you want to segment. 3. In the Media pane, select the same stratum to be displayed on the Media Timeline. 4. Use the transport controls of the Media pane to move through the video and set In and Out points to mark the start and end of the segment you want to create. 5.
Working with Segments Resizing Segments (Gaps Not Allowed Mode) When editing in Gaps Not Allowed mode, you can move the In and Out mark only within the selected segment. Restriction: You cannot move the In mark of the first segment, and you cannot move the Out mark of the last segment. To resize a segment: 1. Load an asset in the Logging pane and Media pane. 2. In the Logging pane, select the stratum in which you want to resize segments. 3.
Working with Segments t Right-click the segment and select Set Out. t Click the Pane Menu and select Set Out. The segment’s Out mark is moved to the current position. Resizing Overlapping Segments Each of the overlapping segments can be resized, by moving its In mark or Out mark to the right or left. Only when a stratum is configured to allow overlapping segments you can extend a segment into another segment.
Working with Segments The segment’s In mark is moved to the current position. 7. To move the segment’s Out mark, select the segment in the Logging pane and and set the position indicator to the desired position in the Media pane. 8. In the Logging pane, do one of the following: t Right-click the segment and select Set Out. t Click the Pane Menu and select Set Out. The segment’s Out mark is moved to the current position.
Working with Segments Merging Segments When you merge segments, the selected segment is always concatenated with the segment to its right on the timeline. The In mark of the selected segment remains the In mark, and the Out mark of the right segment remains the Out mark of the new segment. If you merge segments across a gap, the gap between the two is overridden and integrated into the new segment. How the annotation is merged is defined by the Merge Rules you can set.
Navigating by Segments Segmenting During Ingest MediaCentral UX lets you view and edit a clip while it is still being captured through an ingest device. The process of working with it is called edit while capture (EWC). If you view a clip that is still being captured in the Media pane, the ends of the Media Timeline pulse with a purple glow while the capture is in progress.
Annotating Text Fields t With the focus in the Media pane, press Shift+Right Arrow. To navigate to the next property, do one of the following: t With the focus in the Logging pane, press the Left or Right Arrow key. Annotating Text Fields When editing text fields of a segment, most common features of text editing tools are available, such as inserting text at a selected position, marking text you want to overwrite, copying, pasting, and deleting, and so on.
Entering Segment Text in Right-to-Left Languages Entering Segment Text in Right-to-Left Languages You can enter, display, and edit segment text in right-to-left languages (for example, Arabic or Hebrew). MediaCentral UX recognizes right-to-left characters (RTL).
Annotating Using Tags Grid view displays a separate column for each non-text property to display its tags, and the label set in the data model for the property is used as column header, as shown in the following illustration. For a list of keyboard shortcuts you can use when working with tags, see “Logging Pane (Interplay | MAM) Shortcuts” on page 597. Adding, Replacing, and Deleting Tags You can add, replace, and delete tags from a segment at any time.
Annotating Using Tags 3. Type or select the value in the input control that opens. 4. Press Enter. The tag is added to the segment. (Tags view only) To add a tag to several segments at the same time: 1. To select several segments, done of the following: t Click a segment and use the Up Arrow or Down Arrow key to select a series of segments. t Shift+click the two segments that begin and end the series of segments you want to select.
Annotating Using Tags Editing Integer or Floating Point Values Figures are the only values that can be entered into integer fields. Figures and decimal points can be entered into floating point fields. When these fields are preformatted, the periods (such as in 2.3) are set automatically. To enter an integer or floating point value: t Type the figures, and if necessary, the decimal point. t Press the Up Arrow or Down Arrow key to increase or decrease the figures.
Annotating Using Tags To enter a time: t Highlight the figures you want to change and type in the new figures. Editing Date and Date/Time Values By default, the Date and Date/Time fields are preformatted. The display format depends on the locale of your account. You can enter the entire Date or Date/Time values manually, or select the date value from a calender tool. To assign a date or date/time value manually: 1. Highlight the figures you want to change and type in the new figures. 2.
Annotating Using Tags 4. To select a day: t Click the day. t Press the Left Arrow key (previous day), Right Arrow key (next day), Up Arrow key (this day a week ago), or Down Arrow key (this day next week) and press Enter. The Calendar control is closed and the selected date is entered in the date or date/time field. Assigning Values from Drop-Down Lists Drop-down lists provide the available values of a property.
Annotating Using Tags 2. Do one of the following: t Double-click the value. t Navigate down the list using the Down Arrow key until you reach the desired value and press Enter. Assigning the Term of a Thesaurus Thesauruses are mostly used to provide larger sets of invariant terms that can be assigned as values to a property. When you open a property of type thesaurus, the Tags selector window shows a search box and the name of the thesaurus. To assign a thesaurus term: 1.
Defining Merge Rules for Annotated Segments 2. Do one of the following: t Double-click the term. t Navigate down the list using the Down Arrow key until you reach the desired term and press Enter. Defining Merge Rules for Annotated Segments The Logging pane provides rules to deal with annotation when you merge annotated segments. These rules apply to the properties provided in a Merge Rules dialog box.
Filtering a Stratum Property type Rule Result Numbers User Lower The lower/higher number is assigned to the merged segment. User Higher To define merge rules: 1. Click the Pane menu and select Merge Rules. The Merge Rules dialog box opens. 2. Select the merge rule for each property type you want to change. 3. Click outside the dialog box or click the X button to close the Merge Rules dialog box.
Exporting Strata 3. To apply a filter to a specific segment, click in the filter control of the segment property and do one of the following: t For a Boolean property, select “true” or “false” from the filter control. t For any other property type, begin typing text in the filter text box. You can type more than one word. You can include the standard Boolean operators AND and OR. The Filter button automatically turns orange. As you type, the segments are filtered according to the text you type. 4.
Exporting Strata To export strata as a file: 1. Load an asset that includes annotated strata in the Logging pane. 2. (For CSV export) Select the stratum whose information you want to export and apply a filter to the segments, if needed. 3. Click the Export button. The Export dialog box opens. 4. Select the export format: CSV, Normal AXF, or Localized AXF. 5. Type a file name. You do not need to add an extension. 6. Click Download. The file is saved to your default download folder.
12 Working with Associations (Interplay | MAM) The following main topics provide information about working with associations between Interplay MAM assets in MediaCentral UX: • Understanding Associations • The Associations Pane • Working in the Associations Pane • Viewing Associated Assets • Filtering the Displayed Associated Asset Types • Opening Associated Assets in Other Panes • Reusing Associated Assets in Other Panes • Switching Between Associated Assets • Creating Associations • Dele
The Associations Pane Associations can be created automatically by the system or manually in Interplay MAM Desktop and MediaCentral UX. Which associations can be edited and created manually depends on the system configuration. Once set, the references can be used in MediaCentral UX to navigate between associated assets.
The Associations Pane Display or Control Description 4 Filter button Toggles the filter for associated asset types on or off. When toggled on, the button is colored orange, and the configured filter is applied. When toggled off, the button is colored gray, and all associated assets types of the asset that is open in the pane are shown. See “Filtering the Displayed Associated Asset Types” on page 349. 5 Pin button Toggles pinning of the current asset on or off.
Working in the Associations Pane 11 12 Display or Control Description Association Types Each association type that can be set for the current asset is shown as a separate group. For each association type, the following are shown: Associations • An association type icon • The association type name followed by the number of associations in brackets • An Expand/Collapse toggle button. Use the button to show and hide the associations of the associations type.
Viewing Associated Assets To show and hide associations: t Click the Expand All button to expand all association types and show all associations in the Associations List. t Click the Collapse All button to collapse all association types and hide all associations from the Associations List. To select several associations: t Ctrl+click the associations you want to select, regardless of order or arrangement.
Filtering the Displayed Associated Asset Types Filtering the Displayed Associated Asset Types The Associations pane lets you see all associations of the asset currently open in the pane. By default, the pane shows all associated asset types that can be set for the asset.
Opening Associated Assets in Other Panes 4. Select the filter you want to apply or deselect the filter you want to cancel: t To apply an associated-asset-type filter, expand Association Types and select the associated asset types you want to show. All associated asset types are selected by default. t To apply a content filter, expand Content and select Empty or Populated. Both content types are selected by default. You can use the search box to find a particular filter. 5.
Reusing Associated Assets in Other Panes To open associated assets in other panes: 1. (Optional) Open all panes you want to use for the associated asset. For example, for a video asset, open the Media pane, Metadata pane, and Thumbnails pane. 2. Open the asset for which you want to see the associations in the Associations pane. 3. Expand the association types in the Associations List. 4. Double-click the header frame of the association.
Creating Associations If the asset is included in a hierarchical association, you can directly open the parent asset in the Associations pane. The Parent button is enabled only if the asset open in the pane has one parent asset. If the asset has no parent or more than one parent asset, the button is disabled. To navigate using associations: 1. Open the asset for which you want to see the associations in the Associations pane. 2. Expand the association types in the Associations List. 3.
Creating Associations t Click the asset displayed in the Media viewer in Asset mode and drag it to the associations of the desired association type in the Associations pane. t Click one or several assets in the Task pane’s assets area and drag them to the associations of the desired association type in the Associations pane. t Click the asset attached to a message in the Messages pane and drag them to the associations of the desired association type in the Associations pane.
Creating Associations The Upload File dialog box shows the files you selected. Each file will be imported and registered as a new asset in Interplay MAM using the file name as main title of the new asset. Each new asset is associated to the selected source asset. 7. Click OK to close the Upload File dialog boy and start the upload process. 8. (Optional) Open the Progress pane and monitor the progress of the Upload File process. 9.
Deleting Associations For each association an asset card is shown. A head frame of the video asset or a clip icon of an audio asset is displayed, along with metadata describing the asset and a link that you can use to open the associated asset in the Associations pane. Deleting Associations You can delete associations if you have the proper permissions in Interplay MAM. If deleting associations is not allowed, the assets cards do not show a Delete button. To delete an association: 1.
13 Working with the File Info Pane (Interplay | MAM) The following main topics provide information about working with essences of Interplay MAM assets in MediaCentral UX: • Understanding Essences and Essence Packages • The File Info Pane • Working in the File Info Pane • Editing the Properties of an Essence Package • Cleaning Up Essence Packages • Editing the Properties of an Essence • Displaying Locations Details for an Essence Understanding Essences and Essence Packages The File Info pane pr
The File Info Pane Representative Essence Package One essence package is defined as the representative essence package of the asset. The representative essence package contains the essences that represent the purpose of the asset. The essences in this package are opened by default when an essence or essence package is requested by an other component. The representative essence package can be changed manually or by workflow.
The File Info Pane r r qw q w e e t t y q u i o q a w Display or Control Description 1 Refresh button Refreshes the current view in the pane. 2 Expand All and Collapse All The Detail areas of the File Info pane are collapsed when you open the buttons pane. 3 Save button • Expand All button expands all Detail areas (Essence Package Details, Essence Details, and Location Details) and shows all detail information in the pane.
The File Info Pane 4 Display or Control Description Pane Menu button The Pane menu for the File Info pane contains the following options: • Actions. Creates a process in the MAM system and attaches the asset that is open in the File Info pane to the process. See “Creating Processes” on page 431. Use the Actions menu item if you want to clean up essence packages. See “Cleaning Up Essence Packages” on page 364. • Help. Displays a Help topic describing controls in the File Info pane.
The File Info Pane Information in the Essence Packages area The Essence Packages area shows the following information for all essence packages of the open asset in read-only mode: q q w w e e r r t t Display Description 1 Name The name of the essence package. It is set automatically to “Main package” when the essence package is created by a workflow. You can change the name.
The File Info Pane Display Description 2 Timecode Master If the asset is a video or audio, an essence packages contains the essence for which the timecode is referred; for example, when a basic sequence is created. This essence is designated as the timecode master by a check mark in the Timecode Master column. The Timecode Master essence is determined automatically but you can change the assignment. 3 Preferred Usage The intended usage of the essence.
Working in the File Info Pane Information in the Locations area The Locations area shows the following information for the essence that is selected in the Essences area in read-only mode: q q w w e e r r Display Description 1 Name Shows the file name of the essence’s copy on that location. 2 HSM State Hierarchical Storage Management state.
Editing the Properties of an Essence Package To show and hide details: t Click the Expand All button to expand all details and show all information in the Essence Package Details, Essence Details, and Location Details areas. t Click the Collapse All button to collapse all details and hide all detail information from the Essence Package Details, Essence Details, and Location Details areas. t Click the Expand/Collapse toggle button of an individual Details area to show or hide its details.
Cleaning Up Essence Packages t Click in the EOC field, enter the desired value for the end timecode by typing the first digit, and continue typing until you have typed 8 digits. To save changed properties: t Click the Save button. The save status message changes from “Unsaved changes” to “All changes are saved.” If you have unsaved changes and select another essence package, load another asset, or close the File Info pane, you are prompted to save the changes.
Editing the Properties of an Essence 4. Select the Cleanup Essence Packages process type. The Cleanup Essence Packages process dialog box opens and shows the selected assets as attachments. 5. Provide a main title and a cleanup reason. 6. Click the Essence Package to Clear list and select one of the following: t Representative: Clean up the representative essence package. t Collateral: Clean up all essence packages that are not marked as representative. t All: Clean up all essence packages. 7.
Editing the Properties of an Essence pane, if a property is editable, a text box, drop-down menu, or other input control is displayed. For information on the different metadata fields and input controls, see “Viewing and Editing Interplay | MAM Metadata” on page 71. To edit the properties of an essence: 1. Open the asset for which you want to edit essence properties in the File Info pane. 2. Select the essence package in the Essence Packages area. 3. Select the essence in the Essences area. 4.
Displaying Locations Details for an Essence Displaying Locations Details for an Essence In the File Info pane, for the essence package selected in the Essence Packages area, all essences are shown in the Essences area, and for the essence selected in the Essences area, the locations where it has been saved are shown in the Locations area. For the location selected in the Locations area, you can display technical data in the Location Details area; by default the Location Details area is collapsed.
Displaying Locations Details for an Essence - Near Online State: Indicates the near online status of the essence’s copy on that specific location: Available or Not Available. - Recording State: Indicates whether the file is still being recorded to the specific location: Recording or Complete. - Location GUID: The Globally Unique Identifier of the location. The location GUID is used internally by Interplay MAM to exactly define and identify the location, for example if path names are changed.
14 Working with Closed Captions in MediaCentral | UX The following main topics describe working with closed captions: • Basics of Closed Captioning • Closed-Captioning Workflows for MediaCentral | UX • How the CCCS Works with Closed-Caption Files • Creating and Editing Closed Captions Basics of Closed Captioning MediaCentral UX provides controls for viewing, creating, editing, and outputting closed captions.
Basics of Closed Captioning n In the United States and Canada, “subtitles” are distinguished from closed captions by using subtitles to refer specifically to translation of dialog. In other areas, subtitles can also refer to closed captions, as in “Subtitles for the hard of hearing.” The FCC (Federal Communications Commission) requires the majority of English and Spanish programming seen on broadcast TV in the United States to be closed captioned.
Basics of Closed Captioning MediaCentral | UX Closed Caption Editing Following is important information for working with closed captions in MediaCentral UX v2.4. c n • Closed caption editing requires Interplay Production v3.3 or later. If the Closed Captioning pane is open, and you try to load a sequence stored in an Interplay Production database earlier than v3.3, a message tells you that Interplay Production v3.3 is required.
Closed-Captioning Workflows for MediaCentral | UX • Currently, only SCC (Scenarist Closed Caption) files are supported for import. SCC and TTML files are supported for export. • A sequence must be dynamically relinked in Media Composer and must be checked into the Interplay Production database before you can extract or add closed captions.
Closed-Captioning Workflows for MediaCentral | UX c To avoid problems with another user editing a sequence, add closed captions only after all video, audio, and effects editing are completed. Also, the sequence must be dynamically relinked in Media Composer and must be checked into the Interplay Production database. Extract Closed Captions from an Interplay Production Sequence You can work with sequences that are already associated with closed captions. The following steps describe a possible workflow.
Closed-Captioning Workflows for MediaCentral | UX Import an SCC File into MediaCentral An SCC (Scenarist Closed Caption) file is a common file format for closed captions. The following steps describe a workflow for importing closed captions from an SCC file. 1. SCC files are created and saved in a location that is accessible to the MediaCentral UX user. SCC files use the file extension .scc. 2.
Closed-Captioning Workflows for MediaCentral | UX Create New Closed Captions in MediaCentral You can create a new set of closed captions by using the Closed Captioning pane. The following steps describe a possible workflow. 1. The MediaCentral UX user loads an Interplay Production sequence in Asset mode and opens the Closed Captioning pane. 2. The user creates closed captions in the Closed Captioning pane.
How the CCCS Works with Closed-Caption Files 1. Load closed captions into the Closed Captioning pane in one of the following ways: - Extract - Import - Create new captions 2. After editing is complete, the user clicks the Repackage button. Technically, text from the TTML data is integrated into a new MXF D track file. The sequence and its metadata is checked into the Interplay Production database. The sequence can then be sent to playback or used in other Interplay Production operations.
Creating and Editing Closed Captions The CCCS also does the work of exporting the edited file back to the SCC format or repackaging the edited file with the Interplay Production sequence. This sequence can then be viewed in Media Composer, or sent to a playback device. The edited sequence points to new standalone D track. Closed caption information is not written back to the D tracks of the master clips that compose the sequence.
Creating and Editing Closed Captions Display or Control Description 3 Repackage button Click this button to combine the edited closed captions with the Interplay Production sequence. 4 Import button Click this button to import closed captions from a SCC file and display them in the Closed Captioning pane. 5 Export button Click this button to export closed captions from MediaCentral UX to an SCC file or a TTML file. 6 Refresh button Updates the display of closed captions.
Creating and Editing Closed Captions 9 Display or Control Description Pane Menu button The following options are available: • Add or Remove Columns. Select the columns you want to display. • Split at Current Playhead position. Divides a closed-caption segment into two, based on the location of the position indicator. The complete text for the segment is copied to the new segment, and you need to edit the text as desired. You can also use Ctrl+E or right-click a selected segment.
Creating and Editing Closed Captions 11 Display or Control Description Closed-caption list Displays the In point, Out point, text and alignment for each closed-caption segment. If you scroll down the closed-caption list or scrub video in the Media viewer, the closed-caption list and video display stay in sync. The default sorting in the Closed-Captioning pane is by In timecode, from lower to higher.
Creating and Editing Closed Captions Extracting and Repackaging Closed-Caption Data If closed captions are included in the D tracks of an Interplay Production sequence, the Closed Caption Conversion Service (CCCS) lets you extract closed captions and display them in the Closed Captioning pane. You can then repackage the closed captions as part of the sequence, export an SCC file, or export a TTML file. You can also repackage a sequence if you create new closed captions for a sequence.
Creating and Editing Closed Captions Make sure that the segment is long enough to display the text for the viewer. As a guideline, use a minimal duration of 2 seconds for each full line of 32 characters. For example, a caption that consists of two rows with 32 characters each should be contained in a 4-second segment. If the segment duration is not long enough to display the text, the text might be merged into the previous segment or lost during repackaging.
Creating and Editing Closed Captions Editing the Text and Position of Closed Captions If you have extracted, imported, or created closed-caption segments, you can edit them in the Closed Captioning pane using the following procedures. Make sure you select Closed Captions from the Media Pane menu to display closed captions in the Media pane. To enter edit mode and edit closed-caption text, do one of the following: t Double-click the Text field.
Creating and Editing Closed Captions You can select multiple closed-caption segments and change the alignment for all of them with the same selection. 2. Select a position from the grid. MediaCentral UX aligns the caption or captions according to your selection. Captions are aligned within the standard video safe area. You can view safe area grids in the Media viewer by clicking the Media Pane menu button and selecting Safe Areas.
Creating and Editing Closed Captions To save closed-caption segments: t Click the Save button. The save status message changes from “Unsaved Changes” to “All Changes Saved.” Changes are automatically saved whenever you exit edit mode or perform other edits, such as changing alignment or deleting a closed-caption segment. Editing the Timing of Closed Captions When you edit closed captions, you might need to change the timing, as described in the following procedures.
Creating and Editing Closed Captions Text for each caption is entered on a separate segment in the Closed Captioning pane, with the desired alignment set in the Align column. The following example shows the Closed Captioning pane for the above illustration: Note the following: • If multiple captions share the same line (top, middle, or bottom), they will be merged into a single line as part of the repackaging or export process. To avoid this, change the alignment so each caption is on a different line.
15 Using the Assignments Pane The Assignments pane allows you to manage all aspects of your news story or production task and send your output to the Web, on-air broadcasts, social media, or mobile devices.
Configuring the Assignments Pane Configuring the Assignments Pane The Assignments settings in the System Settings allow your MediaCentral UX administrator to customize lists available for each assignment by specifying the following details: • Categories — user-defined terms for classifying assignments (for example, World News or Technology). Items in the Categories list appear as options in the Category menu in the Assignments pane.
Using the Assignment Desk Layout 4. To add a new category, do the following: a. In the Categories section, click the plus (+) button, or press the Insert key. The Name field is active. b. Type a name for the category. c. Press Return, or click outside of the Name field. The new category is added to the Categories list. n If you want to add more categories, click the plus (+) button or press the Insert key again. 5. To add a new topic, do the following: a.
Using the Assignment Desk Layout q w t r n e y u You can customize MediaCentral UX by adjusting a layout’s areas and panes. A single area can contain one or more panes. When an area contains more than one pane, the panes are displayed in a tabular format, with one pane on top of the others. Pane or Area Description 1 Assignments list A list of all assignments. You use the Assignments list to create, edit, clone, and delete assignments.
Create and Manage Assignments To open a new pane: 1. Select the Panes menu. 2. Select the menu option corresponding to the pane you want to open. The pane you select opens in the active area. Create and Manage Assignments The assignment is the main organizing component for the story-centric workflow. An assignment might represent a short term task — for example, a story for a 5:00 PM broadcast — or a long term project.
Create and Manage Assignments When a user is attached to an assignment, the assigned user receives a message with a link to the assignment in the Assignments pane when a new assignment is created. For information on using MediaCentral UX messages, see “Sharing MediaCentral | UX Messages” in the Avid MediaCentral | UX User’s Guide. To create an assignment 1. Do one of the following: t Click the Add Assignment (+) button. t Press Alt+n t Press the Insert key.
Create and Manage Assignments 5. Click Ctrl+S, click another assignment, or click outside the Assignments pane to save the new assignment. The assignment appears in the Assignments list. If you have configured e-mail notifications for the MediaCentral UX user in the Assigned column, the user receives an e-mail notification with a link to the assignment. For more information about configuring e-mail notifications, see “Configuring Messaging” in the Avid MediaCentral | UX Administration Guide.
Create and Manage Assignments When you add resources to your assignment, you select a role for the type of resource you want to add and a name from a list of available users for that role. The types of resources available are determined by the MediaCentral UX roles set up by your administrator and can include physical and human resources, making it easy to ensure that the tasks need to cover an assignment are assigned and organized.
Create and Manage Assignments 3. If you want to add notes or comments, type in the Notes text box. 4. If you want to start creating a media package for publication using either Media Distribute or the Social Media Hub, do one of the following: t Click Social to open the Social Messages pane to create a package for a social media platform such as Twitter or Facebook. You must have Media Distribute configured in your MediaCentral environment in order to use the Social Messages pane.
Create and Manage Assignments 8. Type keywords or tags for social media use in the Tags text box. Tags must be comma-separated text values. 9. Click another assignment in the Assignments list or click outside the Details area to save your changes. To add resources to an assignment: 1. Click the assignment in the Assignments list. 2. Click the Details button. The Details area opens, with the Resources area below the Title area. 3. Click the Add Resource (+) button.
Create and Manage Assignments Roles are created by your MediaCentral UX administrator. For more information about creating and configuring roles, see “Creating, Deleting, and Assigning Roles” in the Avid MediaCentral | UX Administration Guide. 5. Click the Name column for the new resource, and then select a user. The Name menu lists MediaCentral UX users assigned to the selected role.
Create and Manage Assignments 6. If you want to add a comment, type in the Comments text box for your resource. 7. Click another assignment in the Assignments list or click outside the Details area to save your changes. To delete a resource, do the following: t Select the resource, in the Resources list, and then click the Remove Resource button. To add supporting elements to an assignment: 1. Click the assignment in the Assignments list. 2. Click the Elements button. The Elements area opens. 3.
Create and Manage Assignments Deleting Assignments You can only delete assignments from the Assignments pane. You cannot undo deletions. n The Assignment Deletion dialog box might display more than one deletion option. For MediaCentral UX v2.9, the options available only delete the assignment and do not affect any other assignment components. To delete an assignment: 1. Right+click an assignment in the Assignments list, and select Delete assignment. The Assignment Deletion dialog box opens. 2.
Create and Manage Assignments • Assigned • Notes • Category • Topics • Tags • Resources • Elements To clone an assignment, do the following: t Right+click an assignment in the Assignments list, and select Clone assignment. The assignment is cloned and displays at the top of the Assignments list. The Title field is selected for editing. Filtering Assignments The Assignments list contains all of the assignments currently active for all users.
Create and Manage Assignments To filter the Assignments list: 1. Do one of the following t Type a search term in the Search text box, and then click the Search button. Text searches find text in the Title and Notes fields of the Details area. t Click the My Assignments button. You can view all assignments by clicking the My Assignments button again. t Click the All Dates menu and select a date or date range. Clicking Date Range opens the date picker window where you can specify a date range.
16 Sharing MediaCentral | UX Messages The following topics describe how to use the Messages pane to send messages to MediaCentral UX users and how to send messages to users logged in to MediaCentral UX and using an Avid editing application.
Using the Messages Pane Messages pane (top to bottom): address text box, asset area, message text box, Send button, message list To display the Messages pane and read messages, do the following: t Select Panes > Messages. The Messages pane opens in the mode and orientation in which it was set when you signed out of the application. A notification bar above the list appears if you have any new messages.
Using the Messages Pane 3. If the message includes a media asset, do one of the following: t Double-click the head frame in the asset area to view the media or story. t Right-click and select “Open in Enclosing Folder.” Double-clicking the asset opens the clip in the Media pane. For an Interplay Production asset, the Assets pane updates to the location of the clip in the Interplay Production database and selects the linked clip.
Using the Messages Pane 4. (Interplay MAM only) If the message includes a link to a folder, double-click the folder icon in the asset area. The Assets pane navigates to the folder in Interplay MAM and shows the asset references saved in the folder. 5. If the message includes a link to an external Web site (using a URL), you can click the link to open the Web page in a separate browser tab.
Using the Messages Pane t Click the asset displayed in the Media viewer in Asset mode and drag it to the asset area of the message. t (Interplay MAM only) Click the asset in the Tasks pane’s asset area and drag it to the asset area of the message. A head frame of the video asset or a clip icon of an audio asset displays in the message, along with metadata describing the asset. You can remove the asset by clicking the Remove button in the asset area.
Configuring E-Mail Forwarding A character count below the message displays the number of characters allowed in your message. You can type a total of 256 characters. If you share an asset, a head frame of video clip or a clip icon for an audio clip displays in the message 4. Click Send. The message is sent to the MediaCentral UX users listed in the address text box and displays as a sent message at the top of your message list.
Using E-Mail Forwarding Using E-Mail Forwarding If e-mail forwarding has been enabled for your workgroup and you have enabled e-mail forwarding to your personal e-mail account, you can receive messages sent from MediaCentral UX users when you are not logged in to MediaCentral UX. E-mail forwarding sends messages to your e-mail account with the subject line, “MediaCentral UX Message: [sender name].
17 iNEWS Messaging The following main topics describe how to use the iNEWS messaging feature. • Sending Messages • Viewing and Replying to Received Messages Sending Messages MediaCentral UX provides you with two messaging features for communicating with other users working on iNEWS and MediaCentral UX. You can use the Messages pane to send messages and media assets to other MediaCentral UX users and to Avid editing applications connected to MediaCentral UX.
Viewing and Replying to Received Messages Viewing and Replying to Received Messages When messages are received, the Message bar turns a pale green, and a numerical value appears near the right end of the bar to show you how many unread messages you have. The following illustration shows 10 unread messages. To view received messages: t Use the Arrow buttons located near the right end of the Message bar to scroll through any received messages.
18 Sending to Playback The following main topics provide information about sending a sequence to a playback device: • Specifying Send to Playback Settings • Sending a Sequence to a Playback Device • Sending a Mixed-Resolution Long GOP Sequence to a Playback Device • Sending Master Clips or Subclips to a Playback Device • The Progress Pane • Interplay Services in the Media Services and Transfer Status Tool Specifying Send to Playback Settings When you are finished editing a sequence, you can tran
Specifying Send to Playback Settings To specify send-to-playback settings: 1. Click the Pane Menu button and select Send to Playback Settings. 2. Supply the following information: Setting Description Name Automatically supplied when you select a sequence for send to playback. You can copy text from the Name field into the paste buffer. For example, if the Video ID field is empty, you can paste the clip or sequence name into the Video ID field. Video ID Required to send a sequence to playback.
Specifying Send to Playback Settings Setting Description Overwrite (Optional) Select Overwrite if you want to automatically overwrite any sequence with the same video ID already sent to the playback device. n n High Priority n If you try to send a sequence with the same video ID as one already sent to the playback device, you receive an error message. Select the Overwrite option only if you are sure you want to overwrite any sequences with the same video ID.
Sending a Sequence to a Playback Device Sending a Sequence to a Playback Device You can send a sequence to a playback device if the sequence fulfills the following requirements: • The media format of the sequence must match the media format specified in the selected send-toplayback profile. The format for the currently selected STP profile is displayed in the Video Format display. If the format of the sequence matches the format of the STP profile, the display is black.
Sending a Mixed-Resolution Long GOP Sequence to a Playback Device If the sequence has unsaved changes, a dialog box is displayed. Click Save to save the sequence and continue the STP operation. If the sequence does not have a video ID, the Send to Playback Settings dialog box opens. Supply the correct settings and click Send. If there is no video ID assigned for a script sequence, a blue link is displayed in the Video ID field.
Sending Master Clips or Subclips to a Playback Device Note the following: • Video Format display: In the Media panel, the Video Format display shows the STP target resolution. If the media format of any clip in the sequence does not match the media format specified in the profile, the Video Format display is red. For a mixed-resolution Long GOP sequence, this display is red. However, you can send the sequence to playback so long as all clips in the sequence use the same frame rate.
The Progress Pane If the media format of the clip does not match the media format specified in the profile, the track display is red. To send the clip to playback, select a different profile. For more information, see “Specifying Send to Playback Settings” on page 411. You can preview a clip before sending it to playback. For more information, see “Reviewing in the STP Target Resolution” on page 218. To send a master clip or subclip to a playback device: 1. Load a clip into the Media pane.
The Progress Pane q q w w e w n 1 Monitor button 2 Cancel button 3 Resend button Clicking the link for successfully finished Sequence Mixdown jobs opens the folder containing the newly created clip in the Assets pane. Processes are grouped according to the type of job, such as Sequence Mixdown or Send to Playback. Single job groups can be collapsed to get a better overview by selectively displaying only one section. You can display all job groups again manually or from the Pane menu.
Interplay Services in the Media Services and Transfer Status Tool To retry a failed process: t Click the Resend button located to the right of the process. To open the new master clip after a mixdown process: t Click the Monitor button located to the right of the process. For more information, see “Transcoding Assets” on page 222. To remove a job from the list in the Progress pane: t Right-click the finished process and select Clear Job.
19 Delivering Assets and Media The following main topics describe how to deliver assets and media from one Interplay Production workgroup to another: • Understanding MediaCentral Delivery • Delivering Assets and Media to a Remote Workgroup • Delivering Assets and Media to a Local Workgroup Understanding MediaCentral Delivery MediaCentral UX has two options for delivering assets and media: • Deliver to a remote workgroup.
Understanding MediaCentral Delivery Deliver From Mark In to Mark Out You can deliver a part of a clip by marking In and Out points and selecting the Deliver from Mark In to Mark Out option. If you use this feature, MediaCentral UX uses two additional services: Interplay Production Services Automation and Interplay Consolidate. For more information about these services, see the Avid Media | Index Configuration Guide. n n Sequences and subclips are not supported for delivery from Mark In to Mark Out.
Understanding MediaCentral Delivery The following illustration shows the Deliver To dialog box, with parameters taken from the Delivery profile and the Consolidate profile.
Delivering Assets and Media to a Remote Workgroup n For more information on creating profiles for Interplay Consolidate, see the Avid Media | Index Configuration Guide. Deliver from Mark In to Mark Out Workflows If you select “Deliver from Mark In to Mark Out,” the Consolidate service creates new clips and new assets, using information in the Consolidate profile. The following table describes several different workflows.
Delivering Assets and Media to a Remote Workgroup n By default, a Delivery provider is configured to run one job at a time. You can change this value by editing an .ini file. For more information, see the Interplay Delivery documentation. To deliver to a remote workgroup from the Media pane: 1. Load an asset in either Asset mode or Output mode. 2. (Optional) If you want to deliver only part of a clip loaded in Asset mode, set In and Out marks. You cannot set In and Out marks on sequences or subclips. 3.
Delivering Assets and Media to a Local Workgroup Profiles are created by an Interplay Production administrator. The video format that will be delivered is displayed as Target Video Quality at the bottom of the dialog box. 4. Click Deliver To. The job is submitted. To view the status of the delivery: t n In the Progress pane, click the Pane Menu button and select Show Job Groups > Delivery.
Delivering Assets and Media to a Local Workgroup 5. From the Name list, select the Delivery profile that you want to use for the transfer. Profiles are created by an Interplay Production administrator. The video format that will be delivered is displayed as Target Video Quality at the bottom of the dialog box. 6. (Optional) To deliver part of a clip, select Deliver from Mark In to Mark Out. If you use this option, the Target Video Quality is taken from the Consolidate profile.
Delivering Assets and Media to a Local Workgroup n Delivery jobs that use Mark In to Mark Out use Interplay Consolidate and Interplay Production Services Automation to prepare the files for delivery. These jobs are displayed in the Interplay Media Services and Transfer Status tool. An Interplay Consolidate job is deleted after processing is complete. An Interplay Production Services Automation job persists.
20 Working with Interplay | MAM Processes and Tasks The following main topics provide information about working with processes that you created in Interplay MAM Desktop or MediaCentral UX and the individual user tasks that are part of MAM processes: • Understanding Processes, Tasks, and Actions • Creating Processes • Using File Attachments During Process Creation • Getting Information on Allowed Attachments • Using the Quick Send Feature • Monitoring Processes in the Progress Pane • Working wit
Understanding Processes, Tasks, and Actions Starting with MediaCentral UX v2.8, users that are assigned a Base non-MAM license (Interplay Production, iNEWS) can also have orchestration-only access to Interplay MAM systems with the following limitations: • Interplay MAM systems are not shown in the Launch pane. • Users cannot access MAM folders in the Assets pane, search for MAM assets, or open MAM assets in other MediaCentral UX panes.
Understanding Processes, Tasks, and Actions • If no MAM system supports process creation or no process type is applicable, the menu item is disabled; if an issue occurs while the process types are loaded, this is indicated by an (Error) or (Timeout) suffix in the disabled menu item. Starting with Interplay MAM v5.9 / MediaCentral UX v2.10, the order in which process types are listed as submenu entries in the Actions menu can be configured by an Interplay MAM administrator.
Creating Processes Creating Processes When you create a process, you select the process type, which was created in Interplay MAM. You automatically attach the asset that is open (Media pane, File Info pane) or selected (Assets pane, Search pane) to the process. Use the Tasks pane if you want to create a process without attachments. See “Understanding Processes, Tasks, and Actions” on page 428. Starting with MediaCentral UX version 2.
Creating Processes 6. (Option) If the process type provides a submenu, select the desired menu item; for example, select an export target for an export process. 7. (Option) Upload files to the process. 8. Supply the required information in the process dialog box and click OK. The process is created and shown in the Progress pane. If the process requires you to take additional user actions, the corresponding task is shown in the Tasks pane. To create a process from the Associations pane: 1.
Using File Attachments During Process Creation 5. Select the process type. 6. (Option) If the process type provides a submenu, select the desired menu item; for example, select an export target for an export process. 7. (Option) Upload files to the process. 8. Supply the required information in the process dialog box and click OK. The process is created and shown in the Progress pane. If the process requires you to complete additional user actions, the corresponding task is shown in the Tasks pane.
Using File Attachments During Process Creation To upload files to a process: 1. Create a process to open a process dialog box. The following illustrations show a sample process that allows uploading one file. 2. Do one of the following: t Click the Upload button in the process dialog box and select the files to be uploaded in the Open dialog box. t Open the Explorer (Windows) or Finder (Mac), select one or several files and drag them to the process dialog box.
Getting Information on Allowed Attachments - “Completed” for successfully uploaded files. - “Failed” for failed uploads. If a file with the same name was already uploaded, an “Overwrite file” prompt opens. Click Yes to overwrite the original file attachment, click No to keep the original attachment. 3. (Option) To cancel the upload, click the Cancel button beside the Loading indicator or progress bar of the file attachment.
Using the Quick Send Feature The Attachments count shows the number of attached item and the attached items are shown as “asset cards” in the Attachments area. 2. Click the Show Details link beside the Attachments count. The Allowed Attachments Type window provides detailed information on the number and type of allowed attachments. Each row represents a rule. Note that file attachments are not configured as separate rules, but are evaluated in the total number of allowed attachments.
Monitoring Processes in the Progress Pane Note the following: • Quick Send is available only in the Media pane. • Quick Send applies only to MAM assets. • Quick Send fetches processes only from the MAM system from which the asset was loaded. To create a Quick Send process from the Media pane: 1. Load an MAM asset in Asset mode. 2. Set the In and Out marks and the position indicator in the Media player. 3. Click the Pane Menu button, select Quick Send and the process type.
Monitoring Processes in the Progress Pane Processes are grouped according to the group property. If a group property is not set, processes are grouped by their process type, such as Export or Import. In MediaCentral UX, the term “job groups” is used for process types and “job group names” are used for process type labels. Single job groups can be hidden to get a better overview by selectively displaying only one section. You can display all job groups again from the Pane menu.
Working with Process Dashboards Working with Process Dashboards The Process Dashboard pane lets you monitor all processes that you are allowed to see. This pane is different from the Progress pane, which displays only processes you created. When you work with a process dashboard, you first define the dashboard context, which means you select the process source and the system that runs the processes, and then select the process type whose processes are to be displayed in the dashboard.
Working with Process Dashboards qw q we e r r t r y r u r i r o r a r Display or Control Description 1 Refresh button The Process List updates automatically upon process changes that match the dashboard context settings and filter criteria. Use the Refresh button to reload processes in the Process List manually.
Working with Process Dashboards 4 Display or Control Description View Diagrams button Toggles displaying diagrams in the Diagrams area on and off: • If toggled on, the diagrams selected in the Add or Remove Diagrams dialog box are displayed in the Diagrams area. If no diagrams are selected, a “Open the pane menu to add diagrams” message is shown. • If toggled off, the Diagrams area is hidden. See “Working with Diagrams” on page 453.
Working with Process Dashboards Display or Control Description Top Level filter Toggles displaying top-level processes on and off: • If toggled on, only top-level processes are displayed in the Process List. • If toggled off, processes of all hierarchy levels are shown in the Process List. If applying the top-level filter is not supported by the system defined in the Dashboard Context, the button’s tooltip displays a corresponding message.
Working with Process Dashboards 9 Display or Control Description Process List Displays processes, depending on the dashboard criteria and filter applied to the pane. The Process List shows the following columns by default: • Name: Displays the name of the process. In front of the process name an icon indicates the life-cycle status of the process. Pending Running Finished Error The icon change as soon as the life-cycle status of the process is changed.
Working with Process Dashboards To close the Process Dashboard pane: t Click the X in the pane’s tab. If a dashboard is open in the pane and has unsaved changes, a Save As dialog box is displayed. - Type a name for the dashboard and click Save to save the changed dashboard and close the Process Dashboard pane. - Click Cancel to return to the dashboard without saving the changes. - Click Discard to close the Process Dashboard pane without saving the changed dashboard.
Working with Process Dashboards 4. (Optional) Click the Add Criteria selector. The criteria selector window opens. It shows all filter criteria that you can use for defining the dashboard context. Currently you can use text, date-time, and legal list properties and contributors. All entries are deselected by default. You can use the search box to find a particular criterion. Select the criteria to be added and click anywhere outside the window to add the criteria to the Dashboard Context dialog box.
Working with Process Dashboards q w e r 1 Shortcut buttons 3 Scope menu 2 Date slider 4 Date picker a. If you want to define a date range, click the Scope menu and select one of the following. Note the you cannot use “between” and “before.” - after — The time value is later than the given value. - any — All criteria can be set to a neutral mode called “any” where the criteria do not affect the results.
Working with Process Dashboards Working in the Process Dashboard Pane The Process Dashboard pane shows the processes that you are allowed to see for the defined context. Processes are displayed in the Process List, which is updated automatically upon process changes, matching the dashboard context settings and filter criteria. You can modify the Process List layout and process display, as described in the following procedures. By default, up to 100 processes are shown in the Process List.
Working with Process Dashboards - The Registered in MAM column sorts results by date, starting from the oldest date. If grouping is enabled, sorting is applied to the processes within each group. 2. To reverse the sorting order, click the heading of the column again. To view additional processes: t Click the Show More Results button. Up to 100 additional processes are shown at the bottom of the Processes List. To refresh the Process List: t Click the Refresh button.
Working with Process Dashboards 4. Do one of the following: t Click Save. t Press Enter. The saved dashboard appears in the Launch pane’s Saved Dashboards group. To open a saved dashboard: t Double-click a saved dashboard in the Launch pane. t Right-click the dashboard in the Launch pane and select Open in New Process Dashboard Tab. The dashboard opens in a new Process Dashboard pane and shows the processes of the configured context. To edit a saved dashboard: 1.
Working with Process Dashboards Working with Process Groups By default, processes are shown as a list in the Process Dashboard pane that is sorted by the Name column in alphabetical order. If toggled on, processes are displayed in the Process List grouped by the process group property (or by the process class property, if the process group property is not set). Sorting is then applied to the processes within each group.
Working with Process Dashboards t Click the Expand/Collapse toggle button or the header of an individual process group to show or hide its processes. To apply a process group filter: 1. Click the Groups selector in the Quick Filter bar. The Process Groups window opens. It shows an All Groups entry that includes all process groups and process types. All entries are selected by default. 2.
Working with Process Dashboards 3. Click anywhere outside the window to apply the filter. The Process List is updated and shows the processes of the selected groups. Applying Filters The controls of the Filter bar allow you to apply filters to the processes shown in the Process List. • You can apply a text-based filter. • You can apply a life cycle-based filter. • You can filter the processes by creation time ranges. • You can apply a top-level filter.
Working with Process Dashboards Button Life-cycle If the “Finished” button is toggled on, successfully completed processes are shown. If the “Error” button is toggled on, failed processes are shown. To apply a top-level filter: t To show only top-level processes, click the gray Top Level Filter button so it turns orange. The Process List shows only processes that have no parent process. t To show processes of all hierarchy levels, click the orange Top Level Filter button so it turns gray.
Working with Process Dashboards Diagram Description The “Process Lifecycle” pie chart displays a process count per process life cycle.
Working with Process Dashboards The Diagrams area is updated automatically upon process changes, matching the dashboard context settings and filter criteria.
Working with Process Dashboards To reorder diagrams in the Diagrams area: t Click a diagram and drag it between two other diagrams. A highlight indicates the drop zone. After dropping, the Diagrams area is refreshed and shows the reordered diagrams. To show diagram controls: t Position the mouse pointer on the diagram in the Diagrams area. On the top of the diagram the diagram title, a Maximize/Restore Diagram toggle button, and a Close Diagram button are shown.
Working with Tasks Working with Tasks The Tasks pane shows you all tasks that allow you to complete an action. These tasks can be part of processes that you created or have been created by other users and delegated or assigned to you. All options for working with tasks depend on rules: the configuration of the corresponding processes must allow assigning, delegating, and applying actions to user tasks.
Working with Tasks o r qw q we er rr tr yr ur i a r d r f q g q 1r! q h j q 1 Display or Control Description List and Task button Toggles display of the Task List and Task Details on or off. When toggled on the button is colored orange. n You can have both the List and Task buttons simultaneously toggled on but not toggled off. When only one is on and you click that button, the system automatically toggles that display off and the other display on.
Working with Tasks Display or Control 7 8 Description Saves the task data without leaving the edit field. See “Displaying and Editing User Task Data” on page 466. My Tasks button Toggles the My Tasks filter on or off. • When toggled on, the button is colored orange, and the Tasks List shows only the tasks that are assigned to you or the group you are member of. • When toggled off, the Tasks List shows all tasks that you are allowed to edit. See “Filtering Displayed User Tasks” on page 462.
Working with Tasks 10 Display or Control Description Task List Displays active and finished tasks in an overview table, depending on the filter applied to the pane. The Task List has the following columns: • Name: Displays the name of the task. • Task Status: Displays the status of the task. • Task Start: Displays the date and time when the task was started. • Task Due: Displays the planned end date and time of the task (only for active tasks).
Working with Tasks 13 Display or Control Description Attachment count Shows the number of attached assets. If the number of attachments does not comply with the allowed limits, the Attachments count is shown in red. The Show Details links opens a window that provides details, including the reason why the limit is exceeded. See “Adding and Editing User Task Attachments” on page 467. 14 Task Information Displays the metadata assigned to the task.
Working with Tasks To add or remove property columns in the Task List: 1. Click the Pane Menu button in the top right corner of the Tasks pane and select Add or Remove Columns. The Add Or Remove Columns window opens. The list is divided in Common Properties and MAM Tasks. 2. Select the columns you want to add or deselect the columns you want to remove. You can use the search box to find a particular column. 3. Click the Close box or click anywhere outside the window to save your settings.
Working with Tasks 3. Select the information you want to display or deselect the information you want to hide: t To apply a status- and time-based filter, expand Task Status and select “All active,” “Completed last 30 days,” or “Completed last 7 days.” “All active” is selected by default and therefore only tasks that still require an action are shown. The two other options show completed user tasks that can no longer be edited.
Working with Tasks 4. Select the user or group to which you want to delegate the task. After the delegation is successfully completed for at least one task, the Task List is refreshed. In most cases, delegated tasks are removed from the Task List. However, if you delegate a task to a group and you are member of that group, the task will not be removed from the Task List. Assigning User Tasks to Users and Groups You can assign user tasks to another user or user group.
Working with Tasks 3. Do one of the following: t Double-click the value or check its check box. t Navigate down the list using the Down Arrow key until you reach the desired value and press Enter. The field shows the real name with the user’s login name or group ID in brackets. 4. Click outside the metadata field. The Task List is refreshed and shows the corresponding assignment information. If you filled in the Assignee or Assigned Group field, a copy of the task with set Task End date is created.
Working with Tasks While the action is applied, the task is locked and all action controls are disabled. After the action is successfully applied, the lock is released and the Task List and Task Details areas are refreshed. Depending on the filter applied to the Tasks pane and the process configuration, the task might be removed from the Task List or a new user task might be created and shown. Displaying and Editing User Task Data You can view and edit task metadata in the Task Details area.
Working with Tasks t Press Ctrl+S (Windows) or Cmd+S (Macintosh). t Click outside the metadata field. If you do not save your changes and apply an action or delegate the task, select another task, close the Tasks pane, or log off, a message is displayed that asks you to save the changes. Adding and Editing User Task Attachments When you create a process, you attach at least one asset to it.
Working with Tasks To use an attached asset to create an association: 1. Select a task in the Task List. 2. Select the attached asset in the assets area, drag it to the associations of the desired association type in the Associations pane, and release the mouse button. For more information, see “Creating Associations” on page 352.
Working with Tasks The status can be one of the following: - Waiting: A loading indicator for files that have not been uploaded. A Cancel button is shown beside the loading indicator. - In Progress: A progress bar during the upload. A Cancel button is shown beside the progress bar. - “Completed” for successfully uploaded files - “Failed” for failed uploads If the same file was already uploaded or is in status Waiting or In Progress, a “Overwrite file” prompt opens.
Working with Tasks 3. To download several files at the same time, select the file attachments in the Attachments area, and do one of the following: t Click the Download File button on the Tasks pane toolbar. t Click the Pane menu and select Download File. t Right-click the file attachment asset card and select Download File from the pop-up menu. While the download is initiated, a “Preparing download” message is displayed. A message is displayed if the download cannot be started.
21 Working with Avid Maestro in MediaCentral | UX The following main topics describe how to work with Avid Maestro in MediaCentral UX and the Maestro UX plug-in: • Maestro and the Maestro UX Plug-In • Installation and Configuration • Connecting to and Browsing Maestro Files • Viewing and Working with Maestro Templates • Adding a Maestro Graphic to an iNEWS Story Maestro and the Maestro UX Plug-In Avid Maestro is a universal controller that lets users create and manage template-based, on-air 3D gra
Connecting to and Browsing Maestro Files Connecting to and Browsing Maestro Files If the Maestro UX plug-in is correctly installed and configured, a Maestro icon and the name Maestro are displayed in the Launch pane. Interplay MAM and iNEWS systems, which are supported in the current workflow, are also listed.
Viewing and Working with Maestro Templates The Maestro database hierarchy uses a standard organization of folders and subfolders, as shown in the following illustration. n You cannot currently search for Maestro graphics through the MediaCentral UX Search pane. Viewing and Working with Maestro Templates You can view and work with Maestro graphic templates in the Maestro Browser pane. In the MediaCentral UX Maestro Browser pane, you are limited to editing the values of the controls.
Viewing and Working with Maestro Templates q q w w e e rt r tt yt u Display or Control Description 1 Pane menu Lets you open the MediaCentral UX Help system. 2 Viewer Displays the selected graphic template and lets you update data. 3 Drag and drop button (puzzle piece button) Click this button and drag it to the iNEWS story to create a MOS production cue. See “Adding a Maestro Graphic to an iNEWS Story” on page 478.
Viewing and Working with Maestro Templates 6 Display or Control Description VSlot button Opens controls for selecting VSlots (Virtual Slots). VSlots are like visual layers (in the preview or on-air). Different scenes can be played to different VSlots. The result would be one scene appearing superimposed upon another, or one scene loaded in the background (BG) waiting for a scene in the foreground to play out. It also allows you to select the output channels where a page will be displayed.
Viewing and Working with Maestro Templates You can also use the Maestro Media Browser folders (CLIPS, IMAGES) to locate the desired media from the file system. 4. Drag the media asset to the Maestro Browser pane and drop it in the designated area. To edit text in a graphic template: t n In the Maestro Browser pane, double-click an outlined box and enter the text you want. Starting with Maestro v7.1, you can connect to an Interplay MAM database and add Interplay MAM graphics to a Maestro template.
Viewing and Working with Maestro Templates To load a graphic in the Media viewer: t In the Maestro Browser windows, click the Play button. The graphic begins to render. New data from the graphic template is combined with the graphic itself and the combination is sent to the Maestro Render Server. The Play button shows the percentage of the graphic that is rendered until it is completely rendered and loaded in the Media viewer.
Adding a Maestro Graphic to an iNEWS Story Two MediaCentral UX system settings affect how a graphic is saved: • “Save item in asset DB”: When this setting is selected, the Save button is displayed at the bottom of the Maestro Browser window. You must manually save the graphic before the drag-and-drop button (puzzle-piece button) is displayed. The asset type changes from PAGE to ITEM. You can then drag the button to a story. When this setting is deselected, only the puzzle-piece button is displayed.
Adding a Maestro Graphic to an iNEWS Story To add a Maestro graphic as a production cue: 1. Click the drag-and-drop button in the bottom left of the Maestro Browser window, drag the icon to the Queue/Story pane, and drop it on a segment of an iNEWS story. A production cue is created in the cue list. An asterisk indicates that the cue is a machine control instruction. In the following illustration, “Orad” refers to the MOS object name and “Generic_Score” refers to the name of the graphic template. 2.
22 MediaCentral | UX Mobile Application for the iPhone The MediaCentral UX mobile app provides a native user interface designed to run on your iPhone and enable direct, secure access to your station’s iNEWS newsroom computer system and the Interplay Production database. The following main topics describe basic user information about the device and mobile app.
Connection Basics The MediaCentral UX iPhone application uses one of several connection options, including Wi-Fi or carrier-specific cellular service (such as 4G). If you use an unsecured Wi-Fi connection — for example, a public or mobile network — you must connect to your MediaCentral server through a virtual private network (VPN) connection. n The application automatically selects the first available connection from the list of options according to the priority shown in the list.
Installing MediaCentral | UX on the iPhone Location Gesture Description Media Viewer Touch and drag in the timeline Moves to new position in viewer’s video playback timeline. Media Viewer Tap in the timeline Media Viewer Pinch in on full screen viewer Minimizes viewer back to original size and position within the Script Editor. Moves the Playhead to that position on the timeline.
Starting MediaCentral | UX on the iPhone n If your iOS device fails to read your Touch ID after five attempts, you must manually log in to MediaCentral UX. You can also choose to work offline. This allows you to view queues and stories listed in the Favorites list that you have cached locally on your device. If you select ‘Work Offline” in the sign in screen, MediaCentral UX uses the credentials last used to sign in to MediaCentral UX.
The Sidebar To start MediaCentral UX using Touch ID: 1. Select the MediaCentral icon to start the tablet app. The sign-in screen appears. 2. Press the Home button using the finger you registered with Touch ID. n You must have Touch ID configured on your iOS device, and you must have manually logged in to your MediaCentral system at least one time using your system and user credentials. After you sign in, MediaCentral UX connects to the selected Interplay Production server or iNEWS system.
The Sidebar From the Launch pane, you can navigate through the file structure and open assets. After opening assets, you can view the sidebar at any time by swiping your finger across the screen to the right. You can also use the Show/Hide button to toggle the display of the sidebar. n The look of this button changes depending on the display status of the sidebar.
Buttons of the User Interface In edit mode, the plus symbol located at the bottom of the sidebar operates as the Add Story button. Users can tap it to create a new blank story. Buttons of the User Interface The MediaCentral UX mobile application provides a small toolbar of buttons in the top right corner area of the user interface. The following table describes the buttons and their uses. Button Description The Approve Story button lets a user approve stories within that queue.
Changing Roles General Settings Description Request Timeout Options are intervals of 10, 20, or 30 seconds, 1 minute, or 2 minutes. Keep me signed in Set to On if you want MediaCentral UX to keep you signed in after you first sign in. The following table provides information about the settings for editing. Editing Settings Description Autosave Stories If set to On, MediaCentral UX automatically saves a story if you navigate away from the modified story to other assets in the system.
Accessing the iNEWS Database 2. Tap a different role to select it. The current role is marked by a check mark. Accessing the iNEWS Database The iNEWS database is the backbone of your iNEWS system. You save the data created in your newsroom — stories, scripts, and rundowns — in the database on the iNEWS Server. Queues contain stories, and directories (also known as folders) store the queues.
Accessing the iNEWS Database The application uses different icons to distinguish between directories, queues, and stories. Icon Description Directories hold queues or other subdirectories. Unlike queues, directories do not directly contain stories. For example, the Wires folder contains queues with incoming wire stories. Queues let you organize stories in detailed categories. A show’s rundown is one example of a queue.
Accessing the iNEWS Database n If you want to open an iNEWS story or queue that has a key lock applied to it, you must type in the appropriate password. To open a directory: 1. Navigate to the directory. 2. Tap a folder on screen to open it. n As you navigate the system’s directory structure, the application displays your path or location within the database at the top of the screen. The following illustration shows the Wires directory opened to view numerous queues containing incoming wire stories.
Accessing the iNEWS Database To open a queue: 1. Navigate to the queue inside a directory. 2. Tap the queue to open it. The following illustration shows an example of a rundown queue. To open an existing story: 1. Navigate to the story in a queue. n A story icon with a check mark indicates that the story has been “approved.” You can approve stories from an iNEWS workstation or from MediaCentral UX. 2. Tap the story to open it.
Accessing the iNEWS Database The following illustration shows the Script Editor open with the Story section displayed containing a story with production cue markers identified numerically. Presenter instructions appear as red text in the body of the story. 3. While viewing the story, swipe left to view the Cue List.
Accessing the iNEWS Database The numerical production cue markers within the story align with production cues and machine control instructions displayed in the Cue List to the right of the story. Black text indicates production cues. Blue text indicates machine control instructions (if any). n Because of limited screen size on the iPhone, the mobile application does not display the sidebar with the Script Editor.
Accessing the iNEWS Database 2. Do one of the following: t Tap the smaller letter icon to reduce the text size. t Tap the larger letter icon to increase the text size You can tap the letter icons multiple times to reduce or increase text to the appropriate size. 3. Tap Done. To add a new story: 1. Tap the story in the queue below which you want to insert the new story. 2. Tap the Add Story button, located at the bottom of the sidebar. The Edit Slug dialog box opens. 3.
Editing Stories Button Description The Play button plays the sequence so you can preview the video associated with the story. This button changes to a Pause button while the sequence plays. The Playhead allows you to navigate to a new position in the viewer’s video playback timeline. The Maximize button expands the viewer to full screen. This button changes to the Minimize button when the viewer expands to full screen.
Editing Stories You can use cut, copy, and paste to move text around within a single story or from one story to another. When cutting or copying text, the system stores the text in the clipboard. The clipboard stores only one block of text at a time, so whenever you cut or copy something new, the clipboard overwrites the previously stored text. To edit an existing story: 1. Navigate to the existing story in the queue and open it. 2. Tap the Edit Story button. 3. Tap in the story to begin editing the text.
Editing Stories n The MediaCentral UX mobile app can also be used with a Bluetooth keyboard. 4. (Optional) Enter any production cues or machine control instructions. 5. Save the story. For more information, see “Ways of Saving Stories” on page 498. To edit the title (slug) of a story: 1. Tap the Actions button. 2. Tap Edit Slug. An edit lock on the story form in iNEWS prevents others from changing the story title while you edit. 3. When cursor appears, you can change the name of the story. 4. Tap OK.
Editing Stories Using Script Templates Script templates are templates created by an administrator that allow you to insert predefined text and segments quickly into stories. For example, if a daily weather story in a show has a standard set of production cues and presenter instructions that are always the same, an administrator can create a script template that contains this information. The template can then be made available to MediaCentral UX mobile app users who can insert the template in new stories.
Editing Stories You use closed captioning commonly for sound-bite transcription. The text for closed captioning appears green, and the system sends it to a closed caption encoder if your station uses such a device to broadcast scripts for the hearing-impaired. Closed captioning text does not appear in the teleprompter, nor does it affect how the system calculates the read time. n The system sends the default text style to both the teleprompter and to any closed caption encoder used at the station.
Editing Stories 4. Enter the production cue information — for example, Take VO, On Camera, Take SOT, or Take Live. n The application automatically saves information in the newly inserted production cue when you navigate elsewhere within the application. If you attempt to sign out or close the application, a message appears prompting you to either save or discard your changes.
Approving Stories To open a Web link from a story: t Tap the link in the story. The device’s Web browser opens and loads the Web page. To e-mail a contact from a story: 1. Tap the e-mail address in the story. The application opens an e-mail window, using your device’s default e-mail application. 2. Write your e-mail. 3. Tap Send. Approving Stories Endorsing or approving stories allows news producers to identify which scripts in a show have been reviewed prior to broadcast.
Working with Favorites From the mobile application, you can use your Favorites list to navigate quickly to your most often used assets, directories, queues, or stories. You can edit your Favorites list by creating new ones, editing their names, or deleting existing ones from the list. To create a Favorite: 1. Tap the Edit button. 2. Tap the gray star next to the directory, asset, queue, or story you want to designate as a favorite destination. You can select more than one at a time.
Working with Favorites 3. Tap the Done button. All selections appear in your Favorites list in the Launch pane. A star appears next to each icon of favorite destinations in the system directory. To edit the name of a Favorite: 1. Tap the Edit button. 2. Tap the name in the list you want to edit. 3. When the cursor appears, you can change the name. For example, if you plan to have multiple rundown queues in your Favorites list, some might share the same queue name.
Working Offline with Cached Queues and Stories Working Offline with Cached Queues and Stories You can use the MediaCentral UX mobile application to view queues and stories cached locally to your mobile device without being connected to your station’s iNEWS newsroom computer system. The Launch panel displays cached queues and stories in the Favorites list when you work in offline mode.
Working Offline with Cached Queues and Stories A progress bar indicates the status of the cache operation. To stop the cache operation, tap the Cancel button. When the caching completes, a dialog box appears with the results of the operation. 3. Click OK. To remove a cache from your device: 1. In the Launch pane, tap the Edit button, and then select the queue or story in the Favorites list you want to delete. The queue or story displays a check mark next to the title. 2. Tap the Trash button.
MediaCentral | UX and Interplay | Production 2. Tap a queue or story to open it. MediaCentral | UX and Interplay | Production You can access media assets stored in an Interplay Production database, such as video clips, audio clips, and graphics. When viewed with the mobile application, available Interplay Production systems appear in the sidebar, along with any of their directories and media assets.
MediaCentral | UX and Interplay | Production Media viewer — Action button, Media player, media controls To open a directory: 1. Navigate to the directory. 2. Tap a folder on screen to open it. n As you navigate the system’s directory structure, the application displays your path or location within the database at the top of the screen. The following illustration shows the News Media directory opened to view one subdirectory and multiple media assets.
MediaCentral | UX and Interplay | Production To back out of a directory: t n Tap the Back button. The Back button does not display the word “Back” on it, but rather the name on the button changes as a user navigates further into the directory. To open and play a media asset: 1. Navigate to the asset in a directory. 2. Tap the video or audio asset. The asset opens in the Media viewer, which replaces the asset list in the sidebar.
MediaCentral | UX and Interplay | Production Media controls: Play button, position indicator, Full Screen button 3. Tap the Play button to play the asset. 4. If you want to scrub through the media asset, or if you want to jump to a specific position in the clip, tap and hold the position indicator and drag it to a new location. 5. If you want to view a video clip in full screen mode, tap the Full Screen button. The Media viewer expands to fill the device screen and the video clip starts playing.
MediaCentral | UX and Interplay | Production To play an asset in a browser: 1. On your iOS device, tap the Settings icon. 2. Select MediaCentral UX in the list of apps. The MediaCentral Settings screen opens. 3. Set Logging to On. 4. Select the Logging Level to Verbose. 5. Start the MediaCentral UX mobile app. 6. Navigate to an asset in one of the directories. 7. Tap the video asset. The asset opens in the Media viewer.
Using Markers 8. Tap the Play button to play the asset, and make a note of the time playback begins. 9. Tap the Actions button, and then tap Send Log to send an e-mail with the log file directly to an email account. 10. Open the e-mail on your Macintosh system, and then use a text editor to open the attached log file. 11. Find a link with .m3u8 suffix that is located on the line marked with the time playback started — for example: 07-02 16:15:29.830 [ . . . ] http://123.45.678.
Using Markers q e t u w r y i o Display Description 1 Create/Edit Marker button Allows you to create a new marker. This button displays if you have the necessary user permissions to edit the video asset. 2 Status bar Displays the status of the marker. This bar is only visible if your Interplay Production configuration supports approval of markers — see “Setting the Approval Status for Assets” on page 516. 3 Show/Hide Marker list button Expands or collapses the Marker list.
Using Markers To create a marker, do one of the following: 1. Load a video in the Media player. 2. Do one of the following: n t Tap the Play button, and then tap the Create Marker button in the player and select Create Marker when the playhead reaches the appropriate location. You can also click the Create Marker button below the media player. t Tap in the timeline to scrub to the location where you want to add a marker, and then tap the Create Marker button in the player and select Create Marker.
Using Markers To edit an existing marker: 1. Tap the Edit Marker button for the marker you want to edit. The Marker menu opens. 2. Tap Edit. The Marker view opens in edit mode.
Using Markers 3. Use the keyboard to edit the marker text. 4. Tap the Done button. Text is saved and you exit edit mode. n You can cancel your edit by tapping outside the Notes field. To delete an existing marker: 1. Tap the Edit Marker button for the marker you want to delete. The Marker menu opens. 2. Tap Delete. The marker is deleted from the clip or sequence, and the marker is removed from the timeline.
Setting the Approval Status for Assets Setting the Approval Status for Assets When enabled through the Interplay Administrator tool, a Status bar appears between the Media viewer and the Markers list. Tapping the Status bar displays the “Select approval status” window: Assets are not associated with a default status. The approval status window displays a list of options that can be customized as desired. When the user taps an item in the list, a check mark appears to the right of the selection.
Working with Deep Links To create the approval status XML file: 1. On a desktop system, create a new text file with an application such as TextEdit. 2. Add the following information to the text file: PAGE 518
Working with Deep Links If the user selects Open, the MediaCentral UX app appears and requests that the user logs in. Once logged in, the user is directed to the linked asset. If the user selects Cancel, the pop-up window is closed and the MediaCentral UX tab in Safari remains. If the MediaCentral UX mobile app is not installed, a banner at the top of the screen provides a quick link to download and install the app.
23 MediaCentral | UX Tablet Application for the iPad The MediaCentral UX tablet app provides a native user interface designed to run on your iPad tablet and enable direct, secure access to your station’s iNEWS newsroom computer system and the Interplay Production database. The following main topics describe basic user information about the device and tablet app.
Connection Basics n • Navigate the Interplay Production directory. • View and play media assets from the Interplay Production database. If your MediaCentral UX system is licensed for an iNEWS- only configuration, you cannot preview or play sequences or other media assets. MediaCentral UX uses one of several connection options, including Wi-Fi or carrier-specific cellular service (such as 4G).
Installing MediaCentral | UX on the iPad Location Gesture Description Script Editor (Story sub-section) Tap a production cue marker Auto-scrolls the cue list so that the production cue or machine control instruction associated with that marker comes into view. Media Viewer Touch and drag in the timeline Moves to new position in viewer’s video playback timeline. Media Viewer Tap in the timeline Media Viewer Pinch out on viewer embedded Expands the viewer to full screen.
Starting MediaCentral | UX on the Tablet MediaCentral UX requires you to supply credentials to sign in to one iNEWS system. This system is considered your local system. If your local system is configured in an iNEWS community, you are able to automatically sign in to other systems in the community. These systems are considered your remote systems. In the MediaCentral UX Launch pane, your local iNEWS system is listed first, followed by the remote systems. To connect to a remote system, tap the system name.
The Sidebar t Tap the Work Offline button. MediaCentral UX uses the credentials you used the last time you signed in, and it displays any cached queues and stories in the Favorites list. To start MediaCentral UX using Touch ID: 1. Select the MediaCentral icon to start the tablet app. The sign-in screen appears. 2. Press the Home button using the finger you registered with Touch ID.
The Sidebar From the Launch pane, you can navigate through the file structure and open assets. In Portrait mode, you can swipe left to hide the sidebar at any time to increase the screen real estate for viewing assets on the tablet. Button Description Tap the Profile button to display a list of options: • Send Log: Allows you to send log files to Avid to help troubleshoot problems. The Send Log option is active only if you enable logging in the MediaCentral UX settings.
Buttons of the User Interface Buttons of the User Interface When you browse or edit stories in MediaCentral UX, a small toolbar of buttons displays in the top right corner area of the user interface. The following table describes these buttons and describes their uses. Button Description The Approve Story button lets a user approve stories within that queue. The user must have write access to the queue.
Changing Roles General Settings Description Request Timeout Options are intervals of 10, 20, or 30 seconds, 1 minute, or 2 minutes. Keep me signed in Set to On if you want MediaCentral UX to keep you signed in after you first sign in. The following table provides information about the settings for editing. Editing Settings Description Autosave Stories If set to On, MediaCentral UX automatically saves a story if you navigate away from the modified story to other assets in the system.
Accessing the iNEWS Database To change your role, do the following: 1. Tap the Profile button, and then tap your new role in the Current Role section. The Roles pane opens. 2. Tap a different role to select it. The current role is marked by a check mark. Accessing the iNEWS Database The iNEWS database is the backbone of your iNEWS system. You save the data created in your newsroom — stories, scripts, and rundowns — in the database on the iNEWS server.
Accessing the iNEWS Database The app uses different icons to distinguish between directories, queues, and stories. Icon Description Directories hold queues or other subdirectories. Unlike queues, directories do not directly contain stories. For example, the Wires folder contains queues with incoming wire stories. Queues let you organize stories in detailed categories. A show's rundown is one example of a queue.
Accessing the iNEWS Database To open a directory: 1. Navigate to the directory. 2. Tap a folder on screen to open it. n As you navigate the system’s directory structure, the app displays your path or location within the database at the top of the screen. The following illustration shows the Wires directory opened to view numerous queues containing incoming wire stories.
Accessing the iNEWS Database To open an existing story: 1. Navigate to the story in a queue. n A story icon with a check mark indicates that the story has been “approved.” You can approve stories from an iNEWS workstation or from MediaCentral UX. 2. Tap the story to open it. The story opens in the Script Editor, which has two sections: - The Cue List, located on the left side, which contains any production cues or machine control instructions.
Accessing the iNEWS Database To reload a story: 1. Tap the Actions button. 2. Tap Reload. To adjust the size of the text of your story: 1. Tap the Change Text Size button. The Change Text Size controls open. 2. Do one of the following: t Tap the smaller letter icon to reduce the text size. t Tap the larger letter icon to increase the text size You can tap the letter icons multiple times to reduce or increase text to the appropriate size. 3.
Accessing the iNEWS Database To add a new story: 1. Tap the story in the queue below which you want to insert the new story. 2. Tap the Add Story button, located at the bottom of the sidebar. The Edit Slug dialog box opens. 3. Add a name for the story, and then tap OK. Viewing Video Associated with a Script When sequences have been associated with stories in the MediaCentral UX Web application, you can preview the stories in the media viewer in the MediaCentral UX mobile app.
Editing Stories To view video sequences associated with a script: 1. Do one of the following: t Tap the Play button in the viewer located above the Cue List sub-section of the Script Editor. t Tap the Maximize button in the viewer to open the viewer full screen. Then tap the Play button. 2. (Optional) If you expand the viewer, you can tap the Minimize button to restore the viewer to its original size and location within the Script Editor. To regenerate the sequence video proxy for playback: 1.
Editing Stories You can use cut, copy, and paste to move text around within a single story or from one story to another. When cutting or copying text, the system stores the text in the clipboard. The clipboard stores only one block of text at a time, so whenever you cut or copy something new, the clipboard overwrites the previously stored text. To edit an existing story: 1. Navigate to the existing story in the queue and open it. 2. Tap the Edit Story button. 3. Tap in the story to begin editing the text.
Editing Stories n The MediaCentral UX mobile app can also be used with a Bluetooth keyboard. 3. (Optional) Enter any production cues or machine control instructions. 4. Save the story. For more information, see “Ways of Saving Stories” on page 535. To edit the title (slug) of a story: 1. Tap the Actions button. 2. Tap Edit Slug. An edit lock on the story form in iNEWS prevents others from changing the story title while you edit. 3. When cursor appears, you can change the name of the story. 4. Tap OK.
Editing Stories Your story also is saved when the following occurs: • You change to another app or send MediaCentral UX to the background by pressing the Home button. • Your device goes to sleep due to Auto-Lock timeout. • If you use a Smart Cover and close the cover, sending the device to sleep.
Editing Stories 5. Tap to select a script template. The script template displays at the current cursor position. Formatting a Script When you write a story, text appears in the default text style. However, you can alter the look of the text, such as changing the default font to bold. When formatting a story as a script for a news broadcast, you often distinguish certain text by using various specialized styles of text, such as instructions for presenters or closed captioning.
Editing Stories n t To underline text, tap and hold, and then select the U button. t To mark text as a presenter instruction, tap and hold, and then select P for presenter. t To mark text as a closed captioning text, tap and hold, and then select CC for closed captioned. t To mark text as a normal text, tap and hold, and then select N for normal. You can choose the format before typing your text as well. Any new text you type appears in the format you selected.
Editing Stories To delete a production cue from a script, do one of the following: t Position cursor to the right of the production cue marker and press the Delete key. t Select the production cue marker and tap the Delete key. Adding Machine Control Instructions If your station integrates with a broadcast control system, such as iNEWS Command, the production cues might include machine control instructions.
Approving Stories Working with Links in Stories A story can contain more than simple text. It can contain a URL to a Web page or an e-mail address to a contact you might need. When Web links or e-mail addresses are included in stories, they become dynamic links. You can use them to open your tablet’s browser or to open an e-mail window. n You cannot add a link to a Web page or an e-nail address using the MediaCentral mobile app for iOS. To open a Web link from a story: t Tap the link in the story.
Using Presenter Mode story positions in a rundown, although it ignores updates for the currently viewed story. If a different user makes changes to the stories in the rundown, MediaCentral UX automatically updates them in the background. Also, MediaCentral UX caches stories locally on the tablet for offline use while you work in presenter mode. This allows you to continue working if you lose your connection to the server as long as you remain in presenter mode.
Working with Favorites To navigate through scripts in presenter mode: n t Swipe left or tap right edge of the touch screen to go to the next page. t Swipe right or tap the left edge of the touch screen to go to the previous page. When you swipe right or left from the first or last page of a story, the display moves to the next story in the rundown. To exit presenter mode: t Pinch in on the screen.
Working with Favorites 3. Tap the Done button. All selections appear in your Favorites list in the Launch pane. A star appears next to each icon of favorite destinations in the system directory. To edit the name of a Favorite: 1. Tap the Edit button. 2. Tap the name in the list you want to edit. 3. When the cursor appears, you can change the name. For example, if you plan to have multiple rundown queues in your Favorites list, some might share the same queue name.
Working Offline with Cached Queues and Stories 3. Tap the Trash button. The app deletes the selected items from your Favorites list. 4. Tap Done. Working Offline with Cached Queues and Stories You can use the MediaCentral UX mobile app to view queues and stories cached locally to your mobile device without being connected to your station’s iNEWS newsroom computer system. The Launch panel displays cached queues and stories in the Favorites list when you work in offline mode.
Working Offline with Cached Queues and Stories To cache a queue or story in the Favorites list: 1. In the Launch pane, tap the Edit button, and tap to the left of the queue or story in the Favorites list you want to cache. You can select more than one queue or story at a time. The queue or story displays a check mark next to the title. 2. Tap the Cache button. A progress bar indicates the status of the cache operation. To stop the cache operation, tap the Cancel button.
MediaCentral | UX and Interplay | Production Viewing Queues and Stories in Offline Mode When you lose your connection to MediaCentral UX, you can choose to work offline. This allows you to view queues and stories that have been cached on your mobile device. To view cached queues and stories after your lose your connection to MediaCentral UX: 1. In the sign-in screen, tap Work Offline. MediaCentral UX displays the Launch pane, with all cached queues and stories in the Favorites list. 2.
MediaCentral | UX and Interplay | Production Icon Description A group clip contains two or more grouped clips, strung together sequentially according to common timecodes. An in-progress clip, also known as an edit while capture (EWC) clip, is available for viewing and for use in editing while the capture is still in progress. Destinations in the Interplay Production system directory selected for the Favorites list have a star next to their icons.
MediaCentral | UX and Interplay | Production The following illustration shows the News Media directory opened to view one subdirectory and multiple media assets. News Media directory on the Interplay Production server, with the back button at the top of the list indicating the parent directory To back out of a directory: t n Tap the Back button. The Back button does not display the word “Back” on it, but rather the name on the button changes as a user navigates further into the directory.
MediaCentral | UX and Interplay | Production Media controls: Play button, position indicator, Full Screen button 3. Tap the Play button to play the asset. 4. If you want to scrub through the media asset, or if you want to jump to a specific position in the clip, tap and hold the position indicator and drag it to a new location. 5. If you want to view a video clip in full screen mode, tap the Full Screen button. The Media viewer expands to fill the tablet screen and the video clip starts playing.
MediaCentral | UX and Interplay | Production 3. Set Logging to On. 4. Select the Logging Level to Verbose. 5. Start the MediaCentral UX mobile app. 6. Navigate to an asset in one of the directories. 7. Tap the video asset. The asset opens in the Media viewer. 8. Tap the Play button to play the asset, and make a note of the time playback begins. 9. Tap the Actions button, and then tap Send Log to send an e-mail with the log file directly to an email account. 10.
Using Markers 11. Find a link with .m3u8 suffix that is located on the line marked with the time playback started — for example: 07-02 16:15:29.830 [ . . . ] http://123.45.678.910/download/ 0e41028f99738669c581c50388e80d36/060a2b340101010101010f0013-00000092dede5ab6034faa-b737d720c291-4093_1920x1080fps25.00_from_0_to_7501_quality_0_video_-1_audio_-1_h264_aac_ts_.m3u8 12. Copy this link, and then paste it into the address field in a browser. 13. Edit link in address field by typing -WIFI before the .
Using Markers q w r t u i e y o Display Description 1 Create/Edit Marker button Allows you to create a new marker. This button displays if you have the necessary user permissions to edit the video asset. 2 Status bar Displays the status of the marker. This bar is only visible if your Interplay Production configuration supports approval of markers — see “Setting the Approval Status for Assets” on page 555. 3 Show/Hide Marker list button Expands or collapses the Marker list.
Using Markers Creating and Editing Markers Users who have the necessary permission assigned to them by their Interplay Production administrator can create, edit, and delete markers. You can add markers to media assets by playing the video and clicking the Create Marker button at the appropriate place, or you can scrub to a specific location in the media and then click the Create Marker button.
Using Markers 3. Type the text you want for your marker in the Notes field. 4. Tap the Done button. Text is saved, the marker is added to the timeline, and you exit edit mode. n You can cancel the marker creation by tapping outside the Notes field. To edit an existing marker: 1. Tap the Edit Marker button for the marker you want to edit. The playhead moves to the marker location in the timeline and the Marker menu opens. 2. Tap Edit. The Marker view opens in edit mode.
Setting the Approval Status for Assets 3. Use the keyboard to edit the marker text. 4. Tap the Done button. Text is saved and you exit edit mode. n You can cancel your edit by tapping outside the Notes field. To delete an existing marker: 1. Tap the Edit Marker button for the marker you want to delete. The Marker menu opens. 2. Tap Delete. The marker is deleted from the clip or sequence, and the marker is removed from the timeline.
Setting the Approval Status for Assets Assets are not associated with a default status. The approval status window displays a list of options that can be customized as desired. When the user taps an item in the list, a check mark appears to the right of the selection. Tapping Done saves the selection.
Working with Deep Links 3. Save the text file with an XML extension as in the following example: approval.xml 4. Import the XML file to the “Approval_Process” custom property that was created in the Interplay Administrator. For more information, see “Adding a Custom Property” in the Avid Interplay Engine and Interplay Archive Engine Administration Guide.
Working with Deep Links If the MediaCentral UX mobile app is not installed, a banner at the top of the screen provides a quick link to download and install the app. n The deep link feature for iOS requires a certificate containing the FQDN of the MediaCentral server to be added to mobile device’s Safari browser. If your site has not obtained a certificate from a Trusted Authority, you must create and import a self-signed certificate on the mobile device.
24 MediaCentral | UX for Android Devices MediaCentral UX provides a native user interface designed to run on your Android device and enable direct, secure access to your station’s iNEWS newsroom computer system. The following main topics describe basic user information about the device and mobile application.
Connection Basics n The application automatically selects the first available connection from the list of options according to the priority shown in the list. Android Devices Android devices usually include very few exterior buttons. You navigate content with touch gestures — for example, tapping an icon to start an application. Some gestures perform standard functions, such as displaying different menu icons, and some perform functions specific to an application.
Installing MediaCentral | UX on Your Android Device Location Gesture Description Script Editor Tap and hold Selects the word you tap and allows you to select text and modify text formats. Media Viewer Touch and drag in the timeline Moves to new position in viewer’s video playback timeline. Media Viewer Tap in the timeline Presenter Mode Swipe left or tap on right edge Navigates to next page. of screen Presenter Mode Swipe right or tap on left edge Navigates to previous page.
Starting MediaCentral | UX on the Android Device When you log in to MediaCentral UX, you might be required to accept Avid’s End-User License Agreement (EULA). The EULA appears when you first log in to a MediaCentral server or when you first log in after updating the MediaCentral UX mobile app on your Android device. If you lose your connection to MediaCentral after you have signed in and try to navigate to a new location, a dialog box displays the message: The app cannot load the content. Try Again.
The Navigation Drawer and Directory Panel The Navigation Drawer and Directory Panel After you sign in to MediaCentral on your Android device, you can view the navigation drawer, located along the left side of the screen when displayed. From the navigation drawer, you can connect to various systems integrated with MediaCentral, such as iNEWS newsroom computer systems or an Interplay Production database. The navigation drawer also includes any iNEWS servers that are part of an iNEWS community.
Customizing MediaCentral | UX Settings Button Description The Add Story button opens a new story at the top of the queue (for tablets, the story is added either at the top of the queue or above the selected story), and allows you to name the slug. If you use an Android tablet, the new story opens in Story view. The Save Story button displays in Edit mode and allows you to save your changes to a story.
Customizing MediaCentral | UX Settings General Settings Description Logging If selected, MediaCentral UX keeps logs on session activities, which you can use to troubleshoot issues. If you tap the Action overflow button, a Send Log option appears that lets you e-mail the logs directly to Avid. If the option is deselected (default), logging is disabled. Logging Level This setting determines how much information is logged if you enable logging. Options include: Verbose, Info, Warn, and Error.
Accessing the iNEWS Database Accessing the iNEWS Database The iNEWS database is the backbone of your iNEWS system. You save the data created in your newsroom — stories, scripts, and rundowns — in the database on the iNEWS server. Queues contain stories, and directories (also known as folders) store the queues. When viewed with the mobile application, available iNEWS systems appear in the navigation drawer. Tapping the name of a server opens the Directory panel, which displays directories and queues.
Accessing the iNEWS Database The following illustration shows an example of the iNEWS Directory panel with queues and folders displayed. n While viewing an iNEWS system directory in the Directory panel, you can tap the Up button to display to the navigation drawer. You can also tap the Back button to navigate back through the directory. You can open directories, queues, and stories from the MediaCentral mobile application. Directories and queues open within the Directory panel.
Accessing the iNEWS Database To back out of a directory or queue: t Tap the Back button on your Android device. To open a queue: 1. Tap in the Directory panel to navigate to the queue inside a directory. 2. Tap the queue to open it. The following illustration shows an example of a rundown queue. To open an existing story: 1. Tap in the Directory panel to navigate to the story in a queue. n A story icon with a check mark indicates that the story has been “approved.
Accessing the iNEWS Database 2. Tap the story to open it. The story opens in Story view in the Body tab. The following illustration shows the Body tab containing a story with production cue markers identified numerically. 3. While viewing the story, do one of the following to view the Production Cues tab. t Tap the Production Cues tab. t Swipe Left. The numerical production cue markers within the story align with production cues and machine control instructions displayed in the Production Cues tab.
Viewing Video Associated with a Script n Because of limited screen size on Android devices, the mobile application does not display the Directory panel with the story. You can view the Navigation drawer at any time by swiping right from the Body or the Production Cues tab or use the Up button (see “The Navigation Drawer and Directory Panel” on page 563). To reload a story: 1. Tap the Action overflow button. 2. Tap Reload.
Working with Stories You can view video sequences created in the following way: n • A sequence created and modified the sequence in MediaCentral UX. • A sequence created in MediaCentral UX and modified it in NewsCutter or Media Composer. In this case, you might not see some effects in the media viewer. • A sequence created in Instinct and modified it in MediaCentral UX.
Working with Stories n The MediaCentral UX mobile app can also be used with a Bluetooth keyboard. Using the edit toolbar, you can cut, copy, and paste text, production cues, and segment breaks within the story while in edit mode. To edit an existing story: 1. Tap in the Directory panel to navigate to an existing story in the queue and open it. 2. Tap the Edit Story button. The story opens in edit mode. An edit lock prevents others from changing the story while you edit. 3.
Working with Stories b. Tap and hold the selection arrows, and then drag them to highlight the text you want to edit or to place them at the location in the text where you want to perform an edit. You can cut, copy, and paste any text in the story, including production cues and segment breaks. c. Tap the appropriate button in the edit toolbar. 5. After you complete your modifications, tap the Save Story button to save the story. For more information, see “Ways of Saving Stories” on page 574.
Working with Stories Ways of Saving Stories You can save newly created stories or change existing stories by tapping the Save Story button after modifying a story while in edit mode. You can also save your story when you change to another app or send the MediaCentral mobile application to the background by pressing the Home button. If you tap the Back button when you have turned off the Autosave Stories option in the settings, a message appears asking you to confirm whether to save the changes.
Working with Stories To format text, tap and hold to select the appropriate text and do one of the following: n t To bold text, and then select the B button. t To italicize test, and then select the I button. t To underline text, and then select the U button. t To mark text as a normal text, and then select N for normal. t To mark text as a presenter instruction, and then select P for presenter. You can choose the format before typing your text as well.
Working with Stories 3. Swipe left to view the Cue List and edit the production cue. 4. Enter the production cue information — for example, Take VO, On Camera, Take SOT, or Take Live. The application automatically saves information in the newly inserted production cue when you navigate elsewhere within the application. If you tap the Back button when you have turned off the Autosave Stories option in the settings, a message appears asking you to confirm whether to save the changes.
Using Presenter Mode To open a Web link from a story: t Tap the link in the story. The device’s Web browser opens and loads the Web page. Using Presenter Mode The MediaCentral UX mobile app lets users view a show's scripts in a page-by-page layout, similar to printed scripts used by news presenters. This method of viewing stories from a rundown is known as presenter mode.
MediaCentral | UX and Interplay | Production To navigate through scripts in presenter mode: n t Swipe left to go to the next page. t Swipe right to go to the previous page. When you swipe right or left from the first or last page of a story, the display moves to the next story in the rundown. To exit presenter mode: t Tap the Back button. You can customize the appearance of text in presenter mode by modifying some MediaCentral UX settings.
MediaCentral | UX and Interplay | Production Icon Description Directories hold media assets or other subdirectories. An audio clip references audio media files formed from captured audio or imported files. Audio clips display in the Media viewer as an audio clip icon. A master clip references audio and video media files formed from captured footage or imported files. A subclip references a selected portion of a master clip.
MediaCentral | UX and Interplay | Production Media viewer — top: Up button, Previous/Next buttons; Action overflow button; middle: Media player; bottom: Media controls To open a directory: 1. Tap the Interplay server in the Navigation drawer you want to use, and then tap items in the Directory panel to navigate to the directory. 2. Tap a folder on screen to open it. The following illustration shows the Workflows directory opened to view multiple subdirectories and media assets.
MediaCentral | UX and Interplay | Production To back out of a directory: t Tap the Back button on your Android device. To open and play a media asset: 1. Tap in the Directory panel to navigate to the asset in a directory. 2. Tap the video or audio asset. The asset opens in the Media viewer. Media controls: Play button, position indicator, Full Screen button 3. Tap the Play button to play the asset. 4.
MediaCentral | UX and Interplay | Production 3. Select Logging to enable logging. 4. Tap Logging Level and then select Verbose. 5. Click the Back button to return to MediaCentral UX. 6. Navigate to an asset in one of the directories. 7. Tap the video asset. The asset opens in the Media viewer. 8. Tap the Play button to play the asset, and make a note of the time playback begins. 9. Click the Action overflow button and select Send Log to send an e-mail with the log file directly to an e-mail account.
Using Markers 10. Tap the icon for the app you want to use to send the log. The app opens on your Android device. 11. Send the log to your e-mail account. 12. Open the e-mail on your system, and then use a text editor to open the attached log file. 13. Find a link with .m3u8 suffix that is located on the line marked with the time playback started — for example: 07-02 16:15:29.830 [ . . . ] http://123.45.678.
Using Markers n Display Description 1 Status bar Displays the status of the asset. This bar is only visible if your Interplay Production configuration supports approval — see “Setting the Approval Status for Assets” on page 585. 2 Marker count Displays the number of markers associated with this asset. 3 Show/Hide Marker list button Expands or collapses the Marker list. 4 Marker list A list of the markers in the clip or sequence. Markers are sorted by timecode.
Setting the Approval Status for Assets Setting the Approval Status for Assets When enabled through the Interplay Administrator tool, a Status bar introduced in MediaCentra UX Mobile for Android v2.10 appears between the Media viewer and the Markers list. Tapping the Status bar displays the “Select approval status” window: As shown in the image on the left, assets are not associated with a default status. The approval status window displays a list of options that can be customized as desired.
Setting the Approval Status for Assets In the example above, the text for each value name (“In Progress”, “Waiting For Approval”, etc) is presented to the Mobile app user when selecting a status. If desired, the value names can be customized to accommodate local workflows. 3. Save the text file with an XML extension as in the following example: approval.xml 4. Import the XML file to the “Approval_Process” custom property that was created in the Interplay Administrator.
A User Settings You can access and modify user settings in the User Settings dialog box. To open the User Settings dialog box, select Home > User Settings.After you change a user setting, click Apply to save your changes. The following table describes these user settings. Settings Group Setting Description General Language Controls the language used for the Web application user interface. Select the language you want from the drop-down menu. Time Zone Controls the display of dates and times.
Settings Group Setting Description Interplay | Production Interplay Production credentials Sets the user name and password for access to the Interplay Production server. The user name and password must match the user name and password of an Interplay Production account. An option lets you set your MediaCentral UX user name and password to access the Interplay Production server.
Settings Group Setting Description Send to Playback Preserve Overwrite State (MediaCentral UX v2.7 and later) Determines whether the state of the Overwrite option in the Send to Playback Settings (opened from the Media Pane menu) persists between STP operations. • If the check box is selected, the state of the Overwrite setting persists between STP operations. • If the check box is unselected, the state of the Overwrite setting is reset to off after each STP operation.
B Keyboard Shortcuts The following main topics provide information about keyboard shortcuts: n n • Queue/Story Pane Shortcuts • Assets Pane Shortcuts • Media Pane Shortcuts • Logging Pane (Interplay | Production) Shortcuts • Logging Pane (Interplay | MAM) Shortcuts • Sequence Pane Shortcuts • Closed Captioning Pane Shortcuts These keyboard shortcuts can be used on Windows systems or Macintosh systems, unless otherwise noted.
Queue/Story Pane Shortcuts Queue/Story Pane Shortcuts Keyboard shortcuts available when working in the Queue/Story pane are listed in the following table. Some keystroke combinations only work when the cursor is located in a certain section of the pane; the Focus column in the table specifies the section of the pane when that is the case. For more information on the pane and its sections, see “The Queue/Story Pane” on page 87.
Assets Pane Shortcuts Assets Pane Shortcuts Keyboard shortcuts available when working with the Assets pane are listed in the following table. For more information on the pane and its sections, see “Working with Assets” on page 39. n n Shortcut Description Focus Up Arrow Move the selection highlight up and select an item. Assets pane Down Arrow Move the selection highlight down and select an item.
Media Pane Shortcuts Shortcut Description Focus Down Arrow Zoom in to a section of the timeline by 50 percent. Media pane Up Arrow Zoom out from a section of the timeline by 50 percent. Media pane Shift+Up Arrow Zoom to show the entire sequence Media pane J, K, L See “Using the J-K-L Keys for Playback” on page 200. Media pane Ctrl+Shift+Left Arrow Go to the previous marker. Media pane Ctrl+Shift+Right Arrow Go to the next marker.
Media Pane Shortcuts Shortcut Description Focus Ctrl +space bar Play or pause play. Global Ctrl+Home fn+Left Arrow (MacBook) Move to the beginning of a clip or sequence. Global Ctrl+End fn+Right Arrow (MacBook) Move to the end of a clip or sequence. Global Ctrl+I Insert an In point. Global Ctrl+O Insert an Out point.
Logging Pane (Interplay | Production) Shortcuts Logging Pane (Interplay | Production) Shortcuts For shortcuts that you can use to control playback while logging, see “Shortcuts with Focus Outside the Media Pane” on page 593. Shortcuts for Working with Markers Some of the following keystroke combinations work when the cursor is anywhere in the application and others work only when the cursor is located in the Logging pane.
Logging Pane (Interplay | Production) Shortcuts Shortcut Description Focus Ctrl+S (Windows and Macintosh) Command+S (Macintosh) Save markers and text without exiting edit mode Logging pane F5 Reload the content of the Logging pane Logging pane Shortcuts for Working with Marker Text The following table lists keyboard shortcuts that you use while working with marker text in edit mode. n “Edit mode” refers to the mode in which the Notes column is selected and the insert bar is displayed.
Logging Pane (Interplay | MAM) Shortcuts Shortcut Description Focus Ctrl+A (Windows) Command+A (Macintosh) Select all text Logging pane Delete key Delete one letter or space forward Logging pane Backspace key Delete one letter or space backward Logging pane Ctrl+X Cut selection Logging pane Ctrl+C Copy selection Logging pane Ctrl+V Paste selection Logging pane Ctrl+Shift+D (Windows) Change the direction of the text (right-to-left or left-to-right) Logging pane Command+Shift+D (Macin
Logging Pane (Interplay | MAM) Shortcuts Shortcut Description Focus Delete key (Windows) Backspace key (Macintosh) fn+Backspace key (MacBook) Delete the selected segment or segments Logging pane Up Arrow Move to and select previous segment Logging pane Down Arrow Move to and select next segment Logging pane Left Arrow If the segment contains several properties, move Logging pane to the previous property field If the segment contains only one property field, move to and select previous segment
Logging Pane (Interplay | MAM) Shortcuts Shortcut Description Focus Ctrl+Shift+Down Arrow (Windows) Alt+Shift+Down Arrow (Macintosh) Select next paragraph Logging pane Ctrl+Shift+Home (Windows) Ctrl+Shift+Pos1 (Windows) Command+Shift+Up Arrow (Macintosh) Select text from the beginning to the current position Logging pane Ctrl+Shift+End (Windows) Command+Shift+Down Arrow (Macintosh) Select text from the current position to the end Logging pane Shift+Left Arrow Select text one character at a tim
Logging Pane (Interplay | MAM) Shortcuts Shortcuts for Working with Segment Tags The following table lists keyboard shortcuts that you use while working with segment tags.
Sequence Pane Shortcuts Shortcut Description Focus Left Arrow Select previous day Calendar Right Arrow Select next day Calendar Up Arrow Increase the figures by one unit Integer or Floating point field Down Arrow Decrease the figures by one unit Integer or Floating point field For more information on the Logging pane and its sections, see “Logging Interplay | MAM Assets” on page 313.
Sequence Pane Shortcuts Shortcut Description Focus A Move the position indicator to the previous segment in Sequence pane the Timeline. The position indicator moves to the first frame after the cut. In an Advanced sequence, the position indicator moves to the closest segment on an active track. S Move the position indicator to the next segment in the Sequence pane Timeline. The position indicator moves to the first frame after the cut.
Closed Captioning Pane Shortcuts Closed Captioning Pane Shortcuts Keyboard shortcuts available when working in the Closed Captioning pane are listed in the following table. Shortcut Description Focus Ctrl+. (period) (Windows) Command+. (Macintosh) (In and Out mode) Creates a closed-caption segment Closed using In and Out marks Captioning pane Ctrl+Shift+. (period) Command+Shift+. (Macintosh) (Playhead position mode) Creates a closed caption with an In point only. Closed Captioning pane Ctrl+Alt+.
C Icons This topic provides a quick reference guide to icons or buttons you might encounter when using MediaCentral UX.
Pane Type Icons Icon Description Distribution pane (Media Distribute) Documents pane File Info pane Help pane Launch pane Logging pane Maestro Browser pane Media pane Messages pane Metadata pane Packages pane Process Dashboard pane Progress pane Project/Story pane Queue/Story pane Search pane Sequence pane Social Message pane (Media Distribute) Tasks pane thePlatform pane (Media Distribute) Thumbnails pane Web Story pane (Media Distribute) 605
Launch Pane Icons Launch Pane Icons The following icons are used in the Launch pane. Icon Description Connected Interplay Production system Disconnected Interplay Production system Connected Interplay MAM system Connected iNEWS system Disconnected iNEWS system Project in the iNEWS database iNEWS Project (not started) iNEWS Project (expired) Assets Pane Icons Various icons are used distinguish between the different types of assets accessible via MediaCentral UX.
Assets Pane Icons Icon Description Column Remote asset: downward-pointing arrow for each asset type Name Supported State Reservation State Restriction State iNEWS Assets All icons for iNEWS assets appear in the Name column.
Assets Pane Icons Icon Description Column Episode or Episode Version asset Name Feature or Feature Version asset Name File asset or Default placeholder icon Name Graphics asset Name Image asset Name Season asset Name Sequence asset (audio or video) Name Series asset Name Stock Footage asset Name Trailer asset Name Video or Rushes asset Name Audio asset placeholder icon. Is shown until a specific image Thumbnail is assigned as a thumbnail. Basic Sequence asset placeholder icon.
Associations Pane Icons Icon Description Column Series asset placeholder icon. Is shown until a specific image Thumbnail is assigned as a thumbnail. Stock Footage asset placeholder icon. Is shown until a specific image is assigned as a thumbnail. Thumbnail Trailer asset placeholder icon. Is shown until a specific image Thumbnail is assigned as a thumbnail Video or Rushes asset placeholder icon. Is shown until a specific image is assigned as a thumbnail.
File Info Pane Icons File Info Pane Icons The following icons are used in the File Info pane. Icon Description Refreshes the current view in the pane. Expand All button expands all Detail areas (Essence Package Details, Essence Details, and Location Details) and shows all detail information in the pane. Collapse All button hides all detail information from the pane and shows only the information of the Overview areas. Saves changes. Media Pane Icons The following icons are used in the Media pane.
Logging Pane Icons (Interplay | Production Assets) Buttons Description Steps forward 10 seconds Displays the Audio pane Displays the voice-over controls Displays the selected sequence to review for playback in the target resolution Loads a master clip that contains a selected frame of a sequence or subclip (Match Frame). Displays a group clip in single-angle view (1x1) Displays a group clip in a 2x2 grid. Displays a group clip in a 3x3 grid.
Logging Pane Icons (Interplay | MAM Assets) Logging Pane Icons (Interplay | MAM Assets) The following icons are used in the Logging pane. Button Description Lets you select the stratum for editing Creates a new segment (In and Out mode): Sets the In and Out marks at the positions you defined in the Media Timeline (Gaps Allowed mode only). Creates a new segment (Playhead position mode): Sets the In mark at the current playhead position but does not define an Out mark (Gaps Allowed mode only).
Progress Pane Icons Progress Pane Icons The following icons are used in the Progress pane. Icon Description Open in Media pane Cancel Resend/Retry Sequence Pane Icons The following icons are used in the Sequence pane. Icon Description Adds a dissolve Divides a segment into two segments at the position indicator. Performs an Overwrite edit. Performs a Replace edit. Deletes the segment Shows Audio pane Saves the sequence Extends or retracts a segment.
Tasks Pane Icons Tasks Pane Icons The following icons are used in the Tasks pane. Icon Description Toggles display of the Task List and Task Details on or off. Refresh The Lock Indicator icon indicates if the selected task is currently locked for editing. If a task is free for editing, the icon shown in the table is displayed. If a task is locked by you, the Lock Indicator icon is colored orange. If a task is locked by another user, the Lock Indicator icon is grayed out.
MediaCentral Glossary A B C D E F G I J L M N O P QR S T U V W Z A Administrators group A default group used for MediaCentral UX user management that contains users with administrative privileges. active angle In a group clip, the camera angle selected for single-angle view and the angle displayed when you add the clip to a sequence. advanced sequence A sequence you create in MediaCentral UX that includes a timeline with one video track and user-specified audio tracks.
Asset mode If you click the Asset button in the Media pane, you can view media for the currently loaded asset and use controls that apply specifically to assets, such as controls for setting In and Out points. Compare with the definition of Output mode. Assets pane A pane in the client application that displays assets. These assets can result from a search or from browsing. Assets are displayed in a folder hierarchy, if applicable to the assets displayed.
C carrier In Interplay MAM, a physical medium that stores essence files. Carriers can be disks, tapes, or even entire tape archive systems. The scope of a carrier depends on the granularity that is required to access an essence. Closed Captioning pane A pane that displays closed captions for the Interplay Production asset loaded in the Media pane. The Closed Captioning pane lists timecode and text for the closed captions and includes controls for importing, exporting, editing, and positioning.
essence In Interplay MAM, “essence” describes the pure media data of an asset without any descriptive metadata, for example, a video file. Essences are organized in essence packages. You can display essences and edit their properties in the File Info pane. essence package In Interplay MAM, an essence package is a group of essences classified semantically. Each essence package contains a class of essences that represent the same content and share the same general purpose.
I indexed search A search that queries a central index synced with multiple databases and finds anything stored in the index. It does not directly search Interplay Production databases. See also Media | Index J J-K-L play The J-K-L keys on the keyboard allow you to play and shuttle through media at varying speeds. This feature is also referred to as three-button play or variable-speed play. L Launch pane A pane in the client application from which you navigate to various locations.
Logging pane A pane that provides a media logger or journalist with an arrangement of controls defined for use in logging Interplay Production assets or Interplay MAM assets. The layout of the Logging pane adapts automatically depending on the asset open. M marker An indicator added to a selected frame to mark a particular location in a clip, subclip, or sequence. Markers can be different colors and can be associated with user-defined text.
Media controls In the Media pane, controls that let you play and move through an asset and edit an asset for use in creating a sequence. Which controls are displayed depends on the selected asset. Media | Index A search engine that allows users to search a central index for multiple Interplay Production databases over multiple zones. See also indexed search. Media pane A pane in the client application in which you can view and edit media assets, using the Media controls.
mixdown A process in which multiple video tracks, multiple audio tracks, and effects are combined into a new master clip with one video track and a reduced number of audio tracks. N NAT (natural sound) Audio recorded at the same time as the video, often by a microphone built in to a camera. Compare with the definition of SOT (sound on tape).
pool In Interplay MAM, a device or part of a device that holds one or more carriers. See carrier. position indicator A vertical bar in the Media Timeline that indicates the location of the frame displayed in the Media viewer. The Sequence Timeline also includes a position indicator, which can be vertical or horizontal, depending on the orientation of the Sequence pane. You can drag the position indicator to scrub through a clip or sequence.
queue A subfolder in an iNEWS database that contains stories. R read-only sequence 1. A sequence that you open from an Interplay Production folder but cannot edit or save because you do not have a read/write role for the folder. 2. A sequence that you open from an Interplay MAM database for which you do not have write permission or that represents an external sequence. You can play the sequence but you cannot edit or save it. See also uneditable sequence.
Search bar A section of the client application in which you can conduct a search for assets that match specific criteria. Search pane 1. A pane that lets a user search for information and assets. 2. A pane in the Users layout that lets an administrator search for MediaCentral UX groups and users. Send button In the Message bar, the button you click to send a message. segment 1. In a rundown, a portion of the show aired between commercial breaks. 2. A portion of the story body/text.
shuttle To view media at speeds slower or faster than real time. In MediaCentral UX you can use the J, K, and L keys to shuttle through a clip or sequence. sidebar A feature of the MediaCentral UX mobile application from which you can navigate various systems integrated with MediaCentral UX, such as an iNEWS newsroom computer system simple sequence See basic sequence.
subclip A clip created by marking IN and OUT points in a master clip and saving the frames between the points. The subclip does not contain pointers to media files. The subclip references the master clip, which contains pointers to the media files. System Settings layout A layout that a MediaCentral UX administrator uses to specify various configuration settings. T task An elementary step within a process that is carried out either automatically (based on workflow scripts) or by a user action.
U Unassigned group A default group used for MediaCentral UX user management that includes users that were removed from a group but are not members of any other groups. uneditable sequence A sequence created on Media Composer or another Avid editing application that cannot be edited in MediaCentral UX, such as a sequence that includes rendered effects. Uneditable sequences are colored dark red in the Sequence Timeline. See also read-only sequence.
ABCDEFGHIJKLMNOPQRSTUVWXYZ Index A Assets pane described 39 keyboard shortcuts 592 list of icons 606 navigating 40 Assigning user tasks 464 Assignment Desk layout 389 Assignments adding details and resources 393 cloning 399 creating 391 deleting 399 described 391 filtering 400 Assignments pane adding details and resources to assignments 393 cloning assignments 399 configuring 388 creating assignments 391 deleting assignments 399 filtering assignments 400 workflow 387 Associations creating 352 deleting 35
Index ABCDEFGHIJKLMNOPQRSTUVWXYZ swapping NAT and SOT tracks 236 types of audio tracks 234 Audio clip recording 241 Audio dissolves automatic creation 234 Audio gain adjusting 234 adjusting for advanced sequence 237 automatic adjustment 234 Audio levels setting 234 Audio mix 239 Audio monitoring setting preferences 231 Audio pane described 227 Audio track enabling 170 Audio-only segment 175 Audio-only sequences 138, 140 Auto-Save sequences 143 stories 108 Avid online support 19 training services 19 Avid C
ABCDEFGHIJKLMNOPQRSTUVWXYZ Dual-roller trim 180 Ducking for audio tracks 234 Index opening for an asset 221 renaming 59 Font adjusting Windows ClearType 33 Frame-based playback 205 E Easy locks 100 Edit locks 100 Edit while capture (EWC) in-progress clips 224 logging clips 331 Editing attachments of tasks 467 data of tasks 466 essence package properties 363 essence properties 365 Interplay MAM metadata 71, 74, 76 E-mail forwarding configuring for messages 407 using with messages 408 Essence packages clea
Index ABCDEFGHIJKLMNOPQRSTUVWXYZ J In point marking 210 Indexed search 263 iNEWS adding Maestro graphics 478 database 42 described 20 MediaCentral mobile app on a tablet 527 MediaCentral UX mobile application for Android devices 566 MediaCentral UX on an iPhone 488 navigating database 44 project 83 script templates 101 support for communities 34 user settings 587 iNEWS links creating and sending 108 In-progress clips 224 Instinct associated sequences 138 Interplay | MAM asset types 57 deleting assets 69
ABCDEFGHIJKLMNOPQRSTUVWXYZ keyboard shortcuts 595 list of icons 611 LTR (left to right) 94 Index list of icons 614 Media Composer dragging a script sequence to.
Index ABCDEFGHIJKLMNOPQRSTUVWXYZ caching queues and stories 504 connection basics 480 custom settings 486 favorites 501 formatting a script 498 gestures 481 installing on a iPad 482 saving stories 498 starting 482 the sidebar 484 view video sequences 494 viewing queues and stories offline 505 working offline 504 working with links 500 MediaCentral UX mobile application accessing iNEWS 566 buttons for Android devices 563 connection basics for Android devices 559 custom settings for Android devices 564 gest
ABCDEFGHIJKLMNOPQRSTUVWXYZ Q Metadata 50, 71 Process Dashboard 439 Progress 437 Project/Story 84 Queue/Story 87 Search 266 Tasks 457 Thumbnail 51, 78 working with 27 Panning for advanced sequences 238 for assets and basic sequences 233 Playback frame-based and file-based 205 simple and complex sequences 203 Playback latency adjusting for 205 Playback quality 204 Plug-ins working with 34 PNG file creating from a video frame 225 Position indicator described 90 Presenter mode 540, 577 custom settings 486, 52
Index ABCDEFGHIJKLMNOPQRSTUVWXYZ S SCC file importing and exporting closed captions 380 Script formatting 97 Script Editor described 90 Script sequence associating a video ID 137 dragging to Media Composer 110 editing 146 rules for creating 137 Script sequences creating 134, 135 Script templates 101 Scrubbing enabling audio 185 Search bar 265 Search pane 266 Searching advanced criteria 279 advanced syntax 284 federated search 262 for assets 270 indexed search 263 indexed search examples 284 overview 261 s
ABCDEFGHIJKLMNOPQRSTUVWXYZ Simple sequence defined 203 Snapping in the timeline 177 Solo track in advanced sequence 235 track in asset or basic sequence 231 SOT column 159 SOT tracks changing the default 236 described 234 swapping with NAT tracks 236 Speech-to-Text 95 Split edit 181 Splitting segments 329 Start timecode modifying 185 Stories Floating 114 grouping 112 Story adding Maestro graphic 478 approving from iPad 540 approving from iPhone 501 caching 504, 544 creating 91 deleting 110 described 90 drag
Index ABCDEFGHIJKLMNOPQRSTUVWXYZ U Understanding associations 344 essence packages 356 essencesEssence packages understanding 356 processes and tasks 428 strata 313 Undoing in the Sequence pane 173 Unicode support for marker text 310 Unlocking story 100 Unrstanding segmentation principles 320 Update Media Status command 203 Uploading files to task 468 User Settings 587 V V column 159 Vertical sequence selecting 128 Video dissolves 184 Video ID associating with a script sequence 137 Video sequences view f