5.0
Table Of Contents
- Title Page
- Contents
- Tables
- Using This Guide
- Desktop Basics
- Starting a Project
- Working with the Project Window
- Changing, Closing, and Reopening the Project Window
- Using the Bins Display
- Viewing a List of Bins
- Displaying Bins
- Creating a Folder in a Project
- Creating a New Bin
- Renaming a Bin
- Opening and Closing a Bin
- Deleting a Bin or Folder
- Viewing Contents in the Trash
- Emptying the Trash
- Managing Folders and Bins
- Saving Bins Automatically
- Saving Bins Manually
- Retrieving Bin Files from the Avid Attic Folder
- Conserving Screen Real Estate with the SuperBin
- Using the Settings Scroll List
- Viewing the Effect Palette
- Using the Info Display
- Customizing Your Workspace
- Navigating in Dialog Boxes and Menus
- Sharing Bins and Projects on Avid Unity MediaNetwork
- Using Basic Tools
- Organizing with Bins
- Setting the Bin Display
- Basic Bin Procedures
- Using Bin Display Views
- Changing the Bin Display View Size
- Custom Bin Views
- The Bin Fast Menu
- Setting the Font and Point Size
- Selecting Clips and Sequences
- Duplicating Clips and Sequences
- Moving Clips and Sequences
- Copying Clips and Sequences
- Deleting Clips and Sequences
- Assigning Colors to Bin Objects
- Sifting Clips and Sequences
- Locking and Unlocking Items in the Bin
- Selecting Offline Items in a Bin
- Selecting Media Relatives for an Object
- Selecting Unreferenced Clips
- Using Brief View
- Using Text View
- Using Frame View
- Using Script View
- Printing Bins
- Gathering Format Elements
- Managing Media Files
- Viewing and Marking Footage
- Customizing the Source/Record Monitor
- Expanding the Source/Record Monitor
- Changing the Pop-up Monitor Size
- Using the 16:9 Display Format
- Using 16:9 for 24p and 25p Editing
- Displaying Tracking Information
- Tracking Format Options
- Displaying Clip Information
- Copying Text from the Info Window
- Displaying the Timecode Window
- Displaying Multiple Timecodes
- Setting the Font and Point Size for Monitor Displays
- Pop-up Monitors
- Displaying a Second Row of Buttons
- Viewing Methods
- Loading and Clearing Footage
- Resizing Monitors
- Controlling Playback
- Playing Video to the Client Monitor
- Marking and Subcataloging Footage
- Marking IN and OUT Points
- Marking an Entire Clip or Segment
- Marking Audio Clips
- Using the Tool Palette
- Using the Timeline Top Toolbar
- Creating Subclips
- Subclips and Audio Sync for 24p and 25p Projects
- Using Locators
- Using the Locators Window
- Viewing and Navigating in the Locators Window
- Sorting Information in the Locators Window
- Displaying Frames in the Locators Window
- Changing the Color of the Locator Icon
- Accessing a Locator in a Sequence or Clip
- Printing the Contents of the Locators Window
- Deleting Locators by Using the Locators Window
- Displaying Information in the Locators Window
- Finding Frames and Clips
- Using Frame Offset Timecode to Cue a Frame
- Using Timecode to Find a Frame
- Searching for a Clip or Sequence
- Using Match Frame
- Performing a Reverse Match Frame
- Selecting Tracks for Matching Frames
- Using Match Frame to Locate the Source Clips of Motion Effects
- Finding a Bin
- Locating a Master Clip from a Subclip in a Sequence
- Customizing the Source/Record Monitor
- First Edits
- Using the Timeline
- Customizing Timeline Views
- Navigating in the Timeline
- Editing in the Timeline
- Segment Mode Editing
- Bin Editing into the Timeline
- Bin Editing Directly into a Sequence
- Using the Top and Tail Commands
- Setting the Duration for Filler at the Start of a Sequence
- Cutting, Copying, and Pasting in the Timeline
- Effects Editing
- Nesting
- Using the Track Selector Panel
- Selecting Tracks
- Monitoring Tracks
- Cycling Through a Selection of Tracks
- Performing an Alternate Edit
- Locking Tracks
- Patching Tracks
- Sync Locking Tracks
- Deleting Tracks
- Adding an Edit
- Removing Match-Frame Edits
- Backtiming Edits
- Printing the Timeline
- Working in Trim Mode
- Customizing Trim Mode
- Using Basic Trim Procedures
- Creating Overlap Edits
- Extending an Edit
- Maintaining Sync While Trimming
- Working with Audio
- Audio Tools
- Accessing Audio Effect Tools
- Audio Editing Aids
- Using the Audio Mix Tool
- Using Audio Gain Automation
- Using the Audio EQ Tool
- Digidesign AudioSuite Plug-Ins
- Recording Voice-Over Narration
- Creating the Voice-Over with the Capture Tool
- Creating the Voice-Over with the Audio Punch-In Tool
- Using the MCS3 with the Audio Punch-In Tool
- Using a GPI Device with the Audio Punch-In Tool
- Understanding GPI Trigger Signals
- GPI Signal Sequence When Using the Audio Punch-In Tool with Preroll and Postroll
- Voice-Over Media Files
- Monitoring the Recording
- Monitoring Previously Recorded Tracks While Recording a Voice- Over Narration
- Using Automatic Voice-Over
- Fine-Tuning Audio Transitions
- Mixing Down Audio Tracks
- Changing the Sample Rate
- Identifying the Sample Rate by Color
- Syncing Methods
- MultiCamera Editing
- Index
Chapter 9 Using the Timeline
330
Backtiming Edits
Backtiming an edit is effectively the reverse of the process you normally
use for marking footage. Instead of marking from the IN points forward,
you mark according to the OUT points.
For example, you might have a track of audio (music or voice) that ends at
a specific point, and you want to synchronize a video clip to end on a
particular clip. You can backtime the edit to match the end points of the
tracks.
Consider the following:
• You need only three marks to perform a backtimed edit when four edits
of unequal duration exist in the sequence. The IN and OUT points set
in the Timeline always take precedence.
• If you do not mark an IN point in the sequence, the system uses the
position indicator as the IN point.
• If you do not mark an OUT point in the clip and no OUT point is set in
the sequence, the system uses the end of the clip as the OUT point.
• If you mark OUT points in both the Source/Record monitor and in the
Timeline, the system uses the OUT point in the Timeline.
To backtime an edit:
1. Mark an OUT point in the Timeline where you want the edit to end.
Also, mark an IN point where the edit is to start.
2. Select the appropriate tracks.
3. Open a clip in a pop-up monitor.
4. Mark an OUT point in the pop-up monitor to synchronize to the OUT
point in the sequence.
5. Click the Overwrite button, or press the Alt key and drag the clip from
the pop-up monitor to the Timeline.
The source material is added to the sequence, with the synchronized
ending.