7.5

Table Of Contents
The Import and Export Workflow
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To set the playback options for XDCAM media:
1. Right-click (Windows) or Ctrl+Shift+click (Macintosh) the Video Quality menu button,
and select Draft Quality (yellow/green) or Best Performance (yellow/yellow).
Some effects, such as IllusionFX and FluidMotion effects, do not play back in real time
when you have Draft Quality selected. For these effects, you must also select the
Progressive Source button in the Effect Editor before rendering.
2. (Option) You can also perform emergency play-to-air operations of the proxy media as a
normal export, as a Send to Playback operation, or as a digital cut.
Batch Importing High-Resolution XDCAM Media from the XDCAM Disk
Once you finish editing your sequence using proxy media, you can replace the
low-resolution media in the sequence with the corresponding high-resolution media by using
the Batch Import command. The Batch Import command allows you to reimport the
high-resolution DVCAM, MPEG IMX, or XDCAM HD files, directly from the XDCAM
disk, while automatically linking the new imported material with the sequences and master
clips created with the low-resolution MPEG-4 media. If you are batch importing media for
an edited sequence, the import operation copies only those portions of the high-resolution
master clip needed by the sequence, not the whole clip. If you are batch importing master
clips, the import process copies entire clips.
n
The Disk Label column in the bin headings displays the XDCAM disk labels created when
you imported the XDCAM media. For information on displaying bin columns, see “Bin
Column Headings” on page 213. If necessary, you can use the Modify command to change
the name in the Disk Label column.
You can also import the high-resolution media files separately. Since importing
high-resolution master clips requires more storage, time, and bandwidth than batch
importing only the necessary parts of clips, you might want to import the master clips to
another workstation or to another system in a shared storage environment — for example, to
an Avid Unity server. Once the high-resolution media is imported, you can use the Relink
command to move between the proxy media and the high-resolution media. For more
information about relinking media, see “Editing and Finishing High-Resolution XDCAM
Media” on page 256 and “Relinking Media Files” on page 267.