User Manual

Conforming Workflow
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If you are finishing an HD project, and the offline project was done in SD, change the project
format and then change the sequence format. For more information, see “Changing the Project
Format” on page 1514 and “Changing the Sequence Format” on page 1515.
For information about working with shared projects and media in an Avid shared storage
environment, see “Transferring a Project Using Shared Storage” on page 1129.
Step 3: Measure the Video Signal
When you are working with analog material, measure the actual video signal during both input
and output to ensure the signal does not exceed the broadcast specification.
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For SDI or HD-SDI formats, you cannot adjust input or output levels by using the video controls
in your Avid editing application. For HD media, you can calibrate only HD component output,
which is usually used for monitors.
For more information, see the following topics:
Preparing to Capture Video
Calibrating for Video Output
Step 4: Recapture Media
If you did not transfer media, or you need to recapture your media at a higher resolution, use one
of the options described in the following table.
Recapture Option Description
Recapture master clips This option offers complete flexibility to make revisions, but takes the most
time and disk space.
Recapture a sequence This option provides a one-step process, but limits your options during
capturing. You can make revisions using only assigned handle lengths.
Decompose the sequence and
recapture the new clips
This option captures only enough media to re-create the sequence. You can
specify the length of handles, which you can use for minor revisions. This
method is more flexible than capturing from the sequence because it creates
new clips that you can sort and selectively capture. This method uses
minimal storage and can be one of the fastest methods for recapturing.
In most cases, do not decompose clips created from imported graphics,
which is an option in the Decompose dialog box. These decomposed clips
might cause problems when batch importing, particularly if the sequence
uses only part of an imported animation.