User Manual

Remote Play, Capture, and Punch-In
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8. Click OK.
9. Select Clip > Remote Play and Capture when you are ready to use your system for
capturing.
A check mark appears next to the command to indicate that your system is ready. A yellow
outline appears around the Play button in the Source/Record monitor to indicate that Remote
Play and Capture is active.
The Remote Play and Capture command behaves like a Local/Remote switch on a playback
device, with the VTR in Local mode by default when you start your system.
10. Select Tools > Audio Punch-In.
The Audio Punch-In tool opens. Some of the features in the Audio Punch-In tool — such as
the preroll and postroll options — do not appear when you open the tool in Remote Play and
Capture mode.
Input Channels buttons in the Audio Punch-In tool
11. Select the tracks you want to record to by clicking the Input Channels buttons.
12. Load a sequence in the Source monitor.
13. Using the controls on the external controller, set an IN point in the Timeline.
If you set the IN point at the first frame of the sequence, you must add filler to the start of the
sequence equal to the amount of preroll. This allows your system to sync lock your Avid
editing application to the external controller. Setting an OUT point is optional.
14. Control recording from the controller.