User Manual
Core Avid Audio Plug-Ins
960
Early
Reflections
Changes the perceived location of the reflecting surfaces surrounding the audio source.
Reverb simulates early reflections by using multiple delay taps at different levels that occur in
different positions in the stereo spectrum (through panning). Long reverberation generally
occurs after early reflections dissipate.
Type — Provides the following Types of Early Reflection models:
• Booth (a vocal recording booth)
• Club (a small, clear, natural-sounding club ambience)
• Room (the center of a small room without many reflections)
• Small Chamber (a bright, small-sized room)
• Medium Chamber (a bright, medium-sized room)
• Large Chamber (a bright, large-sized room)
• Small Studio (a small, live, empty room)
• Large Studio (a large, live, empty room)
• Scoring Stage (a scoring stage in a medium-sized hall)
• Philharmonic (the space and ambience of a large, symphonic, concert hall)
• Concert Hall (the space and ambience of a large concert hall)
• Church (a medium-sized space with natural, clear-sounding reflections)
• Opera House (the space and ambience of an opera house)
• Vintage 1 (a vintage digital reverb effect)
• Vintage 2 (a vintage digital reverb effect)
Spread — Controls the length of the early reflections.
Reverb Provides control over the stereo width of the reverb algorithm.
• In Width — Widens or narrows the stereo width of the incoming audio signal before it enters
the reverb algorithm.
• Out Width — Widens or narrows the stereo width of the signal once reverb has been applied.
• Delay — Sets the size of the delay lines used to build the reverb effect. Higher values create
longer reverberation.
EQ Provides tonal control over the reverb signal.
• Low Cut — Adjusts the frequency for the Low Cut filter. For less bass, raise the frequency.
• High Cut — Adjusts the frequency for the High Cut filter. For less treble, lower the
frequency.
Parameter Description