User Manual

Dos and Don’ts for Editors Working with Avid Interplay
1136
When an Avid Interplay server is available in an Avid shared-storage system in the workgroup
environment, Avid strongly encourages not sharing bins or projects. Use the Avid Interplay
Window and the check-in process to share media.
Similarly, you should not use the File > Open Bin command. This is because the “borrowed” bin
will be checked in again to Interplay from inside your project, creating multiple versions of the
bin inside the Interplay database. If you “borrow” material using the File > Open Bin method,
there is a strong risk of material being incorrectly deleted from within Interplay. Using the
Interplay Window for searching, and for sharing media and sequences, is the only way to ensure
that the Interplay database is tracking your work accurately, and that the deletion rules set up for
your specific workflow will be correct.
DOs
Log in to Interplay when prompted, with your individual username and password. This will
ensure that you have the correct access rights to the Interplay folders that you need.
Create a new project for your work, or use one that you are confident is not being used by
any other users at the same time.
Create a new bin, or use one that you are confident is not being used by any other users at the
same time.
Check in your sequence to Interplay at regular intervals, and particularly before you finish
your editing session, either by using the correct Interplay Folder setting or by
dragging-and-dropping to the correct folder.
Depending on your facilitys workflow, check in your bin to Interplay at regular intervals
and particularly before you finish your editing session.
Find the media (master clips, sequences, effects) that you need by using the Interplay
Window and search capabilities.
Regularly review the contents of your Unchecked-In Avid Assets (UIAA) folder in Interplay
and regularly delete any assets (media, effects, and so on) that you no longer require. Every
time you render your effects, new assets are created and stored in the UIAA until the
sequence or bin is checked in. If check-in is used correctly, the remaining items in the UIAA
at the end of an editing session are not required in any sequence and can therefore be
confidently deleted by the media manager or administrator. Keep in mind that having more
than 5,000 items within an Interplay folder can affect system performance.
n
Asset deletion in Interplay is done through Interplay Access. If you have not been given this
function, then it is most likely that a media manager or system administrator is responsible for
deleting material. You should regularly inform them of assets you have created that can be
deleted.