User Manual

Defining the Interplay Folder Setting
1153
Defining the Interplay Folder Setting
The Interplay Folder setting defines where assets will be checked into the Interplay database.
You need to define the location for each project. The examples in this chapter assume that you
are using the Projects folder in the Interplay database. The following illustration shows the
setting defined for the Projects folder. Use the Set button to define the location.
Option Description
Interplay Server (Site Setting) Specify the name of the Interplay Engine for the environment. If the site
has an Interplay Engine Cluster, this is a virtual name that will log in to the
active node.
Interplay User (User Setting) Specify the name of the default Interplay user (if applicable) and check the
Automatic Login at Project Selection checkbox. This does not auto-login
to Interplay, but prompts the user to do so after logging in to their project.
Interplay Folder (Project Setting) Interplay organizes assets and media by folders. The default checkin folder
must be set on each Avid editing application.
By default, the folder path is empty. The Interplay database Projects folder
is a good location to use. This will check the assets into a folder with the
name of the bin inside the folder for the project. Click the Set button to
navigate to the directory you want to use. After you select the Projects
folder, the Interplay Folder Settings dialog box will display the following:
Projects/<project>
Dynamic Relink This setting is utilized in MultiRez environments, to specify the working
and target resolutions for the Avid editing applications. The term MultiRez
refers to having a single master clip associated with multiple resolutions.
Media Services This setting specifies the Media Services Engine information. This allows
the editor to submit Transcode, Pro Encode, or Archive jobs to the Media
Service broker to hand off to the provider. When logged in to Media
Services the client can submit the jobs using the File menu options or by
right-clicking assets in a bin. You need to specify that Media Services are
available, the Host name of your Media Services Engine, and a valid
Interplay login account.