User Manual

Editing with Remote Assets
1166
Automatic checkin is optimized to work more quickly than the menu commands described in
“Checking Avid Assets In to the Interplay Database” on page 1162. If a bin contains any new or
modified items, it is processed exactly as when you use the menu commands. If there are no new
or modified items in a bin, no items in the bin are checked in. In this case, automatic checkin will
not detect that items have been deleted from the bin’s database folder. You can force these items
to be checked in by selecting them and then selecting File > Check in To Interplay.
If you are not sure which option is set for automatic checkin, see your Interplay administrator.
Updating Remote Assets in Bins
After you have added remote assets to a bin, you can update the assets by dragging them from
the Interplay Window to the bin. You can also update assets by using the Update Bin from
Interplay command. This command automatically checks out the most recent version of the clips
or sequences in a bin. You can update all items in a bin, or you can update only selected items.
This command is useful if you are working with an in-progress clip. See “Editing with
In-Progress Clips” on page 1168.
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If an Interplay folder contains assets that are not contained in its corresponding bin, the Update
Bin from Interplay command does not add these assets to the bin.
To update remote assets:
1. Open the bin that contains the local copies of your remote assets.
2. To update all items in a bin, select the bin and do one of the following:
t Select Bin > Update Bin from Interplay.
t Click the Bin fast menu, and select Update Bin from Interplay.
3. To update selected items in a bin, select the items, right-click, and select Update from
Interplay.
The latest versions of the items are checked out to the bin.
Editing with Avid Assets in the Interplay Window
You use the Interplay Window to access master clips and sequences in the Interplay database.
When you locate the appropriate Avid asset, you can open the asset in the Source monitor where
you can preview it and mark In and Out points. You can then add the assets to a sequence in the
Timeline just as you would any other media clip. You then save your sequence to a bin, and you
drag it to an Interplay folder in the Interplay Window, which checks in the sequence to the
database.
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You cannot edit a sequence directly from an Interplay folder. To edit a sequence, copy it to a bin
(check out), edit it, and copy the modified sequence to the Interplay database (check in).