User Manual

Recording Voice-Over Narration
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4 Go to Mark In
button
Moves the position indicator to the In point. If there is no In point, your Avid editing
application goes to where the position indicator was previously located or to the start
of the sequence.
5 Cancel button Stops a recording without saving the recorded data.
6 Audio Tool button Opens the Audio tool so you can monitor and adjust the audio levels during recording.
7 Input Channels
button
Identify the channels on the audio hardware used for recording. Click the appropriate
button to select the channel. Alt+click (Windows) or Option+click (Macintosh) the
button to display a menu and select another channel.
The selected input channels are not used for playback. Do not select the same
channels as mix output on the Audio Mixer tool.
8 Passthrough Mix
Tool button
Opens the Passthrough Mix tool so you can monitor the audio levels during recording.
9 Punch-In
Monitoring button
Allows you to set the Audio Punch-In monitoring
Automatic - Monitoring is not disabled if latency <100ms. If the editing
application detects a latency >100ms, monitoring is turned off.
On - Audio will monitor IN to OUT during punch-in.
Off - Audio will not monitor IN to OUT during punch-in.
10 Preroll and postroll
text boxes
Let you provide audiovisual cues before the recording begins and after it ends. For
preroll, your Avid editing application backs up the position indicator for the
prescribed number of seconds. You can hear the audio during preroll.
When starting a punch-in with the Record button, a preroll lets you provide the
duration, in seconds, of the audiovisual cue before the recording begins.
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The Record button takes precedence over preroll. During preroll, if you press the Record button, the
system starts recording immediately.
11 Handles text box Instructs your Avid editing application to record audio at the beginning and end of the
clip. This lets you perform trim edits on the audio.
This feature applies only when you start recording with the Record button. You can
record real-time punch-in only until the end of the handle.
12 Input Source menu Includes several optional sources for audio input, depending on your system and audio
board.
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To view the audio input sources available on your system, see the Input Source menu in the Input tab
in the Audio Project Settings dialog box.
Audio Punch-In
Tool Feature Description