User Manual

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Pro Tools Reference Guide1252
Object Output Path Selector and
Object Control Mode
Across the top of the Output window are the Audio
Output Path selector, the Object Output Path selec-
tor, and the Object Control button.
Available only on tracks assigned to an object output
path, these controls let you assign the track to a dif-
ferent Object and configure its Object Control mode,
respectively. These controls are also available in Ob-
ject view in the Edit and Mix windows.
Object Output Path Selector
Click the Object Output Path selector to assign the
track to an Object (see “Object Path Selector” on
page 1247).
Toggling Object/Bus Assignment
Command-click (Mac) or Control-click (Windows)
the Object Output Path selector or the pan dot to tog-
gle the track audio output between the selected Ob-
ject path or selected track output (output bus). Tog-
gling between object output and bus output
assignments can be automated (see “Bus/Object Tog-
gle” on page 1247).
Object Control
Click the Object Control mode button to cycle
through and select the Object Control mode (see
“Object Control Mode” on page 1248).
Object/Bus Assignment and Automation
Mode Indication
The Pan Dot control in Output windows, and in the
graphic panner in I/O view on tracks in both the Edit
and Mix windows changes color to show whether
track audio follows the selected output bus path
shown in the I/O view or the selected object output
path shown in the Object view as well whether the
Track Automation mode is set to Read, any Write
mode, or is Off.
About Object Bypass
Bypass can be used to establish a workflow where
multiple source tracks are assigned to the same object
but only one of them is sending pan metadata to con-
trol the panning on the Renderer. For more informa-
tion, see “Dolby Atmos PEC/DIR Recorder Work-
flow Example” on page 1257.
Height mode and Height Enable
Object Output Path selector
Object Control Mode button
Pan Dot Color Indication
Pan Dot
Color
Object/Bus
Automation
Mode
Green
Bus Read
Orange
Object Read
Red
Any Any Write mode
Yell ow
Any Off
Gray
Object, but
off/bypassed