User Manual

Table Of Contents
Chapter 26: Punch Recording Modes 565
4 Prepare to record by cueing Pro Tools to an ap-
propriate location. To use pre-roll, enable a pre-
roll value in the Transport window.
5 Start playback by clicking Play in the Transport
window.
6 Do one of the following:
When you reach the punch-in point, click Re-
cord in the Transport.
For Pro Tools systems that support using a con-
nected footswitch, step on the footswitch at the
punch-in point.
The Record button stops flashing and stays lit
during recording.
7 To punch out, click Record again (or step on the
footswitch).
As Pro Tools continues playing, you can perform
additional punches (up to 200). When recording
multiple punches during a single pass, a single au-
dio file is recorded from which Pro Tools creates
the appropriate clips.
After a QuickPunch recording pass, the punched
track’s playlist in the Edit window displays the
clips created by punching. You can use any of the
Trim tools after punch recording to open up the
head or tail of QuickPunch recorded clips, or to re-
veal the parent audio file that was recorded in the
background. This lets you compensate for any late
or missed punches.
For information on file and clip naming, see “Au-
dio Files, Clips and Takes” on page 561.
QuickPunch with an Edit Selection
If you make an Edit selection and use QuickPunch,
the following rules apply:
If the Transport is not online, recording begins
and stops whenever you click the Record button
in the Transport—regardless of the selection’s
start or end point.
If the Transport is online, punch-in/out behavior
is controlled by the Online Options setting on
the Operation Preferences page.
If you select
Record Online at Insertion/
Selection
, QuickPunch punches in and out
only within the selection (or in the case of an
insertion point, only after the insertion point).
If you select
Record Online at Timecode
Lock
, QuickPunch disregards the selection
and punches in and out whenever you want
(after Pro Tools has locked to timecode).
For information about online playback with
Pro Tools, see the User Guide that came with
your system. For information about synchro-
nization with TrackPunch and Destructive-
Punch recording, see “Synchronization and
Track Arming Options for Punch Recording”
on page 564.