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Fallout New Vegas Fallout New Vegas
V.A.T.S.
As you venture across the wasteland, you will encounter friendly characters who will offer to
join you on your journey. At any time you can have one human (or humanoid creature, such
The Vault-Tec Assisted Targeting System, or V.A.T.S., allows you to pause the game, assess
any combat situation tactically, and target the specific body parts of any enemies onscreen.
Limb Condition:
Displays the relative health of each part of an enemy. When the bar disappears, the body
part is crippled.
AP (Action Points):
This bar will deplete as you queue up attacks. The Flashing part is the amount of AP
needed to do an attack.
Enemy Health:
How much health your target has left.
Pressing and holding V will pause the game and scan the area of targets.
To zoom in on an enemy, simply select it and release V. You are now able to
target the individual body parts of that enemy.
When using a melee weapon or unarmed combat, you will need to be close to have a
chance to hit. Both melee and grenades are “full body” attacks, and you cannot specify a
specific body part.
If your Melee skill is high enough, you will see a unique attack move listed on the screen.
Every attack on a body part uses up Action Points. Heavier weapons use more Action Points
for every shot.
When you’ve used up all of your Action Points, and are ready to perform the attacks,
press E.
The number of attacks you can make is limited by your Action Points.
COMPANIONS
as a mutant or ghoul) and one non-human (robot or animal) companion with you.
Having a companion adds specific bonuses for each character, such as increases to the
effectiveness of healing items, or stat increases. These bonuses are only in effect while that
character is with you, and go away as soon as you dismiss them from your party.
Companions also have unique storylines to be followed as you play through the game. Get to
know them and they’ll reveal more about themselves and the wasteland.
CONTROLLING YOUR COMPANIONS
Companions will follow you wherever you go and automatically aid you in combat. However
for more control over them, you can use the Companion Wheel to issue commands.
To bring up the Companion Wheel walk up to your party member and press E. You can then
issue these commands:
• Be Aggressive/Be Passive: Toggles attack states for your companion. When set to
aggressive, your companion will attack any hostile target within range. When set to
passive, your companion will wait for you to attack before going after targets.
• Use Stimpak: Allows you to use a Stimpak from your inventory to heal your companion.
The companion’s current health and maximum health are displayed here, along
with the number of Stimpaks currently in your inventory. Note that companions will
automatically use any healing items in their inventory when their health gets low.
• Wait Here/Follow Me: Asks the companion to wait for you or follow along. You may
find situations where it is best to have your companion wait for you at a distance.
• Talk To: Opens up a dialog with your companion. Use this to learn more about them.
Doing so will open up new quests and new abilities for you and your companions!
• Back Up: Tells your companion to step back a bit.
• Keep Distance/Stay Close: Sets how far away your companion walks behind you.
• Open Inventory: Opens a screen where you can exchange items with your companion.
Be sure to upgrade their armor and weapons as you wander the wasteland together,
and keep them stocked with ammo and healing items!
• Use Ranged/Use Melee: Tells your companion to switch between ranged and melee
attacks. Certain companions will be better suited to one or the other fighting style.
Limb Condition
Enemy Health
Action
Points