User Manual
CHAPTER
VIEWER
VIEWER313
10
Stabilize: After you’ve tracked the clip and adjusted the previous two
controls, you need to click Stabilize to calculate the resulting
effect on your clip. Whenever you make changes to the Smooth
FramessliderandStabilizationZoomcheckbox,youneedtoclick
Stabilize to recalculate the result to your clip.
Using Stabilization
Image stabilization in DaVinci Resolve is easy, but you need to follow a specific series of steps for it to
be successful.
To stabilize an image:
1. Open the Object Tracking Controls of the Viewer page, and click Image Stabilization.
The Stabilization controls become enabled, while the Interpolate, Adjust, and Cue To
controls become disabled.
2. TurnoffanyoftheTrackcheckboxes(Pan,Tilt,Zoom,Rotate)thatcorrespondto
transform dimensions you don’t want to smooth.
3. Click Fwd to track the clip forward, or Rev if you’d rather start from the end of the
clip and work in reverse.
This analyzes the clip, but no stabilization is applied yet.
4. Increase the Smooth Frame slider setting to reflect the amount of stabilization
you want.
5. Choose how you want the edges of the stabilized clip to be handled:
•IfyouwantResolvetozoomintotheimageasmuchasisnecessarytopreventblack
edges from intruding into the frame as a result of repositioning the image in order
tosteadycameramotion,thenturnontheStabilizationZoomcheckbox.(it’son
by default)
•Ifyouwanttoleavethescaleoftheimagealone,allowingblackedgesto
intrudeinto the frame so that you can have an effects artist deal with filling in these
holes at a later time (without the need to zoom in), then turn off the Stabilization
Zoomcheckbox.
6. With all of these controls adjusted, click Stabilize.
The clip is immediately transformed to apply the amount of stabilization you
selected via the Smooth Frames slider.
7. Play the clip and examine the stabilization effect. If you need to make any changes,
choose a new Smooth Frames value, then click Stabilize.
Any time you change any of the Stabilization parameters, you need to click Stabilize
to recalculate the resulting transform to your clip.