User manual

BrainMaster 2.5 Software User Manual
531-346 v1.0 2/10/2012 Page 45 of 82
REF
Display: Circles
Display Type: Game
Requirements: Basic amplitude training
Brief Description: The Circles Window is similar
to the BoxFlow, in that the center feature shows the
main “uptrained” component, while the outer
features show the high and the low “inhibits”. When
two channels are used, this window adapts, to show
the two “uptrained” components as an ellipse (width
represents channel 1, and height represents
channel 2). In addition, the total of 4 inhibits are
shown in the corners. Channel 1 inhibits are shown on the left, and channel 2 inhibits are shown on
the right