User Manual

Chapter 3: Bridgemate II Control software 25
not to the session). Should it transpire that these tables were correctly stored in the server and not in
the result file, a new result file will need to be created, or the current file updated.
Recovering the server
The Synchronize menu function also offers users the opportunity to fully synchronize the result file and
the server. To do this, go to the Recovery tab and press the Recover server” button. All existing
data will be deleted from the server and overwritten with the tables and the scores contained in the
result file. The server is synchronized with the current position of the result file.
This function is ideal in the event of data loss and if you wish to configure the server from the moment
data was lost. Make sure however to move the scores from the server to the result file in time.
Updating movement in the server
Movement data is assigned to all tables added to the server during the synchronization process. The
synchronization function does not update the movement data of tables already stored in the server
and which have not been updated. If the movement data of the result file has been synchronized from
the scoring program, and the scoring program does not order BCS to update this data, use the
Session à Update movement menu function to update the server with the correct movement for these
tables.
All sections are checked by default. Uncheck all sections that you do not wish to update. By default,
data is updated from round 1. To update from a later round, select another round number using the
selection option. Press Update now to update the sections with the correct movement. All table scores
belonging to sections that you wish to update will now be deleted from the selected round onwards. A
report will be displayed of the executed operations.
When the movement is set to be updated from round 2 or higher, your have the possibility to delete
the movement of all prior rounds and have the Bridgemates automatically moving on the selected
round. This is convenient for example when the Bridgemates are still in an earlier round and you want
them to move on quickly. However, as this will erase all movement information of previous rounds and
delete all scores from the server of those rounds, it is advised to be very cautious with this
functionality. If you only want to move the Bridgemates to the next round, you should use the function
Close rounds”.
Please note
The scoring program will normally update all movements in BCS automatically. It is therefore not
necessary to invoke this function manually. Please refer to the manual of your scoring program for
more information on movement updating in BCS.
Closing rounds
If a Bridgemate hasnt received all the scores of a round and it needs to be moved on the next round,
for example due to late play or when players didnt enter their score in the Bridgemate, you can simply
close the round in BCS and force all Bridgemates to move on to the next round. Go to menu Session
à Close rounds.