User`s guide

8 Chapter 3: Requirements
3Requirements
This chapter describes general requirements, such as hardware, software, access
rights and policies for a number of software components in your Vizrt work flow.
For more in-depth system information, see the relevant sections in your
respective user and/or administrator guides.
IMPORTANT! Always check release notes for information on supported versions.
This chapter contains information on the following topics:
General Requirements
Hardware Requirements
Software Requirements
Shared Data
Ports and Connections
3.1 General Requirements
There are some general requirements for any Vizrt system to run. These
requirements apply when setting up a complete system with integration to other
Vizrt and third party software products:
All machines should be part of the same domain.
Users of the Vizrt machines should ideally be separated in at least two groups,
administrators and designers/operators.
Most machines running desktop applications must be logged in with sufficient
privileges in order to run Vizrt programs, while services by default do not
require users to be logged in.
Vizrt servers must have static IP addresses.
CAUTION! Third party systems that provide Vizrt systems with files must only use
Microsoft Windows operating system compatible characters as the file name.
Vizrt has license restrictions on all Viz Engine and Viz Artist instances. To have
an output of Vizrt generated graphics (preview and program channels), either
an USB or parallel port dongle on the renderer machine is required.
3.2 Hardware Requirements
Hardware requirements vary depending on the system purchased; however, every
system delivered by Vizrt has an accompanying hardware specification sheet that,
for a new system, matches the
Software Requirements.
For older hardware that are used with newer versions of Vizrt software, such as
Viz Engine, it is always recommended to check against the current hardware
specifications for the new software version to make sure that the latest software
can run on the old hardware specification.