User`s guide

16 Chapter 3: Requirements
To run Viz Engine as a program or preview (optional) machine, the following
software and configuration is needed:
Machines setup for local preview need an OpenGL compatible graphics card and
at least 512MB of memory (RAM) in addition to a reasonably new processor. Some
graphics features on a preview machine will not be shown exactly as on a Viz
Engine renderer. This is limitations in the OpenGL features on the graphics cards,
and not related to Vizrt’s software.
This section also contains information on the following topics:
Preview Server
Preview Server
The Preview Server option is used in situations where Viz Engine is used in order
to provide frames for snapshot/thumbnail generation. A typical use case would be
to connect multiple Newsroom Components to a preview server. Note that the
Preview Server must be installed on a separate Viz Engine machine with its own
license.
Table 10: Viz Engine specifications
Software Extra Viz 2 or 3 Plug-ins (only for Viz 2.x)
Viz Engine 2.8 PL5 HotFix3 or Viz Engine 3.5.1 or later
Viz DataPool 2.10 or later
Viz World Client 12.0 or later (see Vizrt Maps)
Optional
: When used for local preview of video clips from
Viz One, Viz Engine must be installed with video codecs
(e.g. MPEG-4 codec and Haali Media Splitter).
Hardware Licensed dongle
Executable(s) viz.exe
Ports and
Connections
6100 (preview and playout), 14300 (Viz Multiplexer),
50007-50010 (multiplexing).
Local drive access
Local preview:
Read and write access to folder
C:\Program Files\vizrt\
Network access Mapped drive to VOS still store folder
Local preview:
Mapped drive to Viz Engine data root
Also see, Shared Data
Operating system Windows XP SP2/SP3 (32-bit) and Windows 7 (64-bit)
Table 11:
Software Preview Server 1.0 or later
Microsoft .NET Framework 4
Viz Engine 2.8 or Viz 3.2 and later
Hardware Licensed dongle
Executable(s) PreviewServer.exe