User`s guide

Chapter 7: Configuration 61
For Viz Engine 3.x users, Viz Multiplexer is not required as Viz has its own built-
in multiplexing functionality; however, the same ports apply as for Viz 2.x.
Note: In control rooms it is recommended to use a stand-alone Viz Engine with a
reference monitor for full graphics and video preview.
See Also
Ports and Connections
7.6 Working with Local Viz Preview
Local preview requires Viz Content Pilot client’s preview plugin and a Viz Engine
with plugins (see the
Plugin Installation section). The local Viz Engine used for
preview rendering should preferably have the same configuration and hardware
setup as the Viz Engine used for program renderering.
If you are using Viz Engine to preview video clips from Viz One, Viz Engine must
be installed with Video Codecs (e.g. MPEG-4 codec and Haali Media Splitter).
By default the VCP installer will not install the preview plugin; however, this can be
done by performing a Custom installation.
IMPORTANT! Viz 3.x users must configure Viz To automatically login to Viz Graphics
Hub (database) as the Viz Content Pilot client is unable to do this.
This section contains information on the following topics:
Configuring Local Preview of Graphics
Configuring Local Preview of Video Files
7.6.1 Configuring Local Preview of Graphics
This section contains information on the following topics:
To configure Viz 3.x local preview
To configure Viz 2.x local preview
To enable local preview
To use local preview
To automatically login to Viz Graphics Hub
To configure Viz 3.x local preview
Perform the same steps as shown in how To configure Viz 3.x remote preview
and make sure you add localhost as your hostname
To configure Viz 2.x local preview
Perform the same steps as shown in how To configure Viz 2.x remote preview
and make sure you add localhost as your hostname